Release 2.8.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable wine-2.8
Alexandre Julliard 2017-05-12 18:45:16 +02:00
parent 40a4a5c7bf
commit 4eaaf06ce4
4 changed files with 312 additions and 426 deletions

717
ANNOUNCE
View File

@ -1,18 +1,16 @@
The Wine development release 2.7 is now available.
The Wine development release 2.8 is now available.
What's new in this release (see below for details):
- TCP and UDP connection support in WebServices.
- Various shader improvements for Direct3D 11.
- Improved support for high DPI settings.
- Partial reimplementation of the GLU library.
- Support for recent versions of OSMesa.
- Window management improvements on macOS.
- Direct3D command stream runs asynchronously.
- Better serial and parallel ports autodetection.
- Still more fixes for high DPI settings.
- System tray notifications on macOS.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.x/wine-2.7.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.7.tar.xz
http://dl.winehq.org/wine/source/2.x/wine-2.8.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.8.tar.xz
Binary packages for various distributions will be available from:
@ -28,446 +26,333 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.7 (total 31):
Bugs fixed in 2.8 (total 35):
12311 Corman Lisp requires implementations for richedit stubs
14606 TreeView + right click doesn't work the way it does in native windows
25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls
30764 regedit: a key created from right-click context menu is in incorrect position
32319 Direct3D output in SNES9x is blank
32426 TreeView of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox
35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'
37404 A right click on a registry key does not select it
40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources
40219 Multiple applications need msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2)
40689 Photoshop CS6: some dialogs have black background
41029 DeSmuME 0.9.8 crashes whenever "control config" is clicked
42144 Mass Lag when buying in store in rabi-ribi game
42339 Horrible speed of Quantum of solace demo starting animations
42347 The Witcher 3 starting menu is distorted [radeonsi]
42462 Memory leak in several places in FFXIV
42651 ViStart: fails to install, needs ntoskrnl.exe.IoReportResourceForDetection
42733 Unable to find an entry point named 'RegSaveKeyEx' in DLL 'advapi32.dll' (SQL Server)
42798 MsiGetPatchInfoEx returns incorrect values for UNINSTALLABLE, PATCHSTATE properties
42808 msi: parent feature level is not propagated recursively on a whole subfeatures hierarchy
42824 Nox (GOG) has constant menu flickering
42825 Propellerhead Reason 5 drawn mostly in black and white
42829 Transcendence (& many other D3D games) only show black screen (shaders)
42834 Steuer-Spar-Erklärung 2017 crashes with critical error
42840 Unbox Game black screen in-game
42841 Tree of Savior: Missing function concrt140.dll.?_GetNumberOfVirtualProcessors@_CurrentScheduler@details@Concurrency@@SAIXZ
42849 The Technomancer: Fails to create valid glsl
42850 The Technomancer: Requires MFCreateAttributes implementation
42871 Propellerhead Reason 5 garbled GUI elements
42876 iTunes needs function msvcp140.dll._Lock_shared_ptr_spin_lock
42884 Star Wars: Knights of the Old Republic 1 & 2 crash after the intro movie
11811 Multiple applications fail to enumerate serial ports ('HKLM\\HARDWARE\\DeviceMap\\Serialcomm' registry entries)(Coastal Explorer, GPS apps, HyperTerminal)
30105 Chessbase Ludwig 3: MS Visual C++ Runtime Error
32155 MS Office 2007 SP3 installation needs msi.dll.MsiGetPatchFileListW
34551 Necrovision demo sometimes crashes with builtin d3dx9
34977 WinDjView: missing checkbox in the set as default viewer dialog
36820 Multiple games (Rift, dynamarisa, ShipSimulator 2008 demo) crash on startup (ID3DXBaseEffect::GetPassDesc returns NULL ptr for vertex and pixel shader function)
37811 Xvid 1.3.x installer MPEG-4 Video Codec 'xvid.ax' registration fails (crash on unimplemented function mfplat.dll.MFTRegister)
39309 Prism Video Converter v2.48 crashes on unimplemented function mfplat.dll.MFTEnum
39314 WAtomic: Black OpenGL (wgl) components
39936 Toad Data Modeler v5.4.8.1 fails to install (needs 'Scriptlet.TypeLib' object, CLSID '{06290BD5-48AA-11D2-8432-006008C3FBFC}')
40955 Steam version of Left 4 Dead 2 v2.1.4.6 crashes randomly in Multiplayer because of a certificate problem in the MOTD
41796 Fill Up! (freely downloadable game) crashes when creating a player profile
42035 WindBot needs msvcp120.?_2@placeholders@std@@3V?$_Ph@$01@2@A
42478 Undeclared O_CLOEXEC use in qcap DLL
42605 B4J (Basic 4 Java) crashes when click menu
42652 CryptCreateHash error NTE_FAIL after CryptImportKey(public-key)
42712 Image-Bugs in Guild Wars 2 (Guild emblem)
42835 redefinition of typedef 'WSD*'
42838 Steuer-Spar-Erklärung 2017 crashes on launch
42905 Compile error Undefined GNUTLS_MAC_AEAD
42919 Witcher Enhanced Edition Director's Cut crashes (purist)
42923 Neverwinter Online new module crashes with wine-2.7-staging
42925 strftime() truncates output inappropriately when %z is used
42926 Cut-and-paste from Wine App to Linux App adds trailing hidden chars ^@^@
42935 Dawn of War III crashes with unimplemented function concrt140.dll.??0scoped_lock_read@reader_writer_lock@Concurrency@@QEAA@AEAV12@@Z,
42946 FFXIV fails to render (D3D11)
42962 Multiple games use unimplemented d3d11_immediate_context_ClearState() (FFXIV, Gauntlet)
42965 BeamNG.drive 0.9.x crashes on unimplemented function api-ms-win-core-memory-l1-1-2.d.CreateFileMappingW
42975 Graphical glitches on Age of Empires
42986 wine can't be compiled by gcc-2.95.4 (amstream/mediastream.c)
42990 wine can't be compiled by gcc-2.95.4 (d3dx9_36/effect.c)
42991 wine can't be compiled by gcc-2.95.4 (dmusic/port.c)
42992 wine can't be compiled by gcc-2.95.4 (dwrite/opentype.c)
42995 wine can't be compiled by gcc-2.95.4 (netprofm/list.c)
42996 wine can't be compiled by gcc-2.95.4 (programs/ipconfig/ipconfig.c)
----------------------------------------------------------------
Changes since 2.6:
Changes since 2.7:
Akihiro Sagawa (6):
include: Add CALG_ECDH_EPHEM family.
