d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.

oldstable
Matteo Bruni 2010-10-13 22:19:03 +02:00 committed by Alexandre Julliard
parent 35968b9755
commit 422d57e2fc
1 changed files with 2 additions and 2 deletions

View File

@ -598,7 +598,7 @@ static void ps_1_x_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
write_constF(shader, buffer, TRUE);
write_constF(shader, buffer, FALSE);
}
static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
@ -619,7 +619,7 @@ static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
write_constF(shader, buffer, TRUE);
write_constF(shader, buffer, FALSE);
}
static void end(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {