Release 1.9.16.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable wine-1.9.16
Alexandre Julliard 2016-08-05 16:05:46 -05:00
parent 5fce51236c
commit 3852d3357d
4 changed files with 404 additions and 324 deletions

704
ANNOUNCE
View File

@ -1,17 +1,17 @@
The Wine development release 1.9.15 is now available.
The Wine development release 1.9.16 is now available.
What's new in this release (see below for details):
- Better 64-bit binary compatibility on macOS.
- Performance improvements in JavaScript.
- More progress towards the Direct3D command stream.
- More shader instructions in Direct3D.
- Performance improvements in GDI.
- Better multi-joystick support on macOS.
- Active Scripting improvements.
- Additional stream support in the C++ runtime.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.15.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.15.tar.bz2
http://dl.winehq.org/wine/source/1.9/wine-1.9.16.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.16.tar.bz2
Binary packages for various distributions will be available from:
@ -27,351 +27,427 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.15 (total 22):
Bugs fixed in 1.9.16 (total 43):
2905 Kings Quest 8 crashes while loading a saved game
14821 Kirikiri based games update screen slowly
21891 info zip 3.0 won't append to existing archive
33225 Metacell demo can't play music in mp3 format
36653 Tesla Effect (game): Video sequences display green screen.
37361 Scottrade Elite 2013 fails data streaming after about 90% of logins
37429 Post provider setup of WMI core 1.5 installer needs advapi32.dll.WmiQueryGuidInformation stub
37977 Multiple applications using VBScript/JScript need scripting host 'WScript.Quit' implementation
38475 Unused variable in glsl_shader.c
38997 Non-deterministic device id assignment when using more than one joystick/gamepad (multiplayer). Unable to deactivate joystick through registry or wine control applet
39845 Randomly "WinMorse2.exe" doesn't work under Wine.
40760 GOG Galaxy crashes with unimplemented function vcruntime140.dll.set_unexpected
40764 Bloodrayne 1-2 hang when playing videos
40822 Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT format
40861 Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
40872 Gauntlet requires dcl_immediateConstantBuffer support
40887 Nook eReader 2.5.3.4630 needs ncrypt.dll.NCryptOpenStorageProvider
40915 Max Payne demo installer displays highlighted text
40923 Alone in the Dark (2008) crashes on launch with msvcrt assertion
40932 [GAME] RAN GS crashes when starting (needs msvcp90.dll.?_Random_device@tr1@std@@YAIXZ)
40939 dlls/msvcr100 - error building on NetBSD
40959 mIRC: Crash on running code to see if mIRC is running in Wine.
19051 Myst V installer will not run.
19546 Grafit text labels not displayed properly
21985 Devil May Cry 3: Black screen when playing game, but special effects are seen
23041 Darkness Within 2 demo: crashes on startup without native d3dx9_40
24645 PDF Factory 3.x/4.x installer fails to install printer drivers (winspool.SetPrinterW lacks support for level 8, global default printer settings)
26360 Time Warner Cable Connection Manager 1.03.0012.0 does not install
28932 Screamer Radio, language selection works incorrectly
29598 eRacer demo: no text displayed
32491 dbghelp doesn't support DW_FORM_flag_present
33398 Word / Excel 2010: crash when clicked (2nd or 3rd times) on a link
33457 An integer overflow @line 268 of dsa.c ?
33594 Cool Record Edit: crash during startup
33939 Ballistic game: no animation when ball is lost
34243 YGOPro Percy exits after a single duel/replay
36828 Multiple DirectX11 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_11_x support (Sniper Elite 3)
37338 Multiple games and applications using Boost.Interprocess need 'NtQuerySection' implementation (file-backed shared memory)(RobloxPlayer, Tera Online)
37903 Winzip 6: Unable to install. Controls are missing.
37919 Spellforce 2 needs d3dx9_36.dll.D3DXCreateTextureShader
38310 Trackbar control (msctls_trackbar32) does not send WM_CTLCOLORSTATIC as it does in Windows
39501 King Arthur II demo crashes with unimplemented function d3dx10_43.dll.D3DXCpuOptimizations
39502 King Arthur II demo crashes with unimplemented function d3dx10_43.dll.D3DX10CreateTextureFromMemory
39744 No sound with winepulse.drv in multiple applications when PulseAudio fails to allocate full buffer
39919 Purple / Pink reflections in Mass Effect 3
40520 Gauntlet and WoW (d3d11 renderer) need FrontCounterClockwise
40734 Unreal Tournament 3 doesn't quit properly when Pulseaudio is used
40735 Midnight Mysteries: The Edgar Allan Poe Conspiracy (Steam) needs a more fleshed out msscript.ocx to get past the initial 'OLE Error 80004002'
40757 GOG Galaxy crashes with unimplemented function api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vsnwprintf_s
40758 GOG Galaxy crashes with unimplemented function api-ms-win-crt-runtime-l1-1-0.dll._get_wide_winmain_command_line
40815 comctl32: Leftmost position of trackbar not selectable with mouse, slider initial position wrong
40875 ITHVNR does not work in wine
40882 Nvidia GT 740M is not correctly recognized
40905 Multiple applications need api-ms-win-crt-runtime-l1-1-0.dll._get_narrow_winmain_command_line (PCSX2 1.4.0, Battle.Net Launcher)