secur32: Return correct key exchange algorithm value.
secur32: 3DES has a different ALG_ID.
secur32/tests: Add tests with SECPKG_ATTR_KEY_INFO.
secur32: Add support for SECPKG_ATTR_KEY_INFO.
secur32: Return PRF algorithm value when using GCM.
Akihiro Sagawa (2):
rsaenh/tests: Add CryptImportKey tests with a public key.
rsaenh: Don't import a public key to a key container.
Alex Henrie (3):
mountmgr: Create devices and registry entries for serial ports.
mountmgr: Create devices and registry entries for parallel ports.
ntdll: Implement ProcessVmCounters for Linux for other processes.
Alexandre Julliard (14):
glu32: Import projection functions from Mesa.
glu32: Import quadric functions from Mesa.
glu32: Import mipmap functions from Mesa.
glu32: Import tessellation functions from Mesa.
libwine: Set a non-null entry for the GDT selector to make sure it's properly reserved.
libwine: Clear the %fs register we got from Android to force allocating a new one.
glu32: Remove ARB_texture_cube_map extension ifdef since it's not defined in wgl.h.
ntdll: Also store dynamic loader information in the PEB on Linux.
dbghelp: Use the main module load address from the PEB.
preloader: Add a debug option to dump memory maps.
preloader: Use the SYS_mmap2 system call instead of the old SYS_mmap one.
preloader: Fix symbol lookup for dynamic libraries.
configure: Re-enable the preloader on Android.
configure: Add a separate variable for wineloader-specific flags.
preloader: Add a fallback to the old mmap syscall just in case.
mountmgr: Create the DEVICEMAP registry keys in their respective driver.
mountmgr: Create symbolic links in DosDevices for serial and parallel ports.
kernel32: Rely solely on the DosDevices symbolic links in QueryDosDevice.
configure: Check for the necessary data structure for if_nameindex().
server: Implement IOCTL_SERIAL_GET_TIMEOUTS as an ioctl on the server side.
server: Implement IOCTL_SERIAL_SET_TIMEOUTS as an ioctl on the server side.
server: Implement IOCTL_SERIAL_SET_WAIT_MASK as an ioctl on the server side.
server: Implement IOCTL_SERIAL_GET_WAIT_MASK as an ioctl on the server side.
server: Store the SERIAL_TIMEOUTS structure directly in the object.
qcap: Fix build when O_CLOEXEC isn't defined.
winex11: Simplify the clipboard HTML export function.
winex11: Remove all trailing nulls when exporting text strings.
user32/tests: Test resulting size of strings with trailing nulls.
Alistair Leslie-Hughes (4):
oleaut32: Remove redundant call to VariantClear().
include/mfreadwrite.idl: Add MF_SOURCE_READER_* enum values.
mfplat: Implement MFCreateAttributes.
odbccp32: Handle ODBC_CONFIG_DRIVER request in SQLConfigDriver/W.
Alistair Leslie-Hughes (3):
include: Add drmexternals.idl and wmdrmsdk.idl.
include/wmsdkidl.idl: Add more interfaces.
wmvcore/tests: Add more interface tests.
Andrew Eikum (1):
xaudio2: Try to increase OpenAL source limit.
Andrew Wesie (1):
setupapi: Fix SetupDiGetDeviceRegistryProperty if property does not exist.
Andrey Gusev (1):
po: Update Ukrainian translation.
Andrey Gusev (2):
ext-ms-win-authz-context-l1-1-0: Add dll.
msi: Add MsiGetPatchFileListA/W stubs.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Björn Bidar (1):
wined3d: Add NVIDIA GTX 1080 Ti to the GPU list.
Austin English (2):
ntoskrnl.exe: Add IoReportResourceForDetection stub.
user32: Add GetAutoRotationState/GetDisplayAutoRotationPreferences stubs.
Bruno Jesus (2):
gdiplus: Use software mode to draw semi-transparent lines when necessary.
ws2_32: Use unsigned interface index on interface_bind_check.
Christopher Berner (1):
wined3d: Add Nvidia TitanX (Pascal).
Daniel Lehman (4):
msvcp140: Remove forwards for some _Thrd functions.
include: Remove references to SPARC.
dbghelp: Add support for char16_t type.
dbghelp: Add support for char32_t type.
