d3drm: Turn some FIXME into TRACE.

oldstable
Christian Costa 2012-03-09 11:55:01 +01:00 committed by Alexandre Julliard
parent c98bf1b57b
commit 28745b6f98
1 changed files with 4 additions and 4 deletions

View File

@ -1145,7 +1145,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
hr = IDirectXFileData_GetNextObject(pData, &pObject);
if (hr == DXFILEERR_NOMOREOBJECTS)
{
FIXME("no more object\n");
TRACE("No more object\n");
break;
}
if (hr != DXFILE_OK)
@ -1163,7 +1163,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
goto end;
}
FIXME("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
{
@ -1176,7 +1176,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
This->nb_normals = *(DWORD*)ptr;
tmp = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
FIXME("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, tmp);
TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, tmp);
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
@ -1189,7 +1189,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
This->nb_coords2d = *(DWORD*)ptr;
FIXME("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));