d3drm: Implement IDirect3DRM{2-3}::CreateDeviceFromSurface.

oldstable
Aaryaman Vasishta 2015-08-07 03:17:58 +05:30 committed by Alexandre Julliard
parent 35b17f50f1
commit 27f7174d71
2 changed files with 86 additions and 89 deletions

View File

@ -675,18 +675,23 @@ static HRESULT WINAPI d3drm2_CreateDevice(IDirect3DRM2 *iface,
static HRESULT WINAPI d3drm2_CreateDeviceFromSurface(IDirect3DRM2 *iface, GUID *guid,
IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, IDirect3DRMDevice2 **device)
{
struct d3drm_device *object;
struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
IDirect3DRMDevice3 *device3;
HRESULT hr;
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p, device %p partial stub.\n",
TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, device %p.\n",
iface, debugstr_guid(guid), ddraw, backbuffer, device);
hr = d3drm_device_create(&object);
if (!device)
return D3DRMERR_BADVALUE;
*device = NULL;
hr = IDirect3DRM3_CreateDeviceFromSurface(&d3drm->IDirect3DRM3_iface, guid, ddraw, backbuffer, 0, &device3);
if (FAILED(hr))
return hr;
*device = IDirect3DRMDevice2_from_impl(object);
hr = IDirect3DRMDevice3_QueryInterface(device3, &IID_IDirect3DRMDevice2, (void**)device);
IDirect3DRMDevice3_Release(device3);
return D3DRM_OK;
return hr;
}
static HRESULT WINAPI d3drm2_CreateDeviceFromD3D(IDirect3DRM2 *iface,
@ -1087,18 +1092,34 @@ static HRESULT WINAPI d3drm3_CreateDevice(IDirect3DRM3 *iface,
static HRESULT WINAPI d3drm3_CreateDeviceFromSurface(IDirect3DRM3 *iface, GUID *guid,
IDirectDraw *ddraw, IDirectDrawSurface *backbuffer, DWORD flags, IDirect3DRMDevice3 **device)
{
struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
struct d3drm_device *object;
BOOL use_z_surface;
HRESULT hr;
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p, flags %#x, device %p partial stub.\n",
TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, flags %#x, device %p.\n",
iface, debugstr_guid(guid), ddraw, backbuffer, flags, device);
if (!device)
return D3DRMERR_BADVALUE;
*device = NULL;
if (!backbuffer || !ddraw)
return D3DRMERR_BADDEVICE;
hr = d3drm_device_create(&object);
if (FAILED(hr))
return hr;
*device = IDirect3DRMDevice3_from_impl(object);
use_z_surface = !(flags & D3DRMDEVICE_NOZBUFFER);
return D3DRM_OK;
hr = d3drm_device_init(object, 3, &d3drm->IDirect3DRM_iface, ddraw, backbuffer, use_z_surface);
if (SUCCEEDED(hr))
*device = IDirect3DRMDevice3_from_impl(object);
else
d3drm_device_destroy(object);
return hr;
}
static HRESULT WINAPI d3drm3_CreateDeviceFromD3D(IDirect3DRM3 *iface,

