From 2929a3a056e29fcf89c80acc5df1623f9aff83d8 Mon Sep 17 00:00:00 2001 From: Chip Davis Date: Fri, 10 Apr 2020 21:33:50 +0430 Subject: [PATCH] wined3d: Use GL_APPLE_flush_render and GL_APPLE_rgb_422 to detect Apple OpenGL. In addition to the existing GL_APPLE_ycbcr_422. Core contexts on Mac OS don't advertise GL_APPLE_fence or GL_APPLE_ycbcr_422... but they do have GL_APPLE_flush_render and GL_APPLE_rgb_422. So, go back to using GL_APPLE_flush_render in our OS X detection, and accept GL_APPLE_rgb_422 in addition to GL_APPLE_ycbcr_422. Signed-off-by: Chip Davis Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/adapter_gl.c | 5 ++++- dlls/wined3d/wined3d_gl.h | 2 ++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 77fe4ca720f..a1170fa12db 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -53,6 +53,8 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_APPLE_fence", APPLE_FENCE }, {"GL_APPLE_float_pixels", APPLE_FLOAT_PIXELS }, {"GL_APPLE_flush_buffer_range", APPLE_FLUSH_BUFFER_RANGE }, + {"GL_APPLE_flush_render", APPLE_FLUSH_RENDER }, + {"GL_APPLE_rgb_422", APPLE_RGB_422 }, {"GL_APPLE_ycbcr_422", APPLE_YCBCR_422 }, /* ARB */ @@ -1225,7 +1227,8 @@ static enum wined3d_gl_vendor wined3d_guess_gl_vendor(const struct wined3d_gl_in * is specific to the Mac OS X window management, and GL_APPLE_ycbcr_422 is QuickTime specific. So * the chance that other implementations support them is rather small since Win32 QuickTime uses * DirectDraw, not OpenGL. */ - if (gl_info->supported[APPLE_FENCE] && gl_info->supported[APPLE_YCBCR_422]) + if (gl_info->supported[APPLE_FLUSH_RENDER] + && (gl_info->supported[APPLE_YCBCR_422] || gl_info->supported[APPLE_RGB_422])) return GL_VENDOR_APPLE; if (strstr(gl_vendor_string, "NVIDIA")) diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 6b1c99e6da8..2dbc56ab79d 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -37,6 +37,8 @@ enum wined3d_gl_extension APPLE_FENCE, APPLE_FLOAT_PIXELS, APPLE_FLUSH_BUFFER_RANGE, + APPLE_FLUSH_RENDER, + APPLE_RGB_422, APPLE_YCBCR_422, /* ARB */ ARB_BASE_INSTANCE,