d3dx9: Implement ID3DXSkinInfo_Clone().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48779
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Gijs Vermeulen 2020-06-17 17:27:32 +02:00 committed by Alexandre Julliard
parent a9e720e54f
commit 35a4093eff
2 changed files with 82 additions and 10 deletions

View File

@ -298,9 +298,33 @@ static D3DXMATRIX * WINAPI d3dx9_skin_info_GetBoneOffsetMatrix(ID3DXSkinInfo *if
static HRESULT WINAPI d3dx9_skin_info_Clone(ID3DXSkinInfo *iface, ID3DXSkinInfo **skin_info)
{
FIXME("iface %p, skin_info %p stub!\n", iface, skin_info);
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
unsigned int i;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, skin_info %p.\n", iface, skin_info);
if (FAILED(hr = D3DXCreateSkinInfo(skin->num_vertices, skin->vertex_declaration, skin->num_bones, skin_info)))
return hr;
for (i = 0; i < skin->num_bones; ++i)
{
struct bone *current_bone = &skin->bones[i];
if (current_bone->name && FAILED(hr = (*skin_info)->lpVtbl->SetBoneName(*skin_info, i, current_bone->name)))
break;
if (FAILED(hr = (*skin_info)->lpVtbl->SetBoneOffsetMatrix(*skin_info, i, &current_bone->transform)))
break;
if (current_bone->vertices && current_bone->weights
&& FAILED(hr = (*skin_info)->lpVtbl->SetBoneInfluence(*skin_info, i, current_bone->num_influences,
current_bone->vertices, current_bone->weights)))
break;
}
if (FAILED(hr))
(*skin_info)->lpVtbl->Release(*skin_info);
return hr;
}
static HRESULT WINAPI d3dx9_skin_info_Remap(ID3DXSkinInfo *iface, DWORD num_vertices, DWORD *vertex_remap)

View File

@ -4966,14 +4966,20 @@ cleanup:
static void test_create_skin_info(void)
{
HRESULT hr;
ID3DXSkinInfo *skininfo = NULL;
D3DVERTEXELEMENT9 empty_declaration[] = { D3DDECL_END() };
D3DVERTEXELEMENT9 declaration_out[MAX_FVF_DECL_SIZE];
const D3DVERTEXELEMENT9 declaration_with_nonzero_stream[] = {
{1, 0, D3DDECLTYPE_FLOAT3, 0, D3DDECLUSAGE_POSITION, 0},
D3DDECL_END()
};
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
DWORD exp_vertices[2], vertices[2];
float exp_weights[2], weights[2];
const char *exp_string, *string;
ID3DXSkinInfo *skininfo = NULL;
DWORD exp_fvf, fvf;
unsigned int i;
HRESULT hr;
hr = D3DXCreateSkinInfo(0, empty_declaration, 0, &skininfo);
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
@ -4990,6 +4996,7 @@ static void test_create_skin_info(void)
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
if (skininfo)
{
ID3DXSkinInfo *clone = NULL;
DWORD dword_result;
float flt_result;
const char *string_result;
@ -5023,6 +5030,10 @@ static void test_create_skin_info(void)
transform = skininfo->lpVtbl->GetBoneOffsetMatrix(skininfo, -1);
ok(transform == NULL, "Expected NULL, got %p\n", transform);
hr = skininfo->lpVtbl->Clone(skininfo, &clone);
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
IUnknown_Release(clone);
{
/* test [GS]etBoneOffsetMatrix */
hr = skininfo->lpVtbl->SetBoneOffsetMatrix(skininfo, 1, &identity_matrix);
@ -5066,12 +5077,7 @@ static void test_create_skin_info(void)
{
/* test [GS]etBoneInfluence */
DWORD vertices[2];
FLOAT weights[2];
int i;
DWORD num_influences;
DWORD exp_vertices[2];
FLOAT exp_weights[2];
/* vertex and weight arrays untouched when num_influences is 0 */
vertices[0] = 0xdeadbeef;
@ -5139,14 +5145,17 @@ static void test_create_skin_info(void)
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
ok(vertices[0] == 0xdeadbeef, "expected vertex 0xdeadbeef, got %u\n", vertices[0]);
ok(weights[0] == FLT_MAX, "expected weight %g, got %g\n", FLT_MAX, weights[0]);
hr = skininfo->lpVtbl->SetBoneInfluence(skininfo, 0, num_influences, exp_vertices, exp_weights);
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
}
{
/* test [GS]etFVF and [GS]etDeclaration */
D3DVERTEXELEMENT9 declaration_in[MAX_FVF_DECL_SIZE];
DWORD fvf = D3DFVF_XYZ;
DWORD got_fvf;
fvf = D3DFVF_XYZ;
hr = skininfo->lpVtbl->SetDeclaration(skininfo, NULL);
ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %#x\n", hr);
@ -5182,6 +5191,45 @@ static void test_create_skin_info(void)
ok(hr == D3D_OK, "Expected D3D_OK, got %#x\n", hr);
compare_elements(declaration_out, declaration_in, __LINE__, 0);
}
/* Test Clone() */
hr = skininfo->lpVtbl->Clone(skininfo, NULL);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
clone = NULL;
hr = skininfo->lpVtbl->Clone(skininfo, &clone);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = clone->lpVtbl->GetDeclaration(clone, declaration);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
compare_elements(declaration, declaration_out, __LINE__, 0);
hr = D3DXFVFFromDeclarator(declaration_out, &exp_fvf);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
fvf = clone->lpVtbl->GetFVF(clone);
ok(fvf == exp_fvf, "Got unexpected fvf %#x.\n", fvf);
exp_string = skininfo->lpVtbl->GetBoneName(skininfo, 0);
string = clone->lpVtbl->GetBoneName(clone, 0);
ok(!strcmp(string, exp_string), "Got unexpected bone 0 name %s.\n", debugstr_a(string));
transform = clone->lpVtbl->GetBoneOffsetMatrix(clone, 0);
check_matrix(transform, &identity_matrix);
hr = skininfo->lpVtbl->GetBoneInfluence(skininfo, 0, exp_vertices, exp_weights);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = clone->lpVtbl->GetBoneInfluence(clone, 0, vertices, weights);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
for (i = 0; i < ARRAY_SIZE(vertices); ++i)
{
ok(vertices[i] == exp_vertices[i], "influence[%u]: got unexpected vertex %u, expected %u.\n",
i, vertices[i], exp_vertices[i]);
ok(((DWORD *)weights)[i] == ((DWORD *)exp_weights)[i],
"influence[%u]: got unexpected weight %.8e, expected %.8e.\n", i, weights[i], exp_weights[i]);
}
IUnknown_Release(clone);
}
if (skininfo) IUnknown_Release(skininfo);
skininfo = NULL;