d3drm: Fix signature of LoadTextureFromResource macro of IDirect3DRM2 interface.

oldstable
Vijay Kiran Kamuju 2010-10-31 15:25:09 -04:00 committed by Alexandre Julliard
parent 6b73bee057
commit 60b1b1a646
1 changed files with 1 additions and 1 deletions

View File

@ -294,7 +294,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
#define IDirect3DRM2_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a)
#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a)
#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)