include: Add missing structures in dcommon.idl.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Biswapriyo Nath 2020-05-15 18:52:41 +05:30 committed by Alexandre Julliard
parent 9c95434095
commit 48020f4846
7 changed files with 128 additions and 51 deletions

View File

@ -237,11 +237,11 @@ static void d2d_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
enum d2d_brush_type type, const D2D1_BRUSH_PROPERTIES *desc, const struct ID2D1BrushVtbl *vtbl)
{
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
brush->ID2D1Brush_iface.lpVtbl = vtbl;
brush->refcount = 1;

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@ -23,11 +23,11 @@ WINE_DEFAULT_DEBUG_CHANNEL(d2d);
#define INITIAL_CLIP_STACK_SIZE 4
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
struct d2d_draw_text_layout_ctx
{

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@ -30,11 +30,11 @@ WINE_DEFAULT_DEBUG_CHANNEL(d2d);
#define D2D_FP_EPS (1.0f / (1 << FLT_MANT_DIG))
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
enum d2d_cdt_edge_next
{

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@ -165,11 +165,11 @@ void d2d_state_block_init(struct d2d_state_block *state_block, ID2D1Factory *fac
const D2D1_DRAWING_STATE_DESCRIPTION1 *desc, IDWriteRenderingParams *text_rendering_params)
{
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
state_block->ID2D1DrawingStateBlock1_iface.lpVtbl = &d2d_state_block_vtbl;
state_block->refcount = 1;

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@ -1096,11 +1096,11 @@ static void test_clip(void)
HRESULT hr;
BOOL match;
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
if (!(device = create_device()))
{
@ -1302,23 +1302,23 @@ static void test_state_block(void)
HWND window;
HRESULT hr;
static const D2D1_MATRIX_3X2_F identity =
{
{{{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
}}};
static const D2D1_MATRIX_3X2_F transform1 =
{
{{{
1.0f, 2.0f,
3.0f, 4.0f,
5.0f, 6.0f,
};
}}};
static const D2D1_MATRIX_3X2_F transform2 =
{
{{{
7.0f, 8.0f,
9.0f, 10.0f,
11.0f, 12.0f,
};
}}};
if (!(device = create_device()))
{
@ -8613,57 +8613,57 @@ static void test_invert_matrix(void)
}
invert_tests[] =
{
{ { 0 }, { 0 }, FALSE },
{ {{{ 0 }}}, {{{ 0 }}}, FALSE },
{
{
{{{
1.0f, 2.0f,
1.0f, 2.0f,
4.0f, 8.0f
},
{
}}},
{{{
1.0f, 2.0f,
1.0f, 2.0f,
4.0f, 8.0f
},
}}},
FALSE
},
{
{
{{{
2.0f, 0.0f,
0.0f, 2.0f,
4.0f, 8.0f
},
{
}}},
{{{
0.5f, -0.0f,
-0.0f, 0.5f,
-2.0f, -4.0f
},
}}},
TRUE
},
{
{
{{{
2.0f, 1.0f,
2.0f, 2.0f,
4.0f, 8.0f
},
{
}}},
{{{
1.0f, -0.5f,
-1.0f, 1.0f,
4.0f, -6.0f
},
}}},
TRUE
},
{
{
{{{
2.0f, 1.0f,
3.0f, 1.0f,
4.0f, 8.0f
},
{
}}},
{{{
-1.0f, 1.0f,
3.0f, -2.0f,
-20.0f, 12.0f
},
}}},
TRUE
},
};
@ -8697,13 +8697,13 @@ static void test_skew_matrix(void)
}
skew_tests[] =
{
{ 0.0f, 0.0f, { 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f } },
{ 45.0f, 0.0f, { 0.0f, 0.0f }, { 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f } },
{ 0.0f, 0.0f, { 10.0f, -3.0f }, { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f } },
{ -45.0f, 45.0f, { 0.1f, 0.5f }, { 1.0f, 1.0f, -1.0f, 1.0f, 0.5f, -0.1f } },
{ -45.0f, 45.0f, { 1.0f, 2.0f }, { 1.0f, 1.0f, -1.0f, 1.0f, 2.0f, -1.0f } },
{ 45.0f, -45.0f, { 1.0f, 2.0f }, { 1.0f, -1.0f, 1.0f, 1.0f, -2.0f, 1.0f } },
{ 30.0f, -60.0f, { 12.0f, -5.0f }, { 1.0f, -1.7320509f, 0.577350259f, 1.0f, 2.88675117f, 20.7846107f } },
{ 0.0f, 0.0f, { 0.0f, 0.0f }, {{{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}} },
{ 45.0f, 0.0f, { 0.0f, 0.0f }, {{{ 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f }}} },
{ 0.0f, 0.0f, { 10.0f, -3.0f }, {{{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}} },
{ -45.0f, 45.0f, { 0.1f, 0.5f }, {{{ 1.0f, 1.0f, -1.0f, 1.0f, 0.5f, -0.1f }}} },
{ -45.0f, 45.0f, { 1.0f, 2.0f }, {{{ 1.0f, 1.0f, -1.0f, 1.0f, 2.0f, -1.0f }}} },
{ 45.0f, -45.0f, { 1.0f, 2.0f }, {{{ 1.0f, -1.0f, 1.0f, 1.0f, -2.0f, 1.0f }}} },
{ 30.0f, -60.0f, { 12.0f, -5.0f }, {{{ 1.0f, -1.7320509f, 0.577350259f, 1.0f, 2.88675117f, 20.7846107f }}} },
};
unsigned int i;

