forked from Mirrors/wine-wine
d3d9/tests: Add a test for sub resource private data.
parent
6745982aaa
commit
442446cdc8
|
@ -5411,13 +5411,15 @@ static void test_lockrect_invalid(void)
|
|||
static void test_private_data(void)
|
||||
{
|
||||
ULONG refcount, expected_refcount;
|
||||
IDirect3DSurface9 *surface;
|
||||
IDirect3DTexture9 *texture;
|
||||
IDirect3DSurface9 *surface, *surface2;
|
||||
IDirect3DDevice9 *device;
|
||||
IDirect3D9 *d3d;
|
||||
IUnknown *ptr;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
DWORD size;
|
||||
DWORD data[4] = {1, 2, 3, 4};
|
||||
|
||||
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||||
{
|
||||
|
@ -5489,6 +5491,40 @@ static void test_private_data(void)
|
|||
refcount = get_refcount((IUnknown *)device);
|
||||
ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
|
||||
|
||||
hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 2, 0, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH,
|
||||
&texture, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
|
||||
hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
|
||||
ok(SUCCEEDED(hr), "Failed to get texture level 0, hr %#x.\n", hr);
|
||||
hr = IDirect3DTexture9_GetSurfaceLevel(texture, 1, &surface2);
|
||||
ok(SUCCEEDED(hr), "Failed to get texture level 1, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3DTexture9_SetPrivateData(texture, &IID_IDirect3DVertexBuffer9, data, sizeof(data), 0);
|
||||
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
|
||||
|
||||
memset(data, 0, sizeof(data));
|
||||
size = sizeof(data);
|
||||
hr = IDirect3DSurface9_GetPrivateData(surface, &IID_IDirect3DVertexBuffer9, data, &size);
|
||||
ok(hr == D3DERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
|
||||
hr = IDirect3DTexture9_GetPrivateData(texture, &IID_IDirect3DVertexBuffer9, data, &size);
|
||||
ok(SUCCEEDED(hr), "Failed to get private data, hr %#x.\n", hr);
|
||||
ok(data[0] == 1 && data[1] == 2 && data[2] == 3 && data[3] == 4,
|
||||
"Got unexpected private data: %u, %u, %u, %u.\n", data[0], data[1], data[2], data[3]);
|
||||
|
||||
hr = IDirect3DTexture9_FreePrivateData(texture, &IID_IDirect3DVertexBuffer9);
|
||||
ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DVertexBuffer9, data, sizeof(data), 0);
|
||||
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
|
||||
hr = IDirect3DSurface9_GetPrivateData(surface2, &IID_IDirect3DVertexBuffer9, data, &size);
|
||||
ok(hr == D3DERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
|
||||
hr = IDirect3DSurface9_FreePrivateData(surface, &IID_IDirect3DVertexBuffer9);
|
||||
ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr);
|
||||
|
||||
IDirect3DSurface9_Release(surface2);
|
||||
IDirect3DSurface9_Release(surface);
|
||||
IDirect3DTexture9_Release(texture);
|
||||
|
||||
refcount = IDirect3DDevice9_Release(device);
|
||||
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||
IDirect3D9_Release(d3d);
|
||||
|
|
Loading…
Reference in New Issue