diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 124e1cf9953..3385d64690c 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1597,45 +1597,6 @@ static HRESULT d3dx9_base_effect_set_matrix_array(struct d3dx9_base_effect *base return D3DERR_INVALIDCALL; } -static HRESULT d3dx9_base_effect_get_matrix_array(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, D3DXMATRIX *matrix, UINT count) -{ - struct d3dx_parameter *param = get_valid_parameter(base, parameter); - - if (!count) return D3D_OK; - - if (matrix && param && count <= param->element_count) - { - UINT i; - - TRACE("Class %s\n", debug_d3dxparameter_class(param->class)); - - switch (param->class) - { - case D3DXPC_MATRIX_ROWS: - for (i = 0; i < count; ++i) - { - get_matrix(¶m->members[i], &matrix[i], FALSE); - } - return D3D_OK; - - case D3DXPC_SCALAR: - case D3DXPC_VECTOR: - case D3DXPC_OBJECT: - case D3DXPC_STRUCT: - break; - - default: - FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class)); - break; - } - } - - WARN("Parameter not found.\n"); - - return D3DERR_INVALIDCALL; -} - static HRESULT d3dx9_base_effect_set_matrix_pointer_array(struct d3dx9_base_effect *base, D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) { @@ -3577,10 +3538,41 @@ static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); - return d3dx9_base_effect_get_matrix_array(&effect->base_effect, parameter, matrix, count); + if (!count) + return D3D_OK; + + if (matrix && param && count <= param->element_count) + { + unsigned int i; + + TRACE("Class %s.\n", debug_d3dxparameter_class(param->class)); + + switch (param->class) + { + case D3DXPC_MATRIX_ROWS: + for (i = 0; i < count; ++i) + get_matrix(¶m->members[i], &matrix[i], FALSE); + return D3D_OK; + + case D3DXPC_SCALAR: + case D3DXPC_VECTOR: + case D3DXPC_OBJECT: + case D3DXPC_STRUCT: + break; + + default: + FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class)); + break; + } + } + + WARN("Parameter not found.\n"); + + return D3DERR_INVALIDCALL; } static HRESULT WINAPI d3dx_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DXHANDLE parameter,