40920 Into The Stars (UE4 game) crashes while loading with SwapChain->GetFullscreenState error
40987 Wine hangs indefinitely on start with "[__NSArrayM insertObject:atIndex:]: index 6 beyond bounds [0 .. 4]".
40999 Epic Games Launcher needs ws2_32.InetNtopW
41009 PCSX2 1.4.0 needs api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswprintf_p
41010 TVS_TRACKSELECT uses wrong hittest region
41015 comctl32/treeview: Alt-Up/Down keyboard shortcuts don't work
41033 Unimplemented function api-ms-win-crt-runtime-l1-1-0.dll.set_terminate need by Battle.net
41037 Unimplemented function vcruntime140.dll.__std_type_info_name is needed by Battle.net
41040 VariantChangeTypeEx lead to error when casting IUnknown(nil) -> IDispatch
41044 Age of Mythology: Extended Edition needs api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswprintf_s
41051 GOG Galaxy crashes with unimplemented function vcruntime140.dll.__std_type_info_destroy_list
----------------------------------------------------------------
Changes since 1.9.14:
Changes since 1.9.15:
Aaryaman Vasishta (7):
d3drm: Store reference to IDirect3DRM in d3drm_device_create().
d3drm: Move struct d3drm_device to d3drm_private.h.
d3drm: Rearrange version 1, 2 functions after version 3 for IDirect3DRMDevice*.
d3drm: Implement IDirect3DRMDevice*::Add/DeleteDestroyCallback.
d3drm: Fix IDirect3DRMDevice{2-3}::GetDirect3DDevice2 return values on failure.
d3drm: Implement IDirect3DRMDevice*::InitFromD3D.
d3drm: Implement IDirect3DRMDevice{2-3}::InitFromD3D2.
d3drm: Fix IDirect3DRMViewport*::QueryInterface returning wrong HRESULT for invalid interfaces.
d3drm: Implement IDirect3DRMViewport*::Init.
d3drm: Implement IDirect3DRM*::CreateViewport.
d3drm: Implement IDirect3DRMViewport::GetDirect3DViewport.
d3drm/tests: Add viewport validation tests.
d3drm/tests: Add QueryInterface tests for IDirect3DRMViewport*.
d3drm: Implement IDirect3DRMViewport*::GetDevice.
Akihiro Sagawa (1):
mciqtz32: Use dB unit when setting audio volume.
Akihiro Sagawa (3):
include: Add definition of GetProcessIdOfThread.
imm32/tests: Add ImmDisableIME tests.
imm32: Implement ImmDisableIME.
Alex Henrie (8):
include: Add FolderItems2 and FolderItems3.
shell32: Print RIIDs as strings in shell dispatch TRACE statements.
shell32: Stub out FolderItems.
shell32/tests: Add tests for FolderItems.
shell32: Return E_INVALIDARG from FolderItems functions on null output.
shell32: Set output interfaces to NULL in FolderItems functions.
shell32/tests: Free winetest BSTR after use.
shell32/tests: Change to temp dir to be able to remove winetest dir.
Alexandre Julliard (9):
kernel32/tests: Remove some win9x compatibility cruft.
server: Store the section flags separately from the protection.
ntdll: Implement the SectionBasicInformation class of NtQuerySection.
ntdll: Implement the SectionImageInformation class of NtQuerySection.
kernel32/tests: Fix loader test failures on some Windows versions.
server: Avoid rounding mapping sizes on the server side.
server: Don't grow the mapped file for read-only mappings.
ntoskrnl.exe: Fix ZwQuerySection spec file entry.
kernel32/tests: Fix a few more loader test failures.
Alexandre Julliard (8):
server: Add a helper function to create a symlink to an existing object.
server: Add a helper function to create session directories and symlinks.
kernel32: Store synchronization objects under the session directory.
user32: Store window station objects under the session directory.
configure: Set the libwine soname on Android.
winegcc: Set the soname of all dlls on Android.
loader: The preloader is not supported on Android, don't try to use it.
server: Avoid unaligned access when printing x86 floating point registers.
Alistair Leslie-Hughes (8):
comctl32/trackbar: Use WM_CTLCOLORSTATIC when painting background.
include/icftypes.idl: Add more typedefs.
include/netfw.idl: Add INetFwRule, INetFwRules, INetFwServiceRestriction, INetFwPolicy2 interfaces.
hnetcfg: Add stubbed INetFwPolicy2 interface.
hnetcfg/tests: Add initial tests.
d3dx10: Add D3DXCpuOptimizations stub.
msxml3: Implement IXMLParser GetParserState.
d3dx10: Implement D3DX10CreateDeviceAndSwapChain.
Alistair Leslie-Hughes (3):
inetcomm: Improve IMimeBody GetHandle return value.
inetcomm: GetBody returns MIME_E_NOT_FOUND when no parent found.
vcruntime140: Forward set_unexpected.
Andrew Eikum (2):
winepulse.drv: Downgrade failed server connection message to WARN.
winepulse.drv: Don't hold PA-owned buffer between capture callbacks.
Andrey Gusev (5):
po: Update Ukrainian translation.
avifil32: Use debugstr_guid() in TRACE() message.
hlink: Use debugstr_guid() in FIXME() message.
ole32: Use debugstr_guid() in TRACE() messages.
shell32: Use debugstr_guid() and debugstr_w() in TRACE() messages.