Daniel Lehman (5):
msvcp90: Update exception RTTI data to reflect it's part of std namespace.
msvcrt: Add __ExceptionPtrAssign.
msvcrt: Handle synchronous flag for x64 C++ exceptions.
msvcrt: Stop at trylevel for ControlPc on target frame for non-consolidate unwinds.
server: Fix copy & paste for number of subkeys.
Dmitry Kislyuk (1):
vbscript: Allow colons at the end of first line of loops.
Gerald Pfeifer (1):
wineps.drv: Add missing #include <stdarg.h>.
Dmitry Timoshkov (2):
include: Fix the GUID_WICPixelFormat32bppCMYK definition.
include: Fix typos in WICPersistOptions enumeration names.
Hans Leidekker (24):
msi: Apply feature selection to the whole feature subtree.
msi: Properly handle DWORD registry values in MsiGetPatchInfoEx.
msi: Set patch property Uninstallable.
webservices: Reuse the message read buffer.
webservices: Implement WsOpenListener and WsCloseListener.
webservices: Implement WsCreateChannelForListener.
webservices: Implement WsResetListener.
webservices: Add support for outgoing TCP connections.
webservices: Add support for outgoing UDP connections.
webservices: Add support for incoming TCP connections.
webservices: Add support for incoming UDP connections.
webservices: Read message headers in read_envelope_start.
webservices/tests: Add tests.
webservices: Implement WsReadMessageStart.
webservices: Implement WsReadMessageEnd.
webservices: Implement WsWriteMessageStart.
webservices: Implement WsWriteMessageEnd.
webservices/tests: Add tests.
webservices: Support appending text with multiple WsWriteText calls.
webservices: Implement WsWriteQualifiedName.
webservices: Implement WsReadQualifiedName.
webservices: Implement WsWriteBytes.
webservices: Implement WsWriteChars.
webservices: Implement WsWriteCharsUtf8.
Hans Leidekker (6):
webservices: Allow listeners to be cancelled.
webservices: Don't trace output parameters in WsReadQualifiedName.
webservices: Implement WsReadAttribute.
iphlpapi: Return a fully initialized GUID from ConvertInterfaceLuidToGuid.
netprofm: Fix compilation on systems that don't support nameless unions.
iphlpapi: Adapter names returned from GetAdaptersAddresses are GUID strings.
Henri Verbeet (35):
usp10: Validate positioning record sequence indices in GPOS_apply_ChainContextPos().
usp10: Validate substition record sequence indices in GSUB_apply_ChainContextSubst().
usp10: Range check glyph counts in GPOS_apply_ContextPos().
usp10: Simplify the "pr_2" assignment in GPOS_apply_ContextPos().
usp10: Validate positioning record sequence indices in GPOS_apply_ContextPos().
wined3d: Use the CPU blitter for clearing textures that are current in the map binding.
wined3d: Avoid unmapping the module while the CS thread is still running.
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().
wined3d: Introduce a context function to bind a buffer object.
wined3d: Introduce context functions to map/unmap a wined3d_bo_address.
wined3d: Use context_map_bo_address() in wined3d_buffer_copy().
usp10: Range check glyph counts in GSUB_apply_ContextSubst().
usp10: Simplify the "sr_2" assignments in GSUB_apply_ContextSubst().
usp10: Validate substition record sequence indices in GSUB_apply_ContextSubst().
wined3d: Use vector types in wined3d_format_convert_from_float().
wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().
wined3d: Get rid of the "Multisampling" setting.
wined3d: Avoid touching the output value on failure in get_config_key_dword();.
ddraw/tests: Introduce a helper function to create windows.
ddraw/tests: Add a test for the alpha and z-buffer blit flags.
ddraw: Ignore unsupported blit flags.
wined3d: Make blits asynchronous by default.
d3dx9/tests: Cleanup expect_mat.
d3dx9/tests: Cleanup expect_color.
d3dx9/tests: Cleanup expect_plane.
d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.
d3dx9/tests: Cleanup expect_vec.
d3dx9/tests: Cleanup expect_vec3.
d3dx9/tests: Cleanup expect_vec4.
d3dx9/tests: Get rid of compare_rotation.
d3dx9/tests: Get rid of compare_scale.
d3dx9/tests: Get rid of compare_translation.
d3dx9/tests: Cleanup compare_vectors.
d3dx9/tests: Get rid of compare_planes.
Henri Verbeet (30):
ddraw/tests: Port test_texturemapblend() to ddraw4.c as well.
ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt().
wined3d: Print a FIXME if the view format doesn't match the resource format in surface_cpu_blt_colour_fill().
wined3d: Use the CPU blitter for clearing depth/stencil textures that are current in the map binding.
wined3d: Allow the command stream thread to run asynchronously.
d3dx9/tests: Use compare_float() in D3DXFresnelTest().
d3dx9/tests: Use compare_float() in D3DXMatrixTest().
d3dx9/tests: Use compare_float() in D3DXQuaternionTest().
d3dx9/tests: Use compare_float() in D3DXVector2Test().
d3dx9/tests: Use compare_float() in D3DXVector3Test().
d3dx9/tests: Use compare_float() in D3DXVector4Test().
d3dx9/tests: Use compare_float() in test_D3DXFloat_Array().
d3dx9/tests: Use compare_float() in test_D3DXSHAdd().
d3dx9/tests: Use compare_float() in test_D3DXSHDot().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalConeLight().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirection().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirectionalLight().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalHemisphereLight().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply2().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply3().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply4().
d3dx9/tests: Use compare_float() in test_D3DXSHRotate().
d3dx9/tests: Use compare_float() in test_D3DXSHRotateZ().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
d3dx9/tests: Use compare_float() in test_D3DXSHScale().
d3dx9/tests: Use a more reasonable ARRAY_SIZE macro.
d3dx9/tests: Use ARRAY_SIZE in test_D3DXFloat_Array().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHDot().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalConeLight().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalDirection().
