Added allocation/desallocation of the light private data.

oldstable
Christian Costa 2002-09-26 03:20:23 +00:00 committed by Alexandre Julliard
parent 74d0d4c562
commit 30633659b8
1 changed files with 4 additions and 1 deletions

View File

@ -111,6 +111,7 @@ LPDIRECT3DLIGHT d3dlight_create(IDirect3D2Impl* d3d2)
IDirect3DLightImpl* light;
light = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DLightImpl));
light->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(mesa_d3dl_private));
light->ref = 1;
ICOM_VTBL(light) = &light_vtable;
light->d3d.d3d2 = d3d2;
@ -129,6 +130,7 @@ LPDIRECT3DLIGHT d3dlight_create_dx3(IDirect3DImpl* d3d1)
IDirect3DLightImpl* light;
light = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DLightImpl));
light->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(mesa_d3dl_private));
light->ref = 1;
ICOM_VTBL(light) = &light_vtable;
@ -173,9 +175,10 @@ static ULONG WINAPI IDirect3DLightImpl_AddRef(LPDIRECT3DLIGHT iface)
static ULONG WINAPI IDirect3DLightImpl_Release(LPDIRECT3DLIGHT iface)
{
ICOM_THIS(IDirect3DLightImpl,iface);
FIXME("(%p)->() decrementing from %lu.\n", This, This->ref );
TRACE("(%p)->() decrementing from %lu.\n", This, This->ref );
if (!--(This->ref)) {
HeapFree(GetProcessHeap(),0,This->private);
HeapFree(GetProcessHeap(),0,This);
return 0;
}