Andrey Gusev (8):
mmdevapi: Use debugstr_guid() in TRACE() message.
include: Add missing include directive in d3dx10tex.h.
include: Improve include directives in d3dx9* headers.
cabinet: Use debugstr_a() in TRACE() message.
riched20: Use debugstr_guid() in TRACE() messages.
wined3d: Fix a typo in state_zwriteenable() function name.
xinput: Fix XInputGetBatteryInformation spec file entry.
d3dx10: Add D3DX10CreateTextureFromMemory stub.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Anton Baskanov (6):
amstream: Fix AMAudioData::QueryInterface.
amstream: Implement AMAudioData::GetInfo.
amstream: Implement AMAudioData::SetBuffer.
amstream: Implement AMAudioData::SetActual.
amstream: Implement AMAudioData::GetFormat.
amstream: Implement AMAudioData::SetFormat.
Austin English (5):
ntoskrnl.exe: Add IoAttachDevice stub.
include: Add more NTE_* definitions.
include: Add initial ncrypt.h.
ncrypt: Add some stub functions.
shell32: Add SHGetPropertyStoreForWindow stub.
Aric Stewart (4):
ntoskrnl: Build a more intelligent and correct RegistryPath if possible.
ntoskrnl.exe: Track drivers created with IoCreateDriver.
ntoskrnl.exe: Implement ObReferenceObjectByName but only for loaded drivers.
winedevice: Use IoCreateDriver and IoDeleteDriver.
David Lawrie (5):
winejoystick.drv: Print location ID in debugstr_device on the Mac.
winejoystick.drv: Sort devices by location ID on the Mac.
dinput: Print location ID in debugstr_device on the Mac.
dinput: Sort devices by location ID on the Mac.
dinput: Alter function name and code style.
Bernhard Übelacker (2):
wininet/tests: Fix pathLen given to InternetCrackUrlA.
dinput8/tests: Add valid wide string termination to actionName member.
Dmitry Timoshkov (2):
ntdll: Add support for fs segment in ThreadDescriptorTableEntry query.
kernel32/tests: Add tests for GetThreadSelectorEntry.
Bruno Jesus (3):
joy.cpl: Display the correct number of button boxes during test.
ws2_32/tests: Add tests for InetNtopW.
mcicda: Use a helper to read the CD-ROM TOC.
Hans Leidekker (11):
webservices: Use a long double variable in format_double.
sspicli: New dll.
sspicli: Implement SspiEncodeStringsAsAuthIdentity.
sspicli: Implement SspiZeroAuthIdentity.
sspicli: Implement SspiEncodeAuthIdentityAsStrings.
sspicli: Implement SspiFreeAuthIdentity.
sspicli: Implement SspiLocalFree.
secur32: Forward Sspi functions to sspicli.
credui: Add a stub implementation of CredUIPromptForWindowsCredentialsW.
credui: Add stub implementations of CredPackAuthenticationBufferW and CredUnpackAuthenticationBufferW.
credui: Use the input identity passed to SspiPromptForCredentialsW.
Christian Costa (2):
d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
include: Fix prototypes of D3DXFillXXXTextureTx for d3dx9.
Henri Verbeet (15):
wined3d: Synchronise WINED3D_CS_OP_PRESENT resource access.
wined3d: Synchronise WINED3D_CS_OP_CLEAR resource access.
wined3d: Synchronise WINED3D_CS_OP_DRAW resource access.
d3d10: Validate offsets in parse_shader() (AFL).
d3d10: Validate offsets and size in parse_fx10_type() (AFL).
d3drm/tests: Fix some IDirect3D2 reference leaks.
wined3d: Also try DRIVER_MODEL_NT6X in init_driver_info().
wined3d: Get rid of redundant NULL checks for event query "extendedData".
wined3d: Fail event query creation when event queries are not supported.
wined3d: Get rid of redundant ARB_occlusion_query checks.
wined3d: Get rid of redundant ARB_timer_query checks.
wined3d: Use a single allocation for event queries.
wined3d: Use a single allocation for occlusion queries.
wined3d: Use a single allocation for timestamp queries.
wined3d: Introduce a separate function for creating timestamp disjoint queries.
Corentin Rossignon (2):
dinput: Retrieve vendor ID and product ID in Linux joystick API.
dinput: Fix product GUID generation in Linux joystick and event API.
Hugh McMaster (8):
regedit: Use output_message() in regproc.c for better internationalization.
regedit: Use Unicode when printing system error messages.
regedit: Open export file with a wide-character stream.
regedit: Use Unicode for registry key paths.
regedit: Rewrite processRegLinesA into an ANSI version of processRegLinesW.
regedit: Use generic ARRAY_SIZE macro to allow for broader use.
regedit: Output the registry data type as a string when it is used in error messages.
reg: Handle a special case for Default values and 'reg query'.
Daniel Lehman (1):
msvcp140: Add sprintf.
Huw D. M. Davies (10):
gdi32: Add back the extents test.
gdi32: Use the get_mono_dc_colors() helper.
gdi32: Add a mask_rect primitive for use when the src is 1bpp.
gdi32: Use alloc_gdi_path() to create the path.
gdi32: Change get_gdi_flat_path() to return an opaque path pointer.
gdi32: Reduce the number of memory allocations required for gdi paths.
gdi32: Copy 1-bpp pixels one byte at a time.
gdi32: Add helpers to allocate, grow and free regions.
gdi32: Add a small rectangle buffer to reduce memory allocation.
gdi32: Use an internal version of LPtoDP that takes a DC * where possible.
David Lawrie (2):
dinput: Sort virtual joysticks by name on the Mac.
winejoystick.drv: Sort virtual joysticks by name on the Mac.
Iván Matellanes (21):
msvcirt: Reset the pointers on file sync in most cases.
msvcirt: Add stub for class istream.
msvcirt: Implement istream constructors/destructors.
msvcirt: Implement istream::eatwhite.
msvcirt: Implement istream::gcount.
msvcirt: Implement istream::ipfx.
msvcirt: Implement istream::isfx.
msvcirt: Implement istream::get for strings.
msvcirt: Implement istream::get for single characters.
msvcirt: Implement istream::get for streambufs.
msvcirt: Implement istream::getline.
msvcirt: Implement istream::ignore.
msvcirt: Implement istream::peek.
msvcirt: Implement istream::putback.
msvcirt: Implement istream::read.
msvcirt: Implement istream::seekg.
msvcirt: Implement istream::sync.
msvcirt: Implement istream::tellg.
msvcirt: Implement istream::getint.
msvcirt: Implement istream::getdouble.
msvcirt: Implement istream::ws.
François Gouget (4):
kernel32/tests: Remove a trailing space from an ok() call message.
d3drm: Make d3drm_device_set_ddraw_device_d3d() static.
d3drm/tests: Spelling fixes for a couple of ok() messages.
ntoskrnl.exe: Add a trailing '\n' to a FIXME() message.
Jacek Caban (15):
gdi32: Make CreateDIBSection hotpatchable.
kernel32: Make MapViewOfFile and VirtualAlloc hotpatchable.
mshtml/tests: Use relative URLs in navigation.js.
mshtml: Use bind_to_tree callback to parse dynamically added scripts.
mshtml: Moved getting text from ScriptBSC to separated function.
mshtml: Moved parsing external script to OnStopBinding callback.
mshtml: Store external script text in HTMLScriptElement object.
mshtml: Merge parse_extern_script and bind_script.
mshtml: Moved script execution logic from HTMLScriptElement::put_src to script BSC.
mshtml: Set loaded script ready state if binding failed.
mshtml: Set interactive script ready state change in the right places.
mshtml: Load dynamically created script elements asynchronously.
mshtml: Added asynchronous script loading tests.
jscript: Use IDispatch* as iface_to_jsdisp argument type.
jscript: Optimize iface_to_jsdisp by using vtbl comparison.
Henri Verbeet (35):
wined3d: Pass a texture and sub-resource index to wined3d_volume_download_data().
wined3d: Pass a texture and sub-resource index to wined3d_volume_srgb_transfer().
wined3d: Merge wined3d_volume_load_location() into texture3d_load_location().
wined3d: Unify the query get_data() implementations.
wined3d: Unify the query issue() implementations.
wined3d: Get rid of struct wined3d_volume.
wined3d: Pass a wined3d_const_bo_address structure to wined3d_texture_ops.texture_upload_data().
wined3d: Upload only a single sub-resource in wined3d_texture_upload_data().
wined3d: Use the context's gl_info in wined3d_timestamp_query_ops_issue().
wined3d: Issue queries through the command stream.
wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_texture_3d().
wined3d: Use texture3d_upload_data() in texture3d_srgb_transfer().
wined3d: Use texture3d_upload_data() in texture3d_load_location().
wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
wined3d: Introduce wined3d_texture_load_location().
wined3d: Use wined3d_texture_load_location() in context_validate_onscreen_formats().
wined3d: Use wined3d_texture_load_location() in device_clear_render_targets().
wined3d: Use wined3d_texture_load_location() in wined3d_device_update_sub_resource().
wined3d: Use wined3d_texture_load_location() in draw_primitive().
wined3d: Use wined3d_texture_load_location() in surface_depth_blt_fbo().
wined3d: Use wined3d_texture_load_location() in surface_blt_fbo().
wined3d: Use wined3d_texture_load_location() in surface_upload_from_surface().
wined3d: Use wined3d_texture_load_location() in surface_load_sysmem().
wined3d: Use wined3d_texture_load_location() in surface_load_drawable().
wined3d: Use wined3d_texture_load_location() in surface_load_texture().
wined3d: Use wined3d_texture_load_location() in wined3d_surface_blt().
wined3d: Use wined3d_texture_load_location() in swapchain_blit().
wined3d: Use wined3d_texture_load_location() in wined3d_swapchain_rotate().
wined3d: Use wined3d_texture_load_location() in swapchain_gl_present().
wined3d: Use wined3d_texture_load_location() in swapchain_gl_frontbuffer_updated().
wined3d: Use wined3d_texture_load_location() in wined3d_texture_get_dc().
wined3d: Rename wined3d_sample_destroy_object() to wined3d_sampler_destroy_object().
wined3d: Invalidate STATE_STREAMSRC in buffer_unload() if needed.
wined3d: Evict managed resources through the command stream.
wined3d: Use wined3d_cs_emit_unload_resource() in wined3d_device_uninit_3d().
Jan Schmidt (7):
winegstreamer: Don't replace internal bus.
winegstreamer: Don't store decodebin explicitly.
winegstreamer: Do conversion before flipping.
winegstreamer: Fix refcounting for videoflip.
d3d9: Adjust D3DCOLOR_ARGB to avoid shift overflow.
quartz: Images in Direct3D surfaces must be top-down.
quartz: Return the fullscreen status in Videorenderer.
Hugh McMaster (1):
reg/tests: Add some tests for 'reg import'.
John Sheu (1):
kernel32/tests: Add some tests for fiber-local storage.
