diff --git a/dlls/d3dcompiler_43/hlsl.y b/dlls/d3dcompiler_43/hlsl.y index d3ef18bb6e9..ccabd6d29f4 100644 --- a/dlls/d3dcompiler_43/hlsl.y +++ b/dlls/d3dcompiler_43/hlsl.y @@ -2035,7 +2035,7 @@ primary_expr: C_FLOAT YYABORT; } c->node.type = HLSL_IR_CONSTANT; - c->node.loc = get_location(&yylloc); + c->node.loc = get_location(&@1); c->node.data_type = new_hlsl_type(d3dcompiler_strdup("float"), HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1); c->v.value.f[0] = $1; if (!($$ = make_list(&c->node))) @@ -2050,7 +2050,7 @@ primary_expr: C_FLOAT YYABORT; } c->node.type = HLSL_IR_CONSTANT; - c->node.loc = get_location(&yylloc); + c->node.loc = get_location(&@1); c->node.data_type = new_hlsl_type(d3dcompiler_strdup("int"), HLSL_CLASS_SCALAR, HLSL_TYPE_INT, 1, 1); c->v.value.i[0] = $1; if (!($$ = make_list(&c->node))) @@ -2065,7 +2065,7 @@ primary_expr: C_FLOAT YYABORT; } c->node.type = HLSL_IR_CONSTANT; - c->node.loc = get_location(&yylloc); + c->node.loc = get_location(&@1); c->node.data_type = new_hlsl_type(d3dcompiler_strdup("bool"), HLSL_CLASS_SCALAR, HLSL_TYPE_BOOL, 1, 1); c->v.value.b[0] = $1; if (!($$ = make_list(&c->node)))