diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index e45ba3fa3f2..230f76f28cf 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -4627,7 +4627,7 @@ static void adapter_gl_uninit_3d(struct wined3d_device *device) } static void *adapter_gl_map_bo_address(struct wined3d_context *context, - const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags) + const struct wined3d_bo_address *data, size_t size, uint32_t map_flags) { return wined3d_context_gl_map_bo_address(wined3d_context_gl(context), data, size, map_flags); } diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 1418c1c541f..c6c89276554 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -634,7 +634,7 @@ static VkAccessFlags vk_access_mask_from_buffer_usage(VkBufferUsageFlags usage) } static void *adapter_vk_map_bo_address(struct wined3d_context *context, - const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags) + const struct wined3d_bo_address *data, size_t size, uint32_t map_flags) { struct wined3d_context_vk *context_vk = wined3d_context_vk(context); const struct wined3d_vk_info *vk_info; @@ -842,8 +842,8 @@ static void adapter_vk_copy_bo_address(struct wined3d_context *context, return; } - src_ptr = adapter_vk_map_bo_address(context, src, size, src_bind_flags, WINED3D_MAP_READ); - dst_ptr = adapter_vk_map_bo_address(context, dst, size, dst_bind_flags, WINED3D_MAP_WRITE); + src_ptr = adapter_vk_map_bo_address(context, src, size, WINED3D_MAP_READ); + dst_ptr = adapter_vk_map_bo_address(context, dst, size, WINED3D_MAP_WRITE); memcpy(dst_ptr, src_ptr, size); diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 402a42af677..719d4ae3044 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1080,8 +1080,7 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc addr.buffer_object = buffer->buffer_object; addr.addr = 0; - buffer->map_ptr = wined3d_context_map_bo_address(context, - &addr, resource->size, resource->bind_flags, flags); + buffer->map_ptr = wined3d_context_map_bo_address(context, &addr, resource->size, flags); if (((DWORD_PTR)buffer->map_ptr) & (RESOURCE_ALIGNMENT - 1)) { @@ -1659,8 +1658,7 @@ static void wined3d_buffer_vk_upload_ranges(struct wined3d_buffer *buffer, struc dst.buffer_object = buffer->buffer_object; dst.addr = NULL; - if (!(map_ptr = wined3d_context_map_bo_address(context, &dst, - resource->size, resource->bind_flags, WINED3D_MAP_WRITE))) + if (!(map_ptr = wined3d_context_map_bo_address(context, &dst, resource->size, WINED3D_MAP_WRITE))) { FIXME("Failed to map buffer.\n"); return; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 6218aacd4a6..c5f7eab4d1d 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2407,7 +2407,7 @@ static void adapter_no3d_uninit_3d(struct wined3d_device *device) } static void *adapter_no3d_map_bo_address(struct wined3d_context *context, - const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags) + const struct wined3d_bo_address *data, size_t size, uint32_t map_flags) { if (data->buffer_object) { diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 4f902141a1b..06912203122 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -645,9 +645,9 @@ static struct wined3d_texture *surface_convert_format(struct wined3d_texture *sr wined3d_texture_get_memory(dst_texture, 0, &dst_data, map_binding); src = wined3d_context_map_bo_address(context, &src_data, - src_texture->sub_resources[sub_resource_idx].size, 0, WINED3D_MAP_READ); + src_texture->sub_resources[sub_resource_idx].size, WINED3D_MAP_READ); dst = wined3d_context_map_bo_address(context, &dst_data, - dst_texture->sub_resources[0].size, 0, WINED3D_MAP_WRITE); + dst_texture->sub_resources[0].size, WINED3D_MAP_WRITE); conv->convert(src, dst, src_row_pitch, dst_row_pitch, desc.width, desc.height); @@ -1668,7 +1668,7 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int wined3d_texture_get_pitch(dst_texture, texture_level, &dst_map.row_pitch, &dst_map.slice_pitch); wined3d_texture_get_memory(dst_texture, dst_sub_resource_idx, &dst_data, map_binding); dst_map.data = wined3d_context_map_bo_address(context, &dst_data, - dst_texture->sub_resources[dst_sub_resource_idx].size, 0, WINED3D_MAP_READ | WINED3D_MAP_WRITE); + dst_texture->sub_resources[dst_sub_resource_idx].size, WINED3D_MAP_READ | WINED3D_MAP_WRITE); src_map = dst_map; } @@ -1705,7 +1705,7 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int wined3d_texture_get_pitch(src_texture, texture_level, &src_map.row_pitch, &src_map.slice_pitch); wined3d_texture_get_memory(src_texture, src_sub_resource_idx, &src_data, map_binding); src_map.data = wined3d_context_map_bo_address(context, &src_data, - src_texture->sub_resources[src_sub_resource_idx].size, 0, WINED3D_MAP_READ); + src_texture->sub_resources[src_sub_resource_idx].size, WINED3D_MAP_READ); if (upload) { @@ -1724,7 +1724,7 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int wined3d_texture_get_pitch(dst_texture, texture_level, &dst_map.row_pitch, &dst_map.slice_pitch); wined3d_texture_get_memory(dst_texture, dst_sub_resource_idx, &dst_data, map_binding); dst_map.data = wined3d_context_map_bo_address(context, &dst_data, - dst_texture->sub_resources[dst_sub_resource_idx].size, 0, WINED3D_MAP_WRITE); + dst_texture->sub_resources[dst_sub_resource_idx].size, WINED3D_MAP_WRITE); } } src_fmt_flags = src_format->flags[src_texture->resource.gl_type]; @@ -2192,7 +2192,7 @@ static void surface_cpu_blt_colour_fill(struct wined3d_rendertarget_view *view, wined3d_texture_get_pitch(texture, level, &map.row_pitch, &map.slice_pitch); wined3d_texture_get_memory(texture, view->sub_resource_idx, &data, map_binding); map.data = wined3d_context_map_bo_address(context, &data, - texture->sub_resources[view->sub_resource_idx].size, 0, WINED3D_MAP_WRITE); + texture->sub_resources[view->sub_resource_idx].size, WINED3D_MAP_WRITE); map.data = (BYTE *)map.data + (box->front * map.slice_pitch) + ((box->top / view->format->block_height) * map.row_pitch) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index b7e9eec6852..ac3601d4f47 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -720,7 +720,7 @@ static void wined3d_texture_create_dc(void *object) if (!context) context = context_acquire(device, NULL, 0); desc.pMemory = wined3d_context_map_bo_address(context, &data, - texture->sub_resources[sub_resource_idx].size, 0, WINED3D_MAP_READ | WINED3D_MAP_WRITE); + texture->sub_resources[sub_resource_idx].size, WINED3D_MAP_READ | WINED3D_MAP_WRITE); } else { @@ -3152,7 +3152,7 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour wined3d_texture_invalidate_location(texture, sub_resource_idx, ~resource->map_binding); wined3d_texture_get_memory(texture, sub_resource_idx, &data, resource->map_binding); - base_memory = wined3d_context_map_bo_address(context, &data, sub_resource->size, 0, flags); + base_memory = wined3d_context_map_bo_address(context, &data, sub_resource->size, flags); sub_resource->map_flags = flags; TRACE("Base memory pointer %p.\n", base_memory); @@ -4298,7 +4298,7 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context, staging_bo_addr.buffer_object = (uintptr_t)&staging_bo; staging_bo_addr.addr = NULL; if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr, - sub_resource->size, 0, WINED3D_MAP_DISCARD | WINED3D_MAP_WRITE))) + sub_resource->size, WINED3D_MAP_DISCARD | WINED3D_MAP_WRITE))) { ERR("Failed to map staging bo.\n"); wined3d_context_vk_destroy_bo(context_vk, &staging_bo); @@ -4493,7 +4493,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, staging_bo_addr.buffer_object = (uintptr_t)&staging_bo; staging_bo_addr.addr = (uint8_t *)NULL; if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr, - sub_resource->size, 0, WINED3D_MAP_READ))) + sub_resource->size, WINED3D_MAP_READ))) { ERR("Failed to map staging bo.\n"); wined3d_context_vk_destroy_bo(context_vk, &staging_bo); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index b5012283769..687f6a3a9ff 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2964,7 +2964,7 @@ struct wined3d_adapter_ops HRESULT (*adapter_init_3d)(struct wined3d_device *device); void (*adapter_uninit_3d)(struct wined3d_device *device); void *(*adapter_map_bo_address)(struct wined3d_context *context, - const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags); + const struct wined3d_bo_address *data, size_t size, uint32_t map_flags); void (*adapter_unmap_bo_address)(struct wined3d_context *context, const struct wined3d_bo_address *data, unsigned int range_count, const struct wined3d_range *ranges); void (*adapter_copy_bo_address)(struct wined3d_context *context, @@ -5475,9 +5475,9 @@ static inline float wined3d_get_float_state(const struct wined3d_state *state, e } static inline void *wined3d_context_map_bo_address(struct wined3d_context *context, - const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags) + const struct wined3d_bo_address *data, size_t size, uint32_t map_flags) { - return context->device->adapter->adapter_ops->adapter_map_bo_address(context, data, size, bind_flags, map_flags); + return context->device->adapter->adapter_ops->adapter_map_bo_address(context, data, size, map_flags); } static inline void wined3d_context_unmap_bo_address(struct wined3d_context *context,