Some clean-ups after the DrawPrimitive rewrite.

oldstable
Lionel Ulmer 2003-01-02 17:57:58 +00:00 committed by Alexandre Julliard
parent 3429c3cffe
commit 1d97f52fa1
2 changed files with 0 additions and 14 deletions

View File

@ -302,8 +302,6 @@ GL_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface)
if (This->current_texture[0] != NULL)
IDirect3DTexture2_Release(ICOM_INTERFACE(This->current_texture[0], IDirect3DTexture2));
if (glThis->handler) HeapFree(GetProcessHeap(), 0, This);
ENTER_GL();
glXDestroyContext(glThis->display, glThis->gl_context);
LEAVE_GL();

View File

@ -99,12 +99,6 @@ typedef struct IDirect3DTextureGLImpl
void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
} IDirect3DTextureGLImpl;
typedef struct {
int offset;
int extra;
void (*handler)(char *vertex, int offset, int extra);
} D3DFVF_GENERIC;
typedef struct IDirect3DDeviceGLImpl
{
struct IDirect3DDeviceImpl parent;
@ -118,12 +112,6 @@ typedef struct IDirect3DDeviceGLImpl
BOOLEAN last_vertices_transformed;
BOOLEAN last_vertices_lit;
/* This is to optimize a little bit the 'slow generic' path for the DrawPrimitive stuff */
D3DFVF_GENERIC *handler;
DWORD last_vertex_format;
DWORD last_vertex_format_size;
DWORD last_vertex_format_elements;
D3DMATRIX *world_mat;
D3DMATRIX *view_mat;
D3DMATRIX *proj_mat;