wined3d: Add support for WINED3DFMT_R8_UINT format.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Józef Kucia 2016-11-10 12:39:07 +01:00 committed by Alexandre Julliard
parent ffd1fa550d
commit 40c42757f3
1 changed files with 5 additions and 0 deletions

View File

@ -249,6 +249,7 @@ static const struct wined3d_typed_format_info typed_formats[] =
{WINED3DFMT_R16_FLOAT, WINED3DFMT_R16_TYPELESS, "F"},
{WINED3DFMT_D16_UNORM, WINED3DFMT_R16_TYPELESS, "D"},
{WINED3DFMT_R8_UNORM, WINED3DFMT_R8_TYPELESS, "u"},
{WINED3DFMT_R8_UINT, WINED3DFMT_R8_TYPELESS, "U"},
{WINED3DFMT_BC1_UNORM_SRGB, WINED3DFMT_BC1_TYPELESS, ""},
{WINED3DFMT_BC1_UNORM, WINED3DFMT_BC1_TYPELESS, ""},
{WINED3DFMT_BC2_UNORM_SRGB, WINED3DFMT_BC2_TYPELESS, ""},
@ -1327,6 +1328,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RED_INTEGER, GL_SHORT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R8_UINT, GL_R8UI, GL_R8UI, 0,
GL_RED_INTEGER, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
/* Luminance */
{WINED3DFMT_L8_UNORM, GL_LUMINANCE8, GL_SLUMINANCE8_EXT, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, 0,