Huw D. M. Davies (22):
gdi32: Use POINT and SIZE to hold positions and extents.
gdi32: Avoid unnecessary calls to get_dc_ptr().
gdi32: Pass a DC pointer to get_device_rect() to avoid accesses via the handle.
gdi32: Use lp_to_dp() instead of LPtoDP() in the dib driver.
gdi32: Pass a DC pointer to get_mono_dc_colors().
gdi32: Pass a DC pointer to get_pixel_color().
gdi32: Access a few more properties directly from the DC in the dib driver.
gdi32: Use a buffer on the stack if the number of points is small.
gdi32: Add an internal version of GetTextCharsetInfo() that takes a DC pointer.
gdi32: Don't call GetObjectW() unless necessary.
gdi32: Pass a DC pointer to get_gdi_flat_path().
gdi32: Pass the path directly to start_new_stroke().
gdi32: Pass a DC pointer to the point adding routines.
gdi32: Pass a DC pointer to PATH_CheckCorners().
gdi32: Access a few more properties directly from the DC in the path driver.
gdi32: Remove an unnecessary call to get_dc_ptr().
gdi32: Add an internal version of DPtoLP that takes a DC pointer.
gdi32: Move the release until after the final dc access.
gdi32: Where possible directly access the DC instead of using GetCurrentObject().
gdi32: Access several more properties directly from the DC.
gdi32: Convert a few uses of get_dc_ptr() to get_physdev_dc().
gdi32: Only reselect the objects if the linear transform portion changes.
Julian Rüger (1):
po: Update German translation.
Iván Matellanes (7):
msvcirt: Get rid of specific functions for signed and unsigned chars.
msvcirt: Add stubs for istream::operator>>.
msvcirt: Implement istream::operator>> for characters.
msvcirt: Implement istream::operator>> for strings.
msvcirt: Implement istream::operator>> for integers.
msvcirt: Implement istream::operator>> for floats.
msvcirt: Implement istream::operator>> for streambufs.
Józef Kucia (25):
d3d11: Implement d3d11_immediate_context_RSGetScissorRects().
d3d10core/tests: Add test for immediate constant buffer.
wined3d: Use uintBitsToFloat() for float immediate shader constants.
wined3d: Set load_local_constsF in shader_init().
d3d11/tests: Add test for writing floating-point specials to render target.
d3d10core/tests: Add test for writing floating-point specials to render target.
wined3d: Recognize SM5 vocp register.
wined3d: Implement SM4 umin instruction.
wined3d: Recognize SM4.1 lod opcode.
wined3d: Recognize SM4.1 samplepos opcode.
wined3d: Recognize SM4.1 sampleinfo opcode.
wined3d: Recognize SM5 ubfe opcode.
wined3d: Add ARB_vertex_type_2_10_10_10_rev extension.
wined3d: Store vertex attribute size instead of component size in wined3d_format.
wined3d: Add support for WINEDFMT_R10G10B10A2_UNORM vertex format.
d3d11/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
d3d10core/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
wined3d: Enable rendering to integer textures.
d3d11/tests: Add test for bitwise shader instructions.
d3d10core/tests: Add test for some shader instructions.
d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and structured buffers.
d3d11/tests: Add more tests for structured and raw buffers.
d3d10core/tests: Add test for CreateBuffer() with invalid misc flags.
d3d11: Allow creating UAVs for structured buffers with NULL description.
d3d11: Allow creating SRVs for structured buffers with NULL description.
Jacek Caban (28):
jscript: Store function arguments on JS stack and transfer them to variable object only when needed.
jscipt: Use passed copy of arguments if they are alread at the top of the stack.
jscript: Fixed potential leak in RegExp lastIndex setter.
jscript: Set output to undefined in jsval_copy on failure.
wininet: Rewrite chunked stream to store full stream state and allow non-blocking reads crossing chunk boundries.
wininet: Added chunked stream blocking tests.
wininet: Return data available in current chunk in chunked_get_avail_data.
jscript: Store exception code in exprval_t.
jscript: Use exprval_t to represent property references passed on JS stack.
jscript: Allow accessing arguments values directly from stack.
mshtml: Forward nsIHttpChannel::SetReferrer to SetReferrerWithPolicy.
mshtml: Don't send https referrer to non-https channel.
mshtml: Set referer HTTP header in nsIHttpChannel::SetReferrerWithPolicy.
mshtml: Use correct principal to create in create_nsxhr.
jscript: Build local references map in compiler and use it to search the scope.
jscript: Access arguments directly from stack in arguments object if possible.
jscript: Setup arguments object by interpreter and store all arguments inside the object on call exit.
jscript: Delay arguments object until it's accessed and properly detach it after function exits.
jscript: More arguments object tests.
jscript: Use locals map for local variables.
jscript: Store local functions in locals map.
jscript: Don't use OP_var_set.
jscript: Store variables on the stack if possible.
jscript: Replaced OP_identid with static binding when possible.
jscript: Replaced OP_ident with static binding when possible.
jscript: Create scope in setup_scope.
jscript: Don't create arguments object in pop_call_frame if it wasn't already created.
jscript/tests: Added more tests.
Jactry Zeng (1):
shell32: Use remove() instead of rmdir().
Jeremy Audiger (1):
wined3d: Add Nvidia GT 740M to the GPU list.
