include/d3d12: Fix typos.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Józef Kucia 2018-06-27 12:45:41 +02:00 committed by Alexandre Julliard
parent 6a04cf4a69
commit 2f81e2b326
1 changed files with 2 additions and 2 deletions

View File

@ -944,7 +944,7 @@ typedef struct D3D12_TEXCUBE_ARRAY_SRV
{
UINT MostDetailedMip;
UINT MipLevels;
UINT First2DArraySlice;
UINT First2DArrayFace;
UINT NumCubes;
FLOAT ResourceMinLODClamp;
} D3D12_TEXCUBE_ARRAY_SRV;
@ -2172,7 +2172,7 @@ interface ID3D12RootSignatureDeserializer : IUnknown
ID3DBlob **blob, ID3DBlob **error_blob);
typedef HRESULT (__stdcall *PFN_D3D12_CREATE_DEVICE)(IUnknown *adapter,
D3D_FEATURE_LEVEL minmum_feature_level, REFIID iid, void **device);
D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);
[local] HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,
D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device);