View File

@ -2649,7 +2649,7 @@ static void test_create_device_from_surface2(void)
IDirectDraw *ddraw = NULL;
IDirect3DRM *d3drm1 = NULL;
IDirect3DRM2 *d3drm2 = NULL;
IDirect3DRMDevice2 *device2 = NULL;
IDirect3DRMDevice2 *device2 = (IDirect3DRMDevice2 *)0xdeadbeef;
IDirect3DDevice2 *d3ddevice2 = NULL;
IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL;
DWORD expected_flags;
@ -2689,23 +2689,30 @@ static void test_create_device_from_surface2(void)
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2);
todo_wine ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
ok(device2 == NULL, "Expected device returned == NULL, got %p.\n", device2);
IDirectDrawSurface_Release(surface);
if (SUCCEEDED(hr))
IDirect3DRMDevice2_Release(device2);
desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
surface_ref1 = get_refcount((IUnknown *)surface);
hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, NULL);
ok(hr == D3DRMERR_BADVALUE, "Expected hr == DDERR_BADVALUE, got %x.\n", hr);
hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, NULL, &device2);
ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, NULL, surface, &device2);
ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2);
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
ref3 = get_refcount((IUnknown *)d3drm1);
todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
surface_ref2 = get_refcount((IUnknown *)surface);
todo_wine ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
/* Check if CreateDeviceFromSurface creates a primary surface */
hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
@ -2714,9 +2721,7 @@ static void test_create_device_from_surface2(void)
ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface);
hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2785,9 +2790,7 @@ static void test_create_device_from_surface2(void)
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2802,29 +2805,18 @@ static void test_create_device_from_surface2(void)
IDirectDrawSurface_Release(d3drm_surface);
IDirectDrawSurface_Release(ds);
cleanup:
if (d3ddevice2)
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DRMDevice2_Release(device2);
hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
todo_wine ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
if (SUCCEEDED(hr))
{
/*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
}
if (surface)
{
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
}
if (d3drm2)
IDirect3DRM2_Release(d3drm2);
if (d3drm1)
IDirect3DRM_Release(d3drm1);
if (ddraw)
IDirectDraw_Release(ddraw);
ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
/*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
IDirect3DRM2_Release(d3drm2);
IDirect3DRM_Release(d3drm1);
IDirectDraw_Release(ddraw);
DestroyWindow(window);
}
@ -2835,7 +2827,7 @@ static void test_create_device_from_surface3(void)
IDirectDraw *ddraw = NULL;
IDirect3DRM *d3drm1 = NULL;
IDirect3DRM3 *d3drm3 = NULL;
IDirect3DRMDevice3 *device3 = NULL;
IDirect3DRMDevice3 *device3 = (IDirect3DRMDevice3 *)0xdeadbeef;
IDirect3DDevice2 *d3ddevice2 = NULL;
IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL;
DWORD expected_flags;
@ -2875,23 +2867,30 @@ static void test_create_device_from_surface3(void)
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
todo_wine ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
ok(device3 == NULL, "Expected device returned == NULL, got %p.\n", device3);
IDirectDrawSurface_Release(surface);
if (SUCCEEDED(hr))
IDirect3DRMDevice3_Release(device3);
desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
surface_ref1 = get_refcount((IUnknown *)surface);
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, NULL);
ok(hr == D3DRMERR_BADVALUE, "Expected hr == DDERR_BADVALUE, got %x.\n", hr);
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, NULL, 0, &device3);
ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, NULL, surface, 0, &device3);
ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
ref3 = get_refcount((IUnknown *)d3drm1);
todo_wine ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ref3 = get_refcount((IUnknown *)d3drm3);
ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
surface_ref2 = get_refcount((IUnknown *)surface);
todo_wine ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
/* Check if CreateDeviceFromSurface creates a primary surface */
hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
@ -2900,9 +2899,7 @@ static void test_create_device_from_surface3(void)
ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface);
hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2927,8 +2924,8 @@ static void test_create_device_from_surface3(void)
IDirectDrawSurface_Release(ds);
IDirect3DDevice2_Release(d3ddevice2);
IDirectDrawSurface_Release(d3drm_surface);
IDirect3DRMDevice3_Release(device3);
ref3 = get_refcount((IUnknown *)d3drm1);
ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
ref3 = get_refcount((IUnknown *)d3drm3);
@ -2941,7 +2938,6 @@ static void test_create_device_from_surface3(void)
todo_wine ok(hr == DDERR_NOTFOUND, "Expected hr == DDERR_NOTFOUND, got %x.\n", hr);
if (SUCCEEDED(hr))
IDirectDrawSurface_Release(ds);
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
@ -2971,9 +2967,7 @@ static void test_create_device_from_surface3(void)
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2990,22 +2984,17 @@ static void test_create_device_from_surface3(void)
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DRMDevice3_Release(device3);
hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
todo_wine ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
if (SUCCEEDED(hr))
{
/* The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
}
ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
/* The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
/* What happens if we pass no flags and still attach our own depth surface? */
hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -3021,13 +3010,10 @@ static void test_create_device_from_surface3(void)
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DRMDevice3_Release(device3);
hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
todo_wine ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
if (SUCCEEDED(hr))
{
/*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
}
ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
/*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
ref1 = IDirectDrawSurface_Release(ds);
ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
@ -3046,9 +3032,7 @@ static void test_create_device_from_surface3(void)
ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -3059,21 +3043,13 @@ static void test_create_device_from_surface3(void)
ok(hr == DDERR_NOTFOUND, "Expected hr == DDERR_NOTFOUND, got %x).\n", hr);
IDirectDrawSurface_Release(d3drm_surface);
cleanup:
if (d3ddevice2)
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DDevice2_Release(d3ddevice2);
IDirect3DRMDevice3_Release(device3);
if (surface)
{
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
}
if (d3drm3)
IDirect3DRM3_Release(d3drm3);
if (d3drm1)
IDirect3DRM_Release(d3drm1);
if (ddraw)
IDirectDraw_Release(ddraw);
ref1 = IDirectDrawSurface_Release(surface);
ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
IDirect3DRM3_Release(d3drm3);
IDirect3DRM_Release(d3drm1);
IDirectDraw_Release(ddraw);
DestroyWindow(window);
}