Józef Kucia (41):
wined3d: Introduce helper function for enabling common GLSL extensions.
wined3d: Add ARB_derivative_control extension.
wined3d: Implement SM5 deriv_rtx_coarse instruction.
wined3d: Implement SM5 deriv_rty_coarse instruction.
wined3d: Implement SM5 deriv_rtx_fine instruction.
wined3d: Implement SM5 deriv_rty_fine instruction.
wined3d: Recognize SM5 rcp opcode.
wined3d: Require ARB_derivative_control for SM5.
d3d11/tests: Add test for buffer data initialization.
d3d11/tests: Add test for index buffer offset.
d3d10core/tests: Add test for buffer data initialization.
d3d10core/tests: Add test for index buffer offset.
wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
d3d11/tests: Add test for DXGI_FORMAT_R10G10B10A2_UINT vertex format.
d3d10core/tests: Add test for DXGI_FORMAT_R10G10B10A2_UINT vertex format.
wined3d: Handle SM5 derivative instructions in shader_get_registers_used().
wined3d: Introduce rasterizer state object.
d3d11: Add support for FrontCounterClockwise.
wined3d: Implement SV_IsFrontFace input sysval semantic.
wined3d: Add FIXMEs for unhandled sysval semantics.
d3d11/tests: Add test for face culling.
d3d10core/tests: Add test for face culling.
wined3d: Rename wined3d_cull enum values.
wined3d: Get rid of separate function for SM5 derivative instructions.
wined3d: Extract wined3d_swapchain_set_fullscreen() from wined3d_device_reset().
wined3d: Add WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH flag.
wined3d: Add WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT flag.
dxgi: Implement dxgi_swapchain_GetFullscreenState().
dxgi: Implement dxgi_swapchain_SetFullscreenState().
dxgi: Switch display mode when creating fullscreen swapchains.
dxgi: Return swapchain target output when available in dxgi_swapchain_GetContainingOutput().
dxgi/tests: Add tests for IDXGISwapChain_GetFullscreenState() to test_create_swapchain().
dxgi/tests: Add test for IDXGISwapChain_SetFullscreenState().
dxgi/tests: Add multi-monitor test for IDXGISwapChain_GetContainingOutput().
dxgi/tests: Add test for default fullscreen target output.
wined3d: Add R32G32B32A32_SINT vertex format.
wined3d: Fix window rect restoring.
wined3d: Introduce wined3d_swapchain_resize_target().
dxgi: Implement IDXGISwapChain_ResizeTarget().
dxgi/tests: Add test for IDXGISwapChain_ResizeTarget().
d3dx9/tests: Fix compilation when the INFINITY macro is not available.
Ken Thomases (3):
kernel32: Overhaul the handling of argv in set_process_name().
winemac: Only call -[NSApplication unhide:] if the app is actually hidden.
winemac: Call -removeFromSuperview on a view before adding it to a superview, on 10.9 and earlier.
ntdll: For Mac 64-bit, poke the TEB address to %gs:0x30 and re-enable the inlining of NtCurrentTeb().
kernel32: For Mac 64-bit, re-enable the inlining of various functions, leveraging the TEB self pointer at %gs:0x30.
ntdll: For Mac 64-bit, poke NtCurrentTeb()->ThreadLocalStoragePointer to the corresponding offset from %gs.
Kim Malmo (1):
po: Update Norwegian translation.
Lauri Kenttä (1):
po: Update Finnish translation.
Kirill K. Smirnov (1):
winex11.drv: Avoid passing NULL to memcpy (clang).
Martin Storsjo (2):
ucrtbase: Expose the fabsf function on arm.
msvcp140: Add MSVC 2015 C++ support DLL.
Matteo Bruni (4):
wined3d: Update vertex shader when the swizzle map changes.
wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups.
d3d8: Use a union in tss_lookup. (Coverity).
ddraw: Use a union in tss_lookup. (Coverity).
Matteo Bruni (8):
wined3d: Fix generic_d3dcolor().
wined3d: Also check BLENDWEIGHT for immediate mode fallback.
d3d9/tests: Add a vertex blending test with D3DCOLOR weights.
wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
d3dx11: Use debugstr_a() to trace a user-supplied string.
d3dx10: Use debugstr_a() to trace a user-supplied string.
d3dx9: Add stubs for D3DXFill*TextureTX().
d3dx9/tests: Add a test for texture shaders.
Michael Müller (4):
ntdll: Use sysinfo to report correct number of physical pages.
kernel32/tests: Add tests for UnmapViewOfFile with unaligned pointer.
ntdll: NtUnmapViewOfSection should succeed for all offsets within the mapped range.
kernel32: In Win9x mode UnmapViewOfFile requires base address of a mapping.
Michael Stefaniuc (25):
dmusic: Use debugstr_guid to trace some GUIDs.
dmime: Use debugstr_guid() to trace a REFIID.
ddraw: Don't memset memory before overwritting it.
comctl32: Remove an always true conditional expression.
comctl32: Use straight assignments instead of CopyRect().
comctl32: Avoid using memset on RECTs.
comctl32/tests: Avoid using memset() on RECTs.
comctl32/tests: Use SetRectEmpty() instead of SetRect().
mshtml: Use SetRectEmpty() instead of memset().
wined3d: Use SetRect() instead of open coding it.
ddraw: Use SetRectEmpty() instead of memset().
dwrite/tests: Use SetRectEmpty() instead of memset().
user32: Use straight assignments instead of CopyRect().
uxtheme: Use straight assignments instead of CopyRect().
cryptui: Avoid using the LPJUNK style for COM interface types.
comctl32/tests: Make use of todo_wine_if().
user32/tests: Make use of todo_wine_if().
urlmon/tests: Make use of todo_wine_if().
d3d10core/tests: Make use of todo_wine_if().
mmdevapi/tests: Make use of todo_wine_if().
oleaut32/tests: Use todo_wine_if() instead of ifdef constructs.
dinput/tests: Make use of todo_wine_if().
dinput8/tests: Make use of todo_wine_if().
gdi32/tests: Make use of todo_wine_if().
gdiplus/tests: Make use of todo_wine_if().
