d2d1: Implement rounded rectangle drawing.

Currently rounded parts are approximated with quadratic Bézier curves.

Signed-off-by: Giovanni Mascellani <gio@debian.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit f04bcb2d1b)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
stable
Giovanni Mascellani 2020-01-28 16:17:44 +03:30 committed by Michael Stefaniuc
parent a5d8012e3d
commit 1a985ae8d6
4 changed files with 362 additions and 11 deletions

View File

@ -440,6 +440,7 @@ struct d2d_geometry
size_t face_count;
struct d2d_bezier_vertex *bezier_vertices;
size_t bezier_vertices_size;
size_t bezier_vertex_count;
} fill;
@ -483,6 +484,10 @@ struct d2d_geometry
D2D1_RECT_F rect;
} rectangle;
struct
{
D2D1_ROUNDED_RECT rounded_rect;
} rounded_rectangle;
struct
{
ID2D1Geometry *src_geometry;
D2D_MATRIX_3X2_F transform;
@ -499,6 +504,8 @@ struct d2d_geometry
void d2d_path_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory) DECLSPEC_HIDDEN;
HRESULT d2d_rectangle_geometry_init(struct d2d_geometry *geometry,
ID2D1Factory *factory, const D2D1_RECT_F *rect) DECLSPEC_HIDDEN;
HRESULT d2d_rounded_rectangle_geometry_init(struct d2d_geometry *geometry,
ID2D1Factory *factory, const D2D1_ROUNDED_RECT *rounded_rect) DECLSPEC_HIDDEN;
void d2d_transformed_geometry_init(struct d2d_geometry *geometry, ID2D1Factory *factory,
ID2D1Geometry *src_geometry, const D2D_MATRIX_3X2_F *transform) DECLSPEC_HIDDEN;
HRESULT d2d_geometry_group_init(struct d2d_geometry *geometry, ID2D1Factory *factory,
@ -616,8 +623,17 @@ static inline const char *debug_d2d_point_2f(const D2D1_POINT_2F *point)
static inline const char *debug_d2d_rect_f(const D2D1_RECT_F *rect)
{
if (!rect) return "(null)";
return wine_dbg_sprintf("(%.8e,%.8e)-(%.8e,%.8e)", rect->left, rect->top, rect->right, rect->bottom );
if (!rect)
return "(null)";
return wine_dbg_sprintf("(%.8e, %.8e)-(%.8e, %.8e)", rect->left, rect->top, rect->right, rect->bottom);
}
static inline const char *debug_d2d_rounded_rect(const D2D1_ROUNDED_RECT *rounded_rect)
{
if (!rounded_rect)
return "(null)";
return wine_dbg_sprintf("(%.8e, %.8e)-(%.8e, %.8e)[%.8e, %.8e]", rounded_rect->rect.left, rounded_rect->rect.top,
rounded_rect->rect.right, rounded_rect->rect.bottom, rounded_rect->radiusX, rounded_rect->radiusY);
}
#endif /* __WINE_D2D1_PRIVATE_H */

View File

@ -152,11 +152,27 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D1Factory2 *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1RoundedRectangleGeometry **geometry)
const D2D1_ROUNDED_RECT *rounded_rect, ID2D1RoundedRectangleGeometry **geometry)
{
FIXME("iface %p, rect %p, geometry %p stub!\n", iface, rect, geometry);
struct d2d_geometry *object;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, rounded_rect %s, geometry %p.\n", iface, debug_d2d_rounded_rect(rounded_rect), geometry);
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_rounded_rectangle_geometry_init(object, (ID2D1Factory *)iface, rounded_rect)))
{
WARN("Failed to initialize rounded rectangle geometry, hr %#x.\n", hr);
heap_free(object);
return hr;
}
TRACE("Created rounded rectangle geometry %p.\n", object);
*geometry = (ID2D1RoundedRectangleGeometry *)&object->ID2D1Geometry_iface;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory2 *iface,

