Also remove in the D3D code the pedantic check on the GetProcAddress

extension.
oldstable
Lionel Ulmer 2003-12-30 19:13:32 +00:00 committed by Alexandre Julliard
parent 3f854103ad
commit 266223ddf1
1 changed files with 2 additions and 2 deletions

View File

@ -4204,10 +4204,10 @@ d3ddevice_init_at_startup(void *gl_handle)
}
/* Then, query all extensions */
glXExtensions = glXQueryExtensionsString(display, DefaultScreen(display));
glXExtensions = glXQueryExtensionsString(display, DefaultScreen(display)); /* Note: not used right now but will for PBuffers */
glExtensions = (const char *) glGetString(GL_EXTENSIONS);
glVersion = (const char *) glGetString(GL_VERSION);
if ((glXExtensions != NULL) && (gl_handle != NULL) && (strstr(glXExtensions, "GLX_ARB_get_proc_address"))) {
if (gl_handle != NULL) {
pglXGetProcAddressARB = wine_dlsym(gl_handle, "glXGetProcAddressARB", NULL, 0);
}