Michael Stefaniuc (43):
windowscodecs: Remove a redundant NULL check before HeapFree().
winepulse: Remove a redundant NULL check before HeapFree().
comctl32: Use InflateRect() too when expanding in just one axis.
explorerframe: Use the proper RECT APIs.
explorerframe/tests: Use SetRect() instead of open coding it.
explorerframe/tests: The width is between the RECT left and right fields.
explorerframe/tests: Use EqualRect() instead of open coding it.
wordpad: Use InflateRect() instead of open coding it.
riched20: Get rid of casts from COM objects to interfaces.
riched20/tests: Use InflateRect() too when expanding in just one axis.
ieframe: Use InflateRect() instead of open coding it.
hhctrl: Use SetRect() instead of open coding it.
d3d9: Use SetRect() instead of open coding it.
d3dxof: Avoid casts from COM objects to interfaces.
d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
taskmgr: Remove some old commented out code, mostly C++.
taskmgr: Use SetRect() instead of open coding it.
mshtml: Use SetRect() instead of open coding it.
maintainers: D3dxof is a D3D helper library too.
avifil32: Use atomic operations to manipulate the refcount.
avifil32: Clean up the IClassFactory creation.
avifil32: Avoid using the LPCLASSFACTORY COM iface type.
dmsynth: Simplify error handling when creating a DMSynthSink object.
avifil32: Move CreateEditableStream() to avoid exporting a helper.
avifil32: Avoid casts of IAVIEditStream to the COM object.
avifil32/tests: Add some basic COM tests for AVIEditStream.
avifil32: Avoid casts from COM objects to ifaces.
usp10/tests: Use SetRect() instead of open coding it.
strmbase: Don't cast IQualityControl to the COM object.
strmbase: Avoid a COM object to interface cast.
amstream: Avoid using the LPUNKNOWN COM iface type.
mshtml: Avoid using LPSTREAM.
user32: Use SetRect() instead of open coding it.
user32: Simplify a RECT copy.
dmsynth: The DMSynth{,Sink} COM objects don't support aggregation.
dmsynth/tests: Move the dll availability check to a separate function.
dmsynth/tests: Add COM tests for DMSynth and DMSynthSink.
dmsynth: Lock/unlock the module only on creation/desctruction.
msctf: Don't crash on NULL input in EnumLanguageProfiles().
msctf: Avoid a cast from IEnumTfLanguageProfiles to the COM object.
hlink/tests: Use wine_dbgstr_guid() to print a REFIID.
shlwapi/tests: Use wine_dbgstr_guid() to trace REFIIDs.
comctl32: Avoid using the LPSTREAM COM iface type.
Nikolay Sivov (45):
msscript: Implement AddObject().
dwrite: Implement newer SetLineSpacing/GetLineSpacing.
dwrite: Only invalidate lines if line spacing changed.
dwrite: Update to DWRITE_LINE_METRICS1.
dwrite: Added missing script tags.
dbghelp: Recognize DW_FORM_flag_present.
comctl32/treeview: Set hot item when hovering over item, not entire row.
comctl32/monthcal: Implement MCS_NOSELCHANGEONNAV style.
comctl32/treeview: Handle WM_SYSKEYDOWN.
ucrtbase: Implement _get_narrow_winmain_command_line/_get_wide_winmain_command_line.
comdlg32/itemdlg: Fix setting NULL file name (Coverity).
strmbase: Fully cleanup on initialization failure (Coverity).
rpcrt4: Added NdrAsyncServerCall stub.
winetest: Initialize sin_zero field sockaddr_in structure (Coverity).
include: TVS_EX_NOSINGLECOLLAPSE is documented.
ucrtbase: Added __stdio_common_vsnwprintf_s().
comctl32/listview: Filter invalid indices when setting selection mark.
comctl32/listview: Remove redundant check in LVM_DELETECOLUMN handler.
ucrtbase: Forward set_terminate().
ntdll: Fix its vs it's typos.
ddraw: Fix its vs it's typos.
ucrtbase: Added __stdio_common_vswprintf_s().
ucrtbase: Fix some spec file entries.
oleaut32: Fix return value when converting from NULL interface pointers.
comctl32/tests: Test that callback mask is stored as is, check more message results.
ucrtbase: Added __stdio_common_vswprintf_p().
gdi32: Fix its vs it's typo.
dinput: Fix its vs it's typo.
dplayx: Fix its vs it's typo.
krnl386: Fix its vs it's typo.
mmsystem: Fix its vs it's typo.
gdiplus: Fix its vs it's typos.
dwrite: Add missing return value check (Coverity).
cabinet: Fix its vs it's typos.
quartz: Fix its vs it's typo.
shlwapi: Fix its vs it's typo.
wined3d: Fix its vs it's typos.
comctl32/listview: Return earlier on allocation failure (Coverity).
hlink: Handle failure better (Coverity).
mshtml: Remove dead assignment (Coverity).
msvcp140: Added __crtInitializeCriticalSectionEx().
dsound: Fix its vs it's typos.
d3dx9: Remove dead assignment (Coverity).
d3dx9/tests: Remove dead assignment.
gdiplus: Remove some casts.
