gdi32: info->state.next is always NULL, there is no need to save/restore it.

oldstable
Dmitry Timoshkov 2008-04-29 14:48:55 +09:00 committed by Alexandre Julliard
parent 6ff4ba7e68
commit 5c15cf5f12
1 changed files with 2 additions and 5 deletions

View File

@ -557,11 +557,7 @@ static void EMF_RestoreDC( enum_emh_data *info, INT level )
info->saved_state = state->next;
state->next = NULL;
if (--info->save_level < level)
{
EMF_dc_state *next = info->state.next;
info->state = *state;
info->state.next = next;
}
HeapFree( GetProcessHeap(), 0, state );
}
}
@ -2279,7 +2275,7 @@ BOOL WINAPI EnumEnhMetaFile(
return FALSE;
}
info = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
info = HeapAlloc( GetProcessHeap(), 0,
sizeof (enum_emh_data) + sizeof(HANDLETABLE) * emh->nHandles );
if(!info)
{
@ -2298,6 +2294,7 @@ BOOL WINAPI EnumEnhMetaFile(
info->state.world_transform.eM12 = info->state.world_transform.eM21 = 0;
info->state.world_transform.eDx = info->state.world_transform.eDy = 0;
info->state.next = NULL;
info->save_level = 0;
info->saved_state = NULL;