d3dcompiler/tests: Add a couple of extra tests for struct declaration syntax.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Zebediah Figura 2020-06-11 16:44:18 -05:00 committed by Alexandre Julliard
parent f26a58a61b
commit 549fa04cbd
1 changed files with 7 additions and 1 deletions

View File

@ -968,7 +968,7 @@ static void test_constant_table(void)
{
static const char *source =
"typedef float3x3 matrix_t;\n"
"struct matrix_record { float3x3 a; };\n"
"struct matrix_record { float3x3 a; } dummy;\n"
"uniform float4 a;\n"
"uniform float b;\n"
"uniform float unused;\n"
@ -1193,6 +1193,12 @@ static void test_fail(void)
" o = float4(1, 1, 1, 1);\n"
" return float4(0, 0, 0, 0);\n"
"}",
"struct {float4 a;};\n"
"float4 test() : SV_TARGET\n"
"{\n"
" return float4(0, 0, 0, 0);\n"
"}",
};
static const char *targets[] = {"ps_2_0", "ps_3_0", "ps_4_0"};