Nikolay Sivov (25):
webservices/tests: Fix WsCreateMessage() arguments (Clang).
webservices/tests: Fix WsReadValue type argument values (Clang).
mshtml: Fix a typo in a trace message.
msscript: Implement some connection point methods.
xmllite/writer: Close open tag with WriteFullEndElement().
xmllite/writer: Implement WriteCharEntity().
xmllite/writer: Fix formatted output with WriteFullEndElement().
comctl32/trackbar: Update thumb on range change.
comctl32/trackbar: Fix mouse position to thumb position conversion rounding.
dwrite: Ignore fonts with dot-prefixed names.
po: Update Russian translation.
wbemdisp: Fix a crash on null interface pointer.
msscript: Initial support for hosting script engines.
dwrite: Use more intuitive naming for layout stages.
dwrite: Validate CreateTextFormat() arguments.
dwrite: Implement SetTrimming() for layout.
msscript: Implement Timeout property.
dwrite: Implement GetOverhangMetrics() for trimming sign.
dwrite/tests: A couple of tests for matching with invalid font properties.
dwrite: Filter invalid weight in SetFontWeight().
msscript: Implement SetAdvise/GetAdvise.
msscript: Added IServiceProvider stub.
msscript: Added IActiveScriptSiteWindow stub.
msscript: Implement Reset().
comctl32/tooltips: Fix TTM_GETMARGIN/TTM_SETMARGIN handling.
Philipp Hoppermann (1):
ws2_32: Implement InetNtopW.
Piotr Caban (2):
msi: Don't validate platform while checking if transform is applicable.
msvcr100: Fix compilation on NetBSD (conflicting fenv_t definitions).
Piotr Caban (10):
ucrtbase: Add _get_narrow_winmain_command_line tests.
ntdll: Keep drive letter size in RtlGetFullPathName_U when full path is specified.
msvcp120: Don't export structures as stubs.
msvcp120_app: Don't export structures as stubs.
msvcp110: Don't export structures as stubs.
msvcp100: Don't export structures as stubs.
ucrtbase: Fix __std_type_info_compare implementation.
ucrtbase: Add __std_type_info_name implementation.
ucrtbase: Add __std_type_info_destroy_list implementation.
ucrtbase: Add initial __std_type_info tests.
Piotr Chruściel (1):
server: Move the \BaseNamedObjects symlink in \Sessions\0 to \Sessions\1\BaseNamedObjects.
Sebastian Lackner (5):
gdi32/enhmfdrv: Remove unused debug channel.
winetest: Remove duplicate if check.
ntoskrnl.exe: Fix leak of ServiceKeyName if DriverInit fails.
xaudio2_7: Only declare debug channel when needed.
winedevice: Get rid of static driver_module variable.
Sebastian Lackner (11):
secur32: Define missing gnutls_kx_algorithm_t constants for gnutls versions < 3.
kernel32/tests: Use inline implementation of NtCurrentTeb for debugger tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for exception tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for rtl tests.
opengl32/tests: Include wgl.h and remove duplicate declarations.
dmsynth: Fix a module refcounting regression.
kernel32/tests: Use inline implementation of NtCurrentTeb for process tests.
vcomp: Implement 16-bit atomic instructions.
vcomp/tests: Add tests for 16-bit atomic instructions.
vcomp: Implement 8-bit atomic instructions.
vcomp/tests: Add tests for 8-bit atomic instructions.
Vincent Povirk (4):
gdiplus: Implement metafile recording for ScaleWorldTransform.
gdiplus: Implement metafile playback for ScaleWorldTransform.
gdiplus/tests: Add test for ScaleWorldTransform in metafiles.
gdiplus: Implement ResetWorldTransform metafile playback/recording.
Stefan Dösinger (1):
ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia.
Xiaoshan Sun (1):
comctl32/dsa: Handle overflow in DSA_InsertItem().
--
Alexandre Julliard

View File

@ -279,6 +279,7 @@ Colin Fletcher
Colin Fowler
Colin Pitrat
Constantine Sapuntzakis
Corentin Rossignon
Crestez Leonard
C. Scott Ananian
C.W. Betts
@ -657,6 +658,7 @@ Jens Hoffmann
Jens Nestler
Jens Reyer
Jeremiah Flerchinger
Jeremy Audiger
Jeremy Chin
Jeremy Drake
Jeremy Newman
@ -1180,6 +1182,7 @@ Philippe De Muyter
Philippe Froidevaux
Philippe Groarke
Philip Pemberton
Philipp Hoppermann
Philipp Middendorf
Philipp Wollermann
Phil Krylov
@ -1517,6 +1520,7 @@ Wolfgang Walter
Wolfram Sang
Won Kyu Park
Xiang Li
Xiaoshan Sun
XueFeng Chang
Yann Droneaud
Yaron Shahrabani

View File

@ -1 +1 @@
Wine version 1.9.15
Wine version 1.9.16

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 1.9.15.
# Generated by GNU Autoconf 2.69 for Wine 1.9.16.
#
# Report bugs to <wine-devel@winehq.org>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='1.9.15'
PACKAGE_STRING='Wine 1.9.15'
PACKAGE_VERSION='1.9.16'
PACKAGE_STRING='Wine 1.9.16'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'
@ -2137,7 +2137,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 1.9.15 to adapt to many kinds of systems.
\`configure' configures Wine 1.9.16 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2207,7 +2207,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 1.9.15:";;
short | recursive ) echo "Configuration of Wine 1.9.16:";;
esac
cat <<\_ACEOF
@ -2412,7 +2412,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 1.9.15
Wine configure 1.9.16
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -2930,7 +2930,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 1.9.15, which was
It was created by Wine $as_me 1.9.16, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -18904,7 +18904,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 1.9.15, which was
This file was extended by Wine $as_me 1.9.16, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -18975,7 +18975,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 1.9.15
Wine config.status 1.9.16
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"