d3drm: Implement DeleteKey().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Nikolay Sivov 2017-07-07 02:18:41 +02:00 committed by Alexandre Julliard
parent 6704fc8b20
commit 2f2e5b998a
2 changed files with 107 additions and 13 deletions

View File

@ -3348,16 +3348,15 @@ static SIZE_T d3drm_animation_get_insert_position(const struct d3drm_animation_k
static const struct d3drm_animation_key *d3drm_animation_get_range(const struct d3drm_animation_keys *keys,
D3DVALUE time_min, D3DVALUE time_max, SIZE_T *count)
{
SIZE_T min, max;
SIZE_T min;
if (!keys->count || time_max < keys->keys[0].time
|| time_min > keys->keys[keys->count - 1].time)
return NULL;
min = d3drm_animation_get_index_min(keys->keys, keys->count, time_min);
max = d3drm_animation_get_index_max(&keys->keys[min], keys->count - min, time_max);
*count = max - min + 1;
if (count)
*count = d3drm_animation_get_index_max(&keys->keys[min], keys->count - min, time_max) - min + 1;
return &keys->keys[min];
}
@ -3493,11 +3492,41 @@ static HRESULT WINAPI d3drm_animation1_AddScaleKey(IDirect3DRMAnimation *iface,
return d3drm_animation2_AddScaleKey(&animation->IDirect3DRMAnimation2_iface, time, x, y, z);
}
static void d3drm_animation_delete_key(struct d3drm_animation_keys *keys, const struct d3drm_animation_key *key)
{
SIZE_T index = key - keys->keys;
if (index < keys->count - 1)
memmove(&keys->keys[index], &keys->keys[index + 1], sizeof(*keys->keys) * (keys->count - index - 1));
--keys->count;
}
static HRESULT WINAPI d3drm_animation2_DeleteKey(IDirect3DRMAnimation2 *iface, D3DVALUE time)
{
struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation2(iface);
const struct d3drm_animation_key *key;
TRACE("iface %p, time %.8e.\n", iface, time);
if ((key = d3drm_animation_get_range(&animation->rotate, time, time, NULL)))
d3drm_animation_delete_key(&animation->rotate, key);
if ((key = d3drm_animation_get_range(&animation->position, time, time, NULL)))
d3drm_animation_delete_key(&animation->position, key);
if ((key = d3drm_animation_get_range(&animation->scale, time, time, NULL)))
d3drm_animation_delete_key(&animation->scale, key);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_animation1_DeleteKey(IDirect3DRMAnimation *iface, D3DVALUE time)
{
FIXME("iface %p, time %.8e.\n", iface, time);
struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation(iface);
return E_NOTIMPL;
TRACE("iface %p, time %.8e.\n", iface, time);
return d3drm_animation2_DeleteKey(&animation->IDirect3DRMAnimation2_iface, time);
}
static HRESULT WINAPI d3drm_animation1_SetFrame(IDirect3DRMAnimation *iface, IDirect3DRMFrame *frame)
@ -3544,13 +3573,6 @@ static D3DRMANIMATIONOPTIONS WINAPI d3drm_animation1_GetOptions(IDirect3DRMAnima
return d3drm_animation2_GetOptions(&animation->IDirect3DRMAnimation2_iface);
}
static HRESULT WINAPI d3drm_animation2_DeleteKey(IDirect3DRMAnimation2 *iface, D3DVALUE time)
{
FIXME("iface %p, time %.8e.\n", iface, time);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_animation2_SetFrame(IDirect3DRMAnimation2 *iface, IDirect3DRMFrame3 *frame)
{
struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation2(iface);