Hugh McMaster (8):
regedit: Call TrackPopupMenu() from WM_CONTEXTMENU.
regedit: Select the targeted treeview item on right mouse click.
regedit: Only show the context menu if the mouse is over a treeitem.
reg/tests: Add some more import tests.
regedit/tests: Add some more import tests.
regedit: Simplify parseKeyName.
regedit: Validate REG_SZ import data before processing it any further.
regedit: Re-implement processSetValue().
Hugh McMaster (7):
regedit: Add a missing 'break' statement (Coverity).
regedit: Pass RegQueryValueEx() the actual buffer size (Coverity).
regedit: Simplify clean-up in get_lineA/W().
regedit: Return a Unicode line from get_lineA().
regedit: Use a function pointer to read each registry line instead of calling get_lineA/W() directly.
regedit: Merge header checks from processRegLinesA/W() to their caller.
regedit: Merge processRegLinesA/W() into their caller.
Huw D. M. Davies (21):
oleaut32: Use VariantInit() rather than open coding it.
shell32: Avoid leaking icon handles.
shell32: Use the imagelist to determine the icon size.
shell32: Use a MENUEX resource for the context menu.
shell32/tests: Add a test for the size of the icon returned by ExtractIcons().
shell32: Don't copy the imagelist in SHGetImageList().
shell32: Take a reference on the imagelist returned with SHGFI_SYSICONINDEX.
shell32/tests: Add tests for the size of the icon returned by SHGetFileInfo().
riched20: Only write out non-default pattern colours.
user32: Fix a potential buffer overflow.
explorer: Don't alter the shell imagelist.
shell32: Remove an extraneous '@'.
comdlg32: Don't ask for icon information since it's unused.
explorerframe: Release the returned imagelist.
shell32: Release the returned imagelist.
regedit: Use the system metrics to retrieve the treeview icon sizes.
winex11: Try to read the dpi from the user key first.
winemac: Try to read the dpi from the user key first.
gdi32: Try to read the dpi from the user key first.
winecfg: Try to read the dpi from the user key first.
user32/tests: Try to read the dpi from the user key first.
Huw D. M. Davies (12):
explorer: Set the rebar band height to match the combobox.
wordpad: Scale the comboboxes with font size and correctly set the rebar band height.
shell32: Fix the icon sizes of the shell imagelists.
shell32: Simplify imagelist handling.
shell32: Load icons with the correct size.
user32: Fix the calculation of system metrics icon sizes.
user32: Fix icon spacing minimium values.
user32: Change IsProcessDPIAware() to always return TRUE.
comdlg32: Scale the control size limits with dpi.
comdlg32: Use pixel sizes throughout.
comdlg32: Set the radiobuttons' font if they're part of a visual group.
comdlg32: Select the correct font before querying the extents.
Jacek Caban (31):
mshtml.idl: Added HTMLLabelElement coclass declaration.
mshtml.idl: Added HTMLSelectElement coclass declaration.
mshtml.idl: Added HTMLInputElement coclass declaration.
mshtml.idl: Added HTMLTextAreaElement coclass declaration.
mshtml.idl: Added HTMLButtonElement coclass declaration.
mshtml.idl: Added HTMLHtmlElement coclass declaration.
mshtml.idl: Added HTMLHeadElement coclass declaration.
mshtml.idl: Added HTMLTitleElement coclass declaration.
mshtml.idl: Added HTMLMetaElement coclass declaration.
mshtml.idl: Added HTMLWindow2 coclass declaration.
mshtml.idl: Added HTMLEmbed coclass declaration.
mshtml.idl: Added HTMLTableRow coclass declaration.
mshtml.idl: Added HTMLTableCell coclass declaration.
mshtml.idl: Added HTMLScriptElement coclass declaration.
mshtml.idl: Added HTMLObjectElement coclass declaration.
mshtml.idl: Added HTMLFrameElement coclass declaration.
mshtml.idl: Added HTMLIFrame coclass declaration.
mshtml.idl: Added HTMLStyleElement coclass declaration.
mshtml: Replace get_htmldoc_classinfo with more generic helper.
mshtml: Added IProvideMultipleTypeInfo stub implementation for HTMLDocument object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLWindow object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLElement object.
mshtml.idl: Added HTMLAreaElement coclass declaration.
mshtml/tests: Added area element tests.
mshtml: Added GetClassInfo implementation for HTMLElement objects.
mshtml: Added IProvideClassInfo2 implementation for HTMLXMLHttpRequest object.
mshtml/tests: Added more IProvideClassInfo tests.
server: Use common get_fd_type implementation for both pipe end implementations.
mshtml: Added edge compatibility mode support.
mshtml: Don't emulate legacy style filters in compatibility mode >= IE10.
secur32: Fixed compilation with prediluvian gnutls.
