forked from Mirrors/wine-wine
dinput: Map wheel, gas, and brake axes as well.
The axes wheel, gas, and brake are just differently named replacements
for X, Y, and Z when using wheel-like joysticks.
Make those accessible by remapping them to X, Y, and Z internally.
Signed-off-by: Tim Schumacher <timschumi@gmx.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit 1a6458bad8
)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
oldstable
parent
4fcf59e0f2
commit
313dc20036
|
@ -239,6 +239,14 @@ static INT find_joystick_devices(void)
|
|||
joydev.dev_axes_map[j] = j;
|
||||
found_axes++;
|
||||
}
|
||||
else if (axes_map[j] <= 10)
|
||||
{
|
||||
/* Axes 8 through 10 are Wheel, Gas and Brake,
|
||||
* remap to 0, 1 and 2
|
||||
*/
|
||||
joydev.dev_axes_map[j] = axes_map[j] - 8;
|
||||
found_axes++;
|
||||
}
|
||||
else if (axes_map[j] == 16 ||
|
||||
axes_map[j] == 17)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue