diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 80dbdfd88b6..9f0fdb85e54 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -107,7 +107,6 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, struct d3d } index_count = count * primitive_size; - if (buffer->index_size < index_count) { unsigned int new_size = max(buffer->index_size * 2, index_count); @@ -302,7 +301,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, struct d3d case D3DPROCESSVERTICES_TRANSFORMLIGHT: case D3DPROCESSVERTICES_TRANSFORM: wined3d_device_set_stream_source(device->wined3d_device, 0, - buffer->src_vertex_buffer, buffer->src_vertex_pos, sizeof(D3DVERTEX)); + buffer->src_vertex_buffer, buffer->src_vertex_pos * sizeof(D3DVERTEX), sizeof(D3DVERTEX)); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_LIGHTING, op == D3DPROCESSVERTICES_TRANSFORMLIGHT && !!device->material); wined3d_device_set_vertex_declaration(device->wined3d_device,