Jacek Caban (15):
jscript: Simplify pop_to_stat implementation.
jscript: Added new opcode to enter catch block and use it to setup the scope.
jscript: Ensure that OP_pop_except is called with proper stack depth.
jscript: Pass finally offset instead of catch ident to OP_push_except.
jscript: Always jump to finally block from OP_pop_exept when available.
jscript/tests: Added more exception tests.
ntdll/tests: Added more completion port tests.
ieframe: Return DISP_E_UNKNOWNNAME in IShellUIHelper2::GetIDsOfNames.
jscript: Added new debug channel printing details and backtrace of unwinded exceptions.
mshtml: Don't expose doScroll in IE11 document mode.
mshtml: Added separated IE5 and quicks mode compatibility mode.
mshtml: Use IE version dependent on compatibility mode for conditional comments.
server: Allocate wait handle on async object in queue_irp.
ntdll/tests: Added FSCTL_PIPE_PEEK tests.
kernel32/tests: Use shorter timeout for wait that we expect to time out.
Jactry Zeng (1):
po: Update Simplified Chinese translation.
Józef Kucia (36):
wined3d: Introduce wined3d_device_get_hs_resource_view().
d3d11: Implement d3d11_immediate_context_HSGetShaderResources().
wined3d: Introduce wined3d_device_get_ds_resource_view().
d3d11: Implement d3d11_immediate_context_DSGetShaderResources().
wined3d: Introduce wined3d_device_get_hs_sampler().
d3d11: Implement d3d11_immediate_context_HSGetSamplers().
d3d10: Validate SDK version.
wined3d: Introduce wined3d_device_get_ds_sampler().
d3d11: Implement d3d11_immediate_context_DSGetSamplers().
wined3d: Rework geometry shader inputs/outputs handling.
wined3d: Pass correct input count to shader_glsl_setup_sm3_rasterizer_input().
wined3d: Use interface blocks for shader inputs and outputs in GLSL 1.50.
wined3d: Merge shader_glsl_generate_sm4_rasterizer_input_setup() into shader_glsl_generate_output_setup().
d3d11: Implement d3d11_immediate_context_OMGetRenderTargetsAndUnorderedAccessViews().
d3d11: Handle unsupported vertex buffer slots in better way.
d3d11: Implement d3d11_immediate_context_ClearState().
wined3d: Set geometry shader irrespective of vertex shader.
wined3d: Ignore unhandled shader data types.
d3d11: Implement d3d11_class_linkage_GetDevice().
amstream: Fix compilation on systems that don't support nameless unions.
ipconfig: Fix compilation on systems that don't support nameless unions.
dmusic: Fix compilation on systems that don't support nameless structs or unions.
wined3d: Disable only ARB_clip_control when ARB_viewport_array cannot be used for pixel center offsets.
wined3d: Implement floating-point viewports.
d3d11/tests: Add test for fractional viewports.
wined3d: Make "value" optional in wined3d_device_get_predication().
wined3d: Add "parent_ops" for query objects.
d3d11/tests: Add test for predication state refcounting.
d3dx9: Fix compilation on systems that don't support nameless unions.
mscoree: Fix compilation on systems that don't support nameless unions.
wined3d: Add support for patch constant signatures.
wined3d: Add ARB_clear_texture extension.
wined3d: Add ARB_clear_buffer_object extension.
wined3d: Implement clearing buffer unordered access views.
d3d11: Implement d3d11_immediate_context_ClearUnorderedAccessViewUint().
d3d11/tests: Add test for clearing buffer unordered access views.
Józef Kucia (71):
wined3d: Prefer GLSL 1.50 for all shaders.
wined3d: Load all layers for render target views.
wined3d: Prepare all layers for render target views.
wined3d: Validate all layers locations for render target views.
wined3d: Invalidate all layers locations for render target views.
wined3d: Formalize requirements for layout qualifiers.
wined3d: Avoid multiple layout qualifiers for uniform blocks.
wined3d: Use layout binding qualifiers with legacy contexts.
wined3d: Introduce wined3d_device_set_hull_shader().
d3d11: Implement d3d11_immediate_context_HSSetShader().
wined3d: Introduce wined3d_device_set_domain_shader().
d3d11: Implement d3d11_immediate_context_DSSetShader().
wined3d: Introduce wined3d_device_get_hull_shader().
d3d11: Implement d3d11_immediate_context_HSGetShader().
wined3d: Introduce wined3d_device_get_domain_shader().
d3d11: Implement d3d11_immediate_context_DSGetShader().
wined3d: Use correct layer count for 3D textures.
wined3d: Recognize SM5 vGSInstanceID register.
wined3d: Recognize SM5 dcl_gsinstances opcode.
wined3d: Implement geometry shader instancing.
wined3d: Prefer core geometry shaders.
wined3d: Drop support for ARB_geometry_shader4.
d3d11/tests: Add test for layered rendering.
d3d10core/tests: Add test for layered rendering.
d3d10core/tests: Allow passing any interface to get_refcount().
d3d11/tests: Allow passing any interface to get_refcount().
d3d10core/tests: Check device refcount after CreateInputLayout().
d3d11/tests: Check device refcount after CreateInputLayout().
d3d11: Implement d3d{10, 11}_input_layout_GetDevice().
wined3d: Always use core profile GLSL versions.
wined3d: Introduce wined3d_device_get_cs_uav().
d3d11: Implement d3d11_immediate_context_CSGetUnorderedAccessViews().
wined3d: Introduce wined3d_device_get_unordered_access_view().