View File

@ -7013,9 +7013,81 @@ static void test_animation(void)
memset(&key, 0, sizeof(key));
key.dwSize = sizeof(key);
key.dwKeyType = D3DRMANIMATION_POSITIONKEY;
key.dvPositionKey.x = 8.0f;
hr = IDirect3DRMAnimation2_AddKey(animation2, &key);
ok(SUCCEEDED(hr), "Failed to add key, hr %#x.\n", hr);
/* Delete tests. */
hr = IDirect3DRMAnimation_AddRotateKey(animation, 0.0f, &q);
ok(SUCCEEDED(hr), "Failed to add rotation key, hr %#.x\n", hr);
hr = IDirect3DRMAnimation_AddScaleKey(animation, 0.0f, 1.0f, 2.0f, 1.0f);
ok(SUCCEEDED(hr), "Failed to add scale key, hr %#x.\n", hr);
count = 0;
memset(keys, 0, sizeof(keys));
hr = IDirect3DRMAnimation2_GetKeys(animation2, -1000.0f, 1000.0f, &count, keys);
ok(SUCCEEDED(hr), "Failed to get key count, hr %#x.\n", hr);
ok(count == 9, "Unexpected key count %u.\n", count);
ok(keys[0].dwKeyType == D3DRMANIMATION_ROTATEKEY, "Unexpected key type %u.\n", keys[0].dwKeyType);
ok(keys[1].dwKeyType == D3DRMANIMATION_ROTATEKEY, "Unexpected key type %u.\n", keys[1].dwKeyType);
ok(keys[2].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[2].dwKeyType);
ok(keys[3].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[3].dwKeyType);
ok(keys[4].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[4].dwKeyType);
ok(keys[5].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[5].dwKeyType);
ok(keys[6].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[6].dwKeyType);
ok(keys[7].dwKeyType == D3DRMANIMATION_SCALEKEY, "Unexpected key type %u.\n", keys[7].dwKeyType);
ok(keys[8].dwKeyType == D3DRMANIMATION_SCALEKEY, "Unexpected key type %u.\n", keys[8].dwKeyType);
ok(keys[0].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[0].dvTime);
ok(keys[1].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[1].dvTime);
ok(keys[2].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[2].dvTime);
ok(keys[3].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[3].dvTime);
ok(keys[4].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[4].dvTime);
ok(keys[5].dvTime == 80.0f, "Unexpected key time %.8e.\n", keys[5].dvTime);
ok(keys[6].dvTime == 99.0f, "Unexpected key time %.8e.\n", keys[6].dvTime);
ok(keys[7].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[7].dvTime);
ok(keys[8].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[8].dvTime);
hr = IDirect3DRMAnimation_DeleteKey(animation, -100.0f);
ok(SUCCEEDED(hr), "Failed to delete keys, hr %#x.\n", hr);
hr = IDirect3DRMAnimation_DeleteKey(animation, 100.0f);
ok(SUCCEEDED(hr), "Failed to delete keys, hr %#x.\n", hr);
/* Only first Position keys are not removed. */
hr = IDirect3DRMAnimation_DeleteKey(animation, 0.0f);
ok(SUCCEEDED(hr), "Failed to delete keys, hr %#x.\n", hr);
count = 0;
memset(keys, 0, sizeof(keys));
hr = IDirect3DRMAnimation2_GetKeys(animation2, 0.0f, 100.0f, &count, keys);
ok(SUCCEEDED(hr), "Failed to get key count, hr %#x.\n", hr);
ok(count == 6, "Unexpected key count %u.\n", count);
ok(keys[0].dwKeyType == D3DRMANIMATION_ROTATEKEY, "Unexpected key type %u.\n", keys[0].dwKeyType);
ok(keys[1].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[1].dwKeyType);
ok(keys[2].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[2].dwKeyType);
ok(keys[3].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[3].dwKeyType);
ok(keys[4].dwKeyType == D3DRMANIMATION_POSITIONKEY, "Unexpected key type %u.\n", keys[4].dwKeyType);
ok(keys[5].dwKeyType == D3DRMANIMATION_SCALEKEY, "Unexpected key type %u.\n", keys[5].dwKeyType);
ok(keys[0].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[0].dvTime);
ok(keys[1].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[1].dvTime);
ok(keys[2].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[2].dvTime);
ok(keys[3].dvTime == 80.0f, "Unexpected key time %.8e.\n", keys[3].dvTime);
ok(keys[4].dvTime == 99.0f, "Unexpected key time %.8e.\n", keys[4].dvTime);
ok(keys[5].dvTime == 0.0f, "Unexpected key time %.8e.\n", keys[5].dvTime);
hr = IDirect3DRMAnimation_DeleteKey(animation, 0.0f);
ok(SUCCEEDED(hr), "Failed to delete keys, hr %#x.\n", hr);
count = 0;
hr = IDirect3DRMAnimation2_GetKeys(animation2, 0.0f, 100.0f, &count, NULL);
ok(SUCCEEDED(hr), "Failed to get key count, hr %#x.\n", hr);
ok(count == 3, "Unexpected key count %u.\n", count);
IDirect3DRMAnimation2_Release(animation2);
IDirect3DRMAnimation_Release(animation);