diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index d1966b9dc71..500904d6274 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2462,7 +2462,7 @@ void context_apply_blit_state(struct wined3d_context *context, const struct wine wined3d_texture_load(rt->container, context, FALSE); context_apply_fbo_state_blit(context, GL_FRAMEBUFFER, rt, NULL, rt->container->resource.draw_binding); - if (rt->resource.format->id != WINED3DFMT_NULL) + if (rt->container->resource.format->id != WINED3DFMT_NULL) rt_mask = 1; else rt_mask = 0;