d3dx9: Merge the d3dx_effect_SetInt() helper.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
stable
Michael Stefaniuc 2019-03-11 16:33:49 +01:00 committed by Alexandre Julliard
parent 570ae3b2aa
commit 2e771d7776
1 changed files with 34 additions and 44 deletions

View File

@ -1345,49 +1345,6 @@ static HRESULT d3dx9_base_effect_get_value(struct d3dx9_base_effect *base,
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_int(struct d3dx9_base_effect *base, D3DXHANDLE parameter, INT n)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (param && !param->element_count)
{
if (param->rows == 1 && param->columns == 1)
{
DWORD value;
set_number(&value, param->type, &n, D3DXPT_INT);
if (value != *(DWORD *)param->data)
set_dirty(param);
*(DWORD *)param->data = value;
return D3D_OK;
}
/*
* Split the value, if parameter is a vector with dimension 3 or 4.
*/
if (param->type == D3DXPT_FLOAT &&
((param->class == D3DXPC_VECTOR && param->columns != 2) ||
(param->class == D3DXPC_MATRIX_ROWS && param->rows != 2 && param->columns == 1)))
{
TRACE("Vector fixup\n");
*(FLOAT *)param->data = ((n & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE;
((FLOAT *)param->data)[1] = ((n & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE;
((FLOAT *)param->data)[2] = (n & 0xff) * INT_FLOAT_MULTI_INVERSE;
if (param->rows * param->columns > 3)
{
((FLOAT *)param->data)[3] = ((n & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE;
}
set_dirty(param);
return D3D_OK;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_int_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const INT *n, UINT count)
{
@ -3351,10 +3308,43 @@ static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa
static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n);
return d3dx9_base_effect_set_int(&effect->base_effect, parameter, n);
if (param && !param->element_count)
{
if (param->rows == 1 && param->columns == 1)
{
DWORD value;
set_number(&value, param->type, &n, D3DXPT_INT);
if (value != *(DWORD *)param->data)
set_dirty(param);
*(DWORD *)param->data = value;
return D3D_OK;
}
/* Split the value if parameter is a vector with dimension 3 or 4. */
if (param->type == D3DXPT_FLOAT
&& ((param->class == D3DXPC_VECTOR && param->columns != 2)
|| (param->class == D3DXPC_MATRIX_ROWS && param->rows != 2 && param->columns == 1)))
{
TRACE("Vector fixup.\n");
*(float *)param->data = ((n & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE;
((float *)param->data)[1] = ((n & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE;
((float *)param->data)[2] = (n & 0xff) * INT_FLOAT_MULTI_INVERSE;
if (param->rows * param->columns > 3)
((float *)param->data)[3] = ((n & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE;
set_dirty(param);
return D3D_OK;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n)