wined3d: Add ARB_tessellation_shader extension.
wined3d: Introduce wined3d_device_set_hs_cb().
wined3d: Introduce wined3d_device_set_ds_cb().
d3d11: Implement d3d11_immediate_context_HSSetConstantBuffers().
d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
wined3d: Introduce wined3d_device_set_hs_resource_view().
d3d11: Implement d3d11_immediate_context_HSSetShaderResources().
wined3d: Introduce wined3d_device_set_ds_resource_view().
d3d11: Implement d3d11_immediate_context_DSSetShaderResources().
d3d11/tests: Add test for ID3DDeviceContextState.
wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported.
wined3d: Introduce wined3d_device_set_hs_sampler().
d3d11: Implement d3d11_immediate_context_HSSetSamplers().
wined3d: Introduce wined3d_device_set_ds_sampler().
d3d11: Implement d3d11_immediate_context_DSSetSamplers().
wined3d: Add parent ops for sampler objects.
d3d11: Delay destroying sampler state until it is no longer referenced.
d3d11/tests: Add test for state refcounting.
d3d11: Fix refcounting for shaders.
d3d11/tests: Introduce check_interface() helper.
d3d11/tests: Extend test for ID3DDeviceContextState.
wined3d: Add parent for rasterizer state objects.
d3d11: Delay destroying rasterizer state until it is no longer referenced.
d3d11: Get rid of "rasterizer_state" from struct d3d_device.
d3d11: Delay destroying depth stencil view until it is no longer referenced.
d3d11: Delay destroying render target view until it is no longer referenced.
d3d11: Delay destroying shader resource view until it is no longer referenced.
d3d11: Delay destroying unordered access view until it is no longer referenced.
d3d11/tests: Add more tests for state refcounting.
d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().
d3d11: Avoid potential double free in d3d_texture2d_create().
d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().
dxgi: Fix HMODULE leak in register_d3d10core_layers().
dxgi: Return iface instead of object pointer.
wined3d: Introduce wined3d_device_get_hs_cb().
d3d11: Implement d3d11_immediate_context_HSGetConstantBuffers().
wined3d: Introduce wined3d_device_get_ds_cb().
d3d11: Implement d3d11_immediate_context_DSGetConstantBuffers().
Ken Thomases (2):
winemac: Move CVDisplayLink operations out of @synchronized blocks to avoid potential deadlock.
winemac: Track whether a view has ever had an OpenGL context attached.
Ken Thomases (15):
secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.
secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.
winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.
winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.
winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.
winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.
winemac: Move a window to the front when its Mac title bar is clicked.
winemac: When realizing latent child windows, maintain their relative z-order.
winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.
winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.
winemac: Use the -close method rather than -orderOut: for full-screen windows.
winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.
winemac: Opt out of macOS 10.12's automatic window tabbing feature.
gdiplus: Avoid infinite recursion in flatten_bezier().
secur32: Implement schan_imp_get_key_signature_algorithm() for macOS.
Matteo Bruni (3):
wined3d: Release context on CPU blit failure.
wined3d: Fix specular lighting calculation.
wined3d: Ignore lights out of maximum range for legacy FFP lighting too.
Kim Malmo (2):
po: Update Norwegian translation.
po: Update Norwegian translation.
Michael Müller (6):
ntdll/tests: Add tests for LdrEnumerateLoadedModules.
ntdll: Implement LdrEnumerateLoadedModules.
mfplat: Implement MFTRegister.
mfplat: Implement MFTUnregister.
mfplat: Implement MFTEnum.
mfplat/tests: Add tests.
Lauri Kenttä (1):
po: Update Finnish translation.
Michael Stefaniuc (25):
dmusic: Use DMUS_EVENT_SIZE() to calculate the size of the message.
dmusic: Implement IDirectMusicBuffer::PackUnstructured().
dmusic: Avoid an intermediate copy in PackStructured().
dmime/tests: Use simpler variable names in test_InitAudio().
dmime/tests: Add more InitAudio() tests.
dmime: Properly use SetCooperativeLevel() on the dsound ifaces we create.
dmusic/tests: Add some IDirectMusic_SetDirectSound() tests.
dmusic/tests: Expand the dsound refcount testing with the port.
dmusic: Use more sensible and consistent field names for IDirectMusic8Impl.
dmusic: Implement IDirectMusic8::SetDirectSound().
dmusic: Pass only the needed stuff to the DMPort create functions.
dmusic: Partially implement the synth IDirectMusicPort::SetDirectSound().
dmusic: Add dsound handling to the synth port Activate() method.
dmime/tests: Add refcount test for generated dmusic/dsound.
dmime: Simplify the check if the performance was initialized.
dmime: Avoid a temporary variable in IDirectMusicPerformance8Impl_InitAudio().
dmime: Finish the reindentation in CloseDown().
dmime: Do not use Init() from InitAudio().
dmime: Finish the cleanup of InitAudio().
dmime: Forward Init() to InitAudio().
dmusic: Set the dsound pointer to NULL on an error path.
dmusic: Remove the port from the ports list on the port destruction.
dmime: Add proper error handling to InitAudio().
dmime: Initialize dmusic in InitAudio().
dmusic: Fail in CreatePort() if SetDirectSound() wasn't called.
Louis Lenders (1):
advapi32: Add stubs for RegSaveKeyEx{A,W}.
