diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index f09460fa1ba..1b412f747ff 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -92,7 +92,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_TRIANGLE: { - int i; + DWORD i; D3DTLVERTEX *tl_vx = buffer->vertex_data; TRACE("TRIANGLE (%d)\n", count); @@ -143,7 +143,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, break; case D3DOP_MATRIXMULTIPLY: { - int i; + DWORD i; TRACE("MATRIXMULTIPLY (%d)\n", count); for (i = 0; i < count; ++i) @@ -171,7 +171,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_STATETRANSFORM: { - int i; + DWORD i; TRACE("STATETRANSFORM (%d)\n", count); for (i = 0; i < count; ++i) @@ -201,7 +201,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_STATELIGHT: { - int i; + DWORD i; TRACE("STATELIGHT (%d)\n", count); for (i = 0; i < count; i++) { @@ -267,7 +267,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_STATERENDER: { - int i; + DWORD i; IDirect3DDevice2 *d3d_device2 = &device->IDirect3DDevice2_iface; TRACE("STATERENDER (%d)\n", count); @@ -285,7 +285,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, /* TODO: Share code with IDirect3DVertexBuffer::ProcessVertices and / or * IWineD3DDevice::ProcessVertices */ - int i; + DWORD i; D3DMATRIX view_mat, world_mat, proj_mat; TRACE("PROCESSVERTICES (%d)\n", count); @@ -466,7 +466,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_BRANCHFORWARD: { - int i; + DWORD i; TRACE("BRANCHFORWARD (%d)\n", count); for (i = 0; i < count; i++) { @@ -503,7 +503,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, } break; case D3DOP_SETSTATUS: { - int i; + DWORD i; TRACE("SETSTATUS (%d)\n", count); for (i = 0; i < count; i++) {