wined3d: Get rid of the unused wined3d_strided_data structure.

oldstable
Henri Verbeet 2013-04-19 08:34:13 +02:00 committed by Alexandre Julliard
parent ee6d17cd54
commit 2e7add90c0
1 changed files with 0 additions and 17 deletions

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@ -1712,23 +1712,6 @@ struct wined3d_box
UINT back;
};
struct wined3d_strided_element
{
enum wined3d_format_id format; /* Format of the data */
const BYTE *data; /* Pointer to start of data */
UINT stride; /* Stride between occurrences of this data */
};
struct wined3d_strided_data
{
struct wined3d_strided_element position;
struct wined3d_strided_element normal;
struct wined3d_strided_element diffuse;
struct wined3d_strided_element specular;
struct wined3d_strided_element tex_coords[WINED3DDP_MAXTEXCOORD];
BOOL position_transformed;
};
struct wined3d_vertex_shader_caps
{
DWORD caps;