Nikolay Sivov (26):
msxml3/tests: Consistently use non-null pointer value.
msxml3/tests: Initialize string pointer on default case too (Coverity).
comctl32/tests: Fully initialize message test data (Coverity).
dwrite/tests: Fully initialize call sequence test data (Coverity).
shell32: Move SHCreateShellFolderView/SHCreateShellFolderViewEx and tests to corresponding files.
shell32/tests: Don't trace all messages sent to listview.
shell32/shellview: Set provided callback in SHCreateShellFolderView().
shell32/shellview: Handle NULL folder pointer in SHCreateShellFolderViewEx().
shell32/shellview: Respond to special interface id CDefView.
comctl32/taskdialog: Remove superfluous title pointer check (Coverity).
inetcomm: Fixed buffer leak on error path (Coverity).
dpnet/tests: Fix free buffer access (Coverity).
dpnet/tests: Added missing break (Coverity).
mshtml/tests: Fix BSTR double-free (Coverity).
comctl32/listview: Remove internal autoarrange flag, it breaks positioning.
ntdll: Move EventEnabled() to ntdll.
ntdll: Move EventWrite() to ntdll.
api-ms-win-core-memory-l1-1-2: Update spec file.
user32/msgbox: Fix static control id.
user32: Added a helper to get screen dc.
dwrite: Update to IDWriteFactory5.
webservices/tests: Enable WsInitializeMessage() tests (Coverity).
comctl32/listview: Convert item text once when looking for insertion point.
dwrite: Initial support for number substitution.
dwrite: Fix compilation failure regarding nameless unions.
comdlg32: Use existing symbol for Help button id.
Michael Müller (5):
ntdll: Mark LDR data as initialized.
ntdll: Add stub for JobObjectBasicAccountingInformation and JobObjectBasicProcessIdList.
kernel32: Add stub for GetPackageFullName.
include: Fix an invalid UUID in dxva2api.idl.
include/mfidl.idl: Add IMFMediaSession interface and dependencies.
Owen Rudge (5):
wsdapi: Implement WSD LinkedMemory functions.
wsdapi: Implement WSDXMLAddChild, Sibling, BuildAnyForSingleElement, CleanupElement.
wsdapi/tests: Add tests for WSDXMLBuildAnyForSingleElement.
wsdapi/tests: Add tests for WSDXMLAddChild.
wsdapi/tests: Add tests for WSDXMLAddSibling.
Michael Stefaniuc (14):
credui: Use SetRectEmpty() instead of memset().
amstream/tests: Use SetRectEmpty() instead of memset().
user32: Use SetRectEmpty() instead of memset().
avifil32: Use SetRectEmpty() instead of memset().
wineps.drv: Use SetRect/SetRectEmpty instead of open coding them.
comctl32/tests: Check the correct last error code.
dplayx/tests: Use a void* instead of void** outer IUnknown argument.
dmscript/tests: Just use proper IUnknown implementations for aggregation.
dsound/tests: Use a void* instead of void** outer IUnknown argument.
dswave/tests: Use a void* instead of void** outer IUnknown argument.
dmloader: Avoid a crash on a NULL string pointer.
dmloader: Cleanup IDirectMusicLoaderImpl_SetSearchDirectory().
dmloader: Return an error for an invalid directory.
dmloader/tests: Add some IDirectMusicLoader directory tests.
Paul Gofman (11):
d3dx9/tests: Add test for D3DXFX_LARGEADDRESSAWARE effect creation flag.
d3dx9: Store effect creation flags in struct d3dx_base_effect.
d3dx9: Don't call get_parameter_by_name() from get_valid_parameter() if D3DXFX_LARGEADDRESSAWARE flag is set.
d3dx9/tests: Factor out test_effect_preshader_compare_shader_bytecode() function.
d3dx9/tests: Add test for GetPassDesc() function.
d3dx9: Return shader functions in d3dx9_base_effect_get_pass_desc().
d3dx9: Do not set active pass if BeginPass() failed.
d3dx9/tests: Add tests for setting strings in effect.
d3dx9: Support setting strings in effect.
d3dx9: Sort preshader opcode table.
d3dx9: Add 'log' preshader opcode.
Nikolay Sivov (32):
dwrite: Consistently use common point and rect types.
dwrite/tests: Test to show that canWrapLineAfter is not fixed up by disabled wrapping.
dwrite/tests: Initial tests for IDWriteInMemoryFontFileLoader.
dwrite: Trace QueryInterface fontface calls on failure (Coverity).
dwrite/tests: Initial tests for GetGlyphImageFormats().
dwrite: Make CreateFontFaceFromHdc() properly fail on unsupported font format.
uxtheme: Create compatible bitmap using target hdc.
dwrite: Handle allocation failure when duplicating reference key.
dwrite: Added a helper to avoid extra traces from one method calling another.
include: Added DB_MODE_* constants.
oledb32: Support textual representation of Mode property values.
user32: Partially protect WM_SETTEXT handlers from invalid input.
scrrun: Added DateLastModified property for IFile.
comctl32/tests: Fully initialize message tests data (Coverity).
comctl32/pager: Prevent excessive PGN_CALCSIZE notifications during PGM_SETCHILD.
comctl32/tests: Trace test name only of failure.
dwrite: Partially implement GetGlyphImageFormats().
po: Update Russian translation.
uxtheme: Fix buffer bitmap leak.
shell32: Fix string leak.
dwrite: Look for 'SVG ' table too when checking supported formats.
include: Fix IShellFolderView method macros.
shell32/ebrowser: Respond to IOleWindow from IExplorerBrowser.
dmusic/tests: Use void* instead of void** type value for outer argument.
uxtheme: Fix buffer dc origin and clipping.
dwrite: Extract supported image formats from 'sbix' table.
dwrite: Update overhangs rectangle on alignment changes.
po: Update Russian translation.
uxtheme/tests: Remove some trace messages.
gdiplus/tests: Fix copy/paste error in format tests.
gdiplus: Fix generic string formats behavior.
gdiplus: Use better naming for line alignment format field.
