joy.cpl: Fix pulsing buttons in joystick button state display.

Signed-off-by: Torge Matthies <openglfreak@googlemail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Torge Matthies 2020-06-05 18:37:30 +02:00 committed by Alexandre Julliard
parent ed1a4087e8
commit 25e9e91c3a
1 changed files with 1 additions and 6 deletions

View File

@ -404,8 +404,7 @@ static DWORD WINAPI input_thread(void *param)
/* Indicate pressed buttons */
for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
if (state.rgbButtons[i])
SendMessageW(data->graphics.buttons[i], BM_SETSTATE, TRUE, 0);
SendMessageW(data->graphics.buttons[i], BM_SETSTATE, !!state.rgbButtons[i], 0);
/* Indicate axis positions, axes showing are hardcoded for now */
axes_pos[0][0] = state.lX;
@ -438,10 +437,6 @@ static DWORD WINAPI input_thread(void *param)
}
Sleep(TEST_POLL_TIME);
/* Reset button state */
for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
SendMessageW(data->graphics.buttons[i], BM_SETSTATE, FALSE, 0);
}
return 0;