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@ -29,16 +29,6 @@ typedef struct D3DCOLORVALUE
typedef D3DCOLORVALUE D2D_COLOR_F;
typedef struct D2D_MATRIX_3X2_F
{
float _11;
float _12;
float _21;
float _22;
float _31;
float _32;
} D2D_MATRIX_3X2_F;
typedef struct D2D_RECT_F
{
float left;

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@ -23,6 +23,12 @@ typedef struct
{
long x, y;
} POINT;
typedef struct
{
long left, top, right, bottom;
} RECT;
typedef unsigned int UINT32;
cpp_quote("#endif")
@ -52,7 +58,7 @@ typedef enum D2D1_ALPHA_MODE
D2D1_ALPHA_MODE_PREMULTIPLIED = 1,
D2D1_ALPHA_MODE_STRAIGHT = 2,
D2D1_ALPHA_MODE_IGNORE = 3,
D2D1_ALPHA_MODE_FORCE_DWORD = 0xffffffff,
D2D1_ALPHA_MODE_FORCE_DWORD = 0xffffffff
} D2D1_ALPHA_MODE;
typedef struct D2D1_PIXEL_FORMAT
@ -69,12 +75,76 @@ typedef struct D2D_POINT_2F
typedef POINT D2D_POINT_2L, D2D1_POINT_2L;
typedef struct D2D_VECTOR_2F
{
float x;
float y;
} D2D_VECTOR_2F;
typedef struct D2D_VECTOR_3F
{
float x;
float y;
float z;
} D2D_VECTOR_3F;
typedef struct D2D_VECTOR_4F
{
float x;
float y;
float z;
float w;
} D2D_VECTOR_4F;
typedef RECT D2D_RECT_L, D2D1_RECT_L;
typedef struct D2D_SIZE_U
{
UINT32 width;
UINT32 height;
} D2D_SIZE_U, D2D1_SIZE_U;
typedef struct D2D_MATRIX_3X2_F
{
union
{
struct
{
float m11;
float m12;
float m21;
float m22;
float dx;
float dy;
};
struct
{
float _11, _12;
float _21, _22;
float _31, _32;
};
float m[3][2];
};
} D2D_MATRIX_3X2_F;
typedef struct D2D_MATRIX_4X3_F
{
union
{
struct
{
float _11, _12, _13;
float _21, _22, _23;
float _31, _32, _33;
float _41, _42, _43;
};
float m[4][3];
};
} D2D_MATRIX_4X3_F;
typedef struct D2D_MATRIX_4X4_F
{
union
@ -90,3 +160,20 @@ typedef struct D2D_MATRIX_4X4_F
float m[4][4];
};
} D2D_MATRIX_4X4_F;
typedef struct D2D_MATRIX_5X4_F
{
union
{
struct
{
float _11, _12, _13, _14;
float _21, _22, _23, _24;
float _31, _32, _33, _34;
float _41, _42, _43, _44;
float _51, _52, _53, _54;
};
float m[5][4];
};
} D2D_MATRIX_5X4_F;