From 43c0e33f7c96e7439102c0cc5b9c449200de5426 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Mon, 17 Sep 2018 12:20:29 +0200 Subject: [PATCH] include: Add d3d11on12 header. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Alexandre Julliard --- include/Makefile.in | 1 + include/d3d11on12.idl | 61 +++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 62 insertions(+) create mode 100644 include/d3d11on12.idl diff --git a/include/Makefile.in b/include/Makefile.in index 74dc293a293..f90fe842083 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -95,6 +95,7 @@ SOURCES = \ d3d11_2.idl \ d3d11_3.idl \ d3d11_4.idl \ + d3d11on12.idl \ d3d11sdklayers.idl \ d3d11shader.h \ d3d12.idl \ diff --git a/include/d3d11on12.idl b/include/d3d11on12.idl new file mode 100644 index 00000000000..42083911328 --- /dev/null +++ b/include/d3d11on12.idl @@ -0,0 +1,61 @@ +/* + * Copyright 2018 Józef Kucia + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +import "oaidl.idl"; +import "ocidl.idl"; +import "d3d11.idl"; +import "d3d12.idl"; + +typedef struct D3D11_RESOURCE_FLAGS +{ + UINT BindFlags; + UINT MiscFlags; + UINT CPUAccessFlags; + UINT StructureByteStride; +} D3D11_RESOURCE_FLAGS; + +[ + uuid(85611e73-70a9-490e-9614-a9e302777904), + object, + local, + pointer_default(unique) +] +interface ID3D11On12Device : IUnknown +{ + HRESULT CreateWrappedResource(IUnknown *d3d12_resource, + const D3D11_RESOURCE_FLAGS *flags, + D3D12_RESOURCE_STATES input_state, + D3D12_RESOURCE_STATES output_state, + REFIID iid, void **d3d11_resource); + + void ReleaseWrappedResources(ID3D11Resource * const *resources, UINT count); + + void AcquireWrappedResources(ID3D11Resource * const *resources, UINT count); +} + +[local] HRESULT __stdcall D3D11On12CreateDevice(IUnknown *device, UINT flags, + const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, + IUnknown * const *queues, UINT queue_count, UINT node_mask, + ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, + D3D_FEATURE_LEVEL *obtained_feature_level); + +typedef HRESULT (__stdcall *PFN_D3D11ON12_CREATE_DEVICE)(IUnknown *device, UINT flags, + const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, + IUnknown * const *queues, UINT queue_count, UINT node_mask, + ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, + D3D_FEATURE_LEVEL *obtained_feature_level);