Piotr Caban (6):
msvcrt: Fix '%z' format handling in strftime.
msvcp90: Don't overwrite pointers to class members in basic_streambuf:swap.
msvcr100: Add _invalid_parameter_noinfo_noreturn implementation.
msvcp90: Call invalid_parameter_handler on index out of range in basic_string::operator[].
msvcp110: Add placeholder::_Ph* exports.
msvcr100: Add reader_writer_lock::scoped_lock implementation.
Olivier F. R. Dierick (1):
api-ms-win-core-processthreads-l1-1-0: Add some functions.
Sebastian Lackner (3):
psapi/tests: Remove todo_wine from succeeding tests.
mfplat: Fix invalid memory access.
wined3d: Shutdown CS thread before deallocating resources.
Owen Rudge (4):
wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
wsdapi/tests: Add tests for Register/UnRegisterNotificationSink.
include: Remove typedefs from wsdapi.h, reorder includes.
include: Avoid redefining WSDXML typedefs.
Paul Gofman (17):
d3dx9/tests: Add tests for cross effect handles usage.
d3dx9: Use magic number instead of parameter tables for parameter handles.
d3dx9: Compare parameter definition instead of parameter handle in IsParameterUsed().
d3dx9/tests: Add test for shared effect parameters.
d3dx9/tests: Add more tests for IsParameterUsed() function.
d3dx9: Reference top level parameter instead of dirty flag.
d3dx9: Fix IsParameterUsed() for the case when state references child parameter.
d3dx9: Factor out free_parameter_data() function.
d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.
d3dx9/tests: Add test for releasing pool before effects referencing it.
d3dx9: Support parameters sharing in effect.
d3dx9: Fix register index for the scalar op case in parse_preshader().
d3dx9/tests: Fix test blob data corruption in test_preshader_op().
d3dx9: Return an error for out of bounds input register in parse_preshader().
d3dx9: Set reg_component_count to 4 for immediate constants.
d3dx9: Remove unused parameter 'effect' from d3dx9_get_param_value_ptr().
d3dx9: Downgrade unknown DWORD FIXMEs() to WARN() messages.
Piotr Caban (9):
msvcr120: Add wctype implementation.
server: Update all children upon SetLayeredWindowAttributes.
user32: Switch to normal window drawing on SetLayeredWindowAttributes call.
user32/tests: Add layered window child painting test when WS_CLIPCHILDREN flag is specified.
gdi32: Allocate smaller buffer in delete_external_font_keys helper.
gdi32: Only delete unmodified font keys in delete_external_font_keys.
dwrite: Don't crash on uninitialized cached and factory fields in dwritefontface_Release.
dwrite: Don't fail in opentype_get_font_strings_from_id if any of font strings got decoded.
dwrite: Fix EUDC font collection use after free issue.
Sebastian Lackner (5):
wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.
wined3d: Fix double free in geometry_shader_init.
ntoskrnl.exe: Do not use P* types in IoReportResourceUsage.
vcomp: Handle begin == NULL in _vcomp_for_static_init.
configure: Support for recent versions of OSMesa.
Stefan Dösinger (7):
d3d9/tests: Accept another stale value in test_vshader_input.
d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.
ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.
ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.
d3d9/tests: Accept alpha channel differences in shadow_test.
d3d8/tests: Accept alpha channel differences in shadow_test.
d3d9/tests: WARP returns a random color in uninitialized color attributes.
Stefan Dösinger (1):
winemac.drv: Implement systray version 1-4 notifications.
Zebediah Figura (1):
user32: Move internal message from EnableWindow to WIN_SetStyle().
kernel32: Use the full path as an argument to winevdm.exe.
--
Alexandre Julliard

View File

@ -188,6 +188,7 @@ Bill Currie
Bill Hawes
Bill Jin
Bill Medland
Björn Bidar
Blake Leverett
Boaz Harrosh
Bob Amstadt

View File

@ -1 +1 @@
Wine version 2.7
Wine version 2.8

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 2.7.
# Generated by GNU Autoconf 2.69 for Wine 2.8.
#
# Report bugs to <wine-devel@winehq.org>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='2.7'
PACKAGE_STRING='Wine 2.7'
PACKAGE_VERSION='2.8'
PACKAGE_STRING='Wine 2.8'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'
@ -2238,7 +2238,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 2.7 to adapt to many kinds of systems.
\`configure' configures Wine 2.8 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2308,7 +2308,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 2.7:";;
short | recursive ) echo "Configuration of Wine 2.8:";;
esac
cat <<\_ACEOF
@ -2516,7 +2516,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 2.7
Wine configure 2.8
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -3034,7 +3034,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 2.7, which was
It was created by Wine $as_me 2.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -19251,7 +19251,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 2.7, which was
This file was extended by Wine $as_me 2.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -19322,7 +19322,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 2.7
Wine config.status 2.8
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"