mmdevapi: Add support for the clock interface.

oldstable
Maarten Lankhorst 2010-04-19 11:52:53 +02:00 committed by Alexandre Julliard
parent f062e1b127
commit 2e13008735
1 changed files with 165 additions and 0 deletions

View File

@ -77,6 +77,7 @@ typedef struct ACImpl {
ACRender *render;
ACCapture *capture;
AClock *clock;
} ACImpl;
struct ACRender {
@ -91,14 +92,25 @@ struct ACCapture {
ACImpl *parent;
};
struct AClock {
const IAudioClockVtbl *lpVtbl;
const IAudioClock2Vtbl *lp2Vtbl;
LONG ref;
ACImpl *parent;
};
static const IAudioClientVtbl ACImpl_Vtbl;
static const IAudioRenderClientVtbl ACRender_Vtbl;
static const IAudioCaptureClientVtbl ACCapture_Vtbl;
static const IAudioClockVtbl AClock_Vtbl;
static const IAudioClock2Vtbl AClock2_Vtbl;
static HRESULT AudioRenderClient_Create(ACImpl *parent, ACRender **ppv);
static void AudioRenderClient_Destroy(ACRender *This);
static HRESULT AudioCaptureClient_Create(ACImpl *parent, ACCapture **ppv);
static void AudioCaptureClient_Destroy(ACCapture *This);
static HRESULT AudioClock_Create(ACImpl *parent, AClock **ppv);
static void AudioClock_Destroy(AClock *This);
static int get_format_PCM(WAVEFORMATEX *format)
{
@ -277,6 +289,8 @@ static void AudioClient_Destroy(ACImpl *This)
AudioRenderClient_Destroy(This->render);
if (This->capture)
AudioCaptureClient_Destroy(This->capture);
if (This->clock)
AudioClock_Destroy(This->clock);
if (This->parent->flow == eRender && This->init) {
setALContext(This->parent->ctx);
IAudioClient_Stop((IAudioClient*)This);
@ -846,6 +860,10 @@ static HRESULT WINAPI AC_GetService(IAudioClient *iface, REFIID riid, void **ppv
if (!This->capture)
hr = AudioCaptureClient_Create(This, &This->capture);
*ppv = This->capture;
} else if (IsEqualIID(riid, &IID_IAudioClock)) {
if (!This->clock)
hr = AudioClock_Create(This, &This->clock);
*ppv = This->clock;
}
if (FAILED(hr))
@ -1212,4 +1230,151 @@ static const IAudioCaptureClientVtbl ACCapture_Vtbl =
ACC_GetNextPacketSize
};
static HRESULT AudioClock_Create(ACImpl *parent, AClock **ppv)
{
AClock *This;
This = *ppv = HeapAlloc(GetProcessHeap(), 0, sizeof(*This));
if (!This)
return E_OUTOFMEMORY;
This->lpVtbl = &AClock_Vtbl;
This->lp2Vtbl = &AClock2_Vtbl;
This->ref = 0;
This->parent = parent;
return S_OK;
}
static void AudioClock_Destroy(AClock *This)
{
This->parent->clock = NULL;
HeapFree(GetProcessHeap(), 0, This);
}
static HRESULT WINAPI AClock_QueryInterface(IAudioClock *iface, REFIID riid, void **ppv)
{
AClock *This = (AClock*)iface;
TRACE("(%p)->(%s,%p)\n", iface, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown)
|| IsEqualIID(riid, &IID_IAudioClock))
*ppv = iface;
else if (IsEqualIID(riid, &IID_IAudioClock2))
*ppv = &This->lp2Vtbl;
if (*ppv) {
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AClock_AddRef(IAudioClock *iface)
{
AClock *This = (AClock*)iface;
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("Refcount now %i\n", ref);
return ref;
}
static ULONG WINAPI AClock_Release(IAudioClock *iface)
{
AClock *This = (AClock*)iface;
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("Refcount now %i\n", ref);
if (!ref)
AudioClock_Destroy(This);
return ref;
}
static HRESULT WINAPI AClock_GetFrequency(IAudioClock *iface, UINT64 *freq)
{
AClock *This = (AClock*)iface;
TRACE("(%p)->(%p)\n", This, freq);
*freq = (UINT64)This->parent->pwfx->nSamplesPerSec;
return S_OK;
}
static HRESULT WINAPI AClock_GetPosition(IAudioClock *iface, UINT64 *pos, UINT64 *qpctime)
{
AClock *This = (AClock*)iface;
DWORD pad;
TRACE("(%p)->(%p,%p)\n", This, pos, qpctime);
if (!pos)
return E_POINTER;
EnterCriticalSection(This->parent->crst);
AC_GetCurrentPadding((IAudioClient*)This->parent, &pad);
*pos = This->parent->frameswritten - pad;
if (qpctime)
*qpctime = gettime();
LeaveCriticalSection(This->parent->crst);
return S_OK;
}
static HRESULT WINAPI AClock_GetCharacteristics(IAudioClock *iface, DWORD *chars)
{
AClock *This = (AClock*)iface;
TRACE("(%p)->(%p)\n", This, chars);
if (!chars)
return E_POINTER;
*chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ;
return S_OK;
}
static const IAudioClockVtbl AClock_Vtbl =
{
AClock_QueryInterface,
AClock_AddRef,
AClock_Release,
AClock_GetFrequency,
AClock_GetPosition,
AClock_GetCharacteristics
};
static AClock *get_clock_from_clock2(IAudioClock2 *iface)
{
return (AClock*)((char*)iface - offsetof(AClock,lp2Vtbl));
}
static HRESULT WINAPI AClock2_QueryInterface(IAudioClock2 *iface, REFIID riid, void **ppv)
{
AClock *This = get_clock_from_clock2(iface);
return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
}
static ULONG WINAPI AClock2_AddRef(IAudioClock2 *iface)
{
AClock *This = get_clock_from_clock2(iface);
return IUnknown_AddRef((IUnknown*)This);
}
static ULONG WINAPI AClock2_Release(IAudioClock2 *iface)
{
AClock *This = get_clock_from_clock2(iface);
return IUnknown_Release((IUnknown*)This);
}
static HRESULT WINAPI AClock2_GetPosition(IAudioClock2 *iface, UINT64 *pos, UINT64 *qpctime)
{
AClock *This = get_clock_from_clock2(iface);
return AClock_GetPosition((IAudioClock*)This, pos, qpctime);
}
static const IAudioClock2Vtbl AClock2_Vtbl =
{
AClock2_QueryInterface,
AClock2_AddRef,
AClock2_Release,
AClock2_GetPosition
};
#endif