View File

@ -2257,6 +2257,14 @@ static BOOL d2d_geometry_outline_add_bezier_segment(struct d2d_geometry *geometr
return TRUE;
}
static BOOL d2d_geometry_outline_add_arc_quadrant(struct d2d_geometry *geometry,
const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1, const D2D1_POINT_2F *p2)
{
FIXME("Approximating arc quadrant with Bezier curve.\n");
return d2d_geometry_outline_add_bezier_segment(geometry, p0, p1, p2);
}
static BOOL d2d_geometry_add_figure_outline(struct d2d_geometry *geometry,
struct d2d_figure *figure, D2D1_FIGURE_END figure_end)
{
@ -2329,6 +2337,26 @@ static BOOL d2d_geometry_add_figure_outline(struct d2d_geometry *geometry,
return TRUE;
}
static BOOL d2d_geometry_fill_add_arc_triangle(struct d2d_geometry *geometry,
const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1, const D2D1_POINT_2F *p2)
{
struct d2d_bezier_vertex *b;
FIXME("Approximating arc triangle with Bezier triangle.\n");
if (!d2d_array_reserve((void **)&geometry->fill.bezier_vertices, &geometry->fill.bezier_vertices_size,
geometry->fill.bezier_vertex_count + 3, sizeof(*geometry->fill.bezier_vertices)))
return FALSE;
b = &geometry->fill.bezier_vertices[geometry->fill.bezier_vertex_count];
d2d_bezier_vertex_set(&b[0], p0, 0.0f, 0.0f, -1.0f);
d2d_bezier_vertex_set(&b[1], p1, 0.5f, 0.0f, -1.0f);
d2d_bezier_vertex_set(&b[2], p2, 1.0f, 1.0f, -1.0f);
geometry->fill.bezier_vertex_count += 3;
return TRUE;
}
static void d2d_geometry_cleanup(struct d2d_geometry *geometry)
{
heap_free(geometry->outline.bezier_faces);
@ -3831,6 +3859,302 @@ fail:
return E_OUTOFMEMORY;
}
static inline struct d2d_geometry *impl_from_ID2D1RoundedRectangleGeometry(ID2D1RoundedRectangleGeometry *iface)
{
return CONTAINING_RECORD(iface, struct d2d_geometry, ID2D1Geometry_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_QueryInterface(ID2D1RoundedRectangleGeometry *iface,
REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1RoundedRectangleGeometry)
|| IsEqualGUID(iid, &IID_ID2D1Geometry)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1RoundedRectangleGeometry_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_AddRef(ID2D1RoundedRectangleGeometry *iface)
{
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Release(ID2D1RoundedRectangleGeometry *iface)
{
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
d2d_geometry_cleanup(geometry);
heap_free(geometry);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_GetFactory(ID2D1RoundedRectangleGeometry *iface,
ID2D1Factory **factory)
{
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = geometry->factory);
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_GetBounds(ID2D1RoundedRectangleGeometry *iface,
const D2D1_MATRIX_3X2_F *transform, D2D1_RECT_F *bounds)
{
FIXME("iface %p, transform %p, bounds %p stub!\n", iface, transform, bounds);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_GetWidenedBounds(ID2D1RoundedRectangleGeometry *iface,
float stroke_width, ID2D1StrokeStyle *stroke_style, const D2D1_MATRIX_3X2_F *transform,
float tolerance, D2D1_RECT_F *bounds)
{
FIXME("iface %p, stroke_width %.8e, stroke_style %p, transform %p, tolerance %.8e, bounds %p stub!\n",
iface, stroke_width, stroke_style, transform, tolerance, bounds);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_StrokeContainsPoint(
ID2D1RoundedRectangleGeometry *iface, D2D1_POINT_2F point, float stroke_width,
ID2D1StrokeStyle *stroke_style, const D2D1_MATRIX_3X2_F *transform, float tolerance, BOOL *contains)
{
FIXME("iface %p, point %s, stroke_width %.8e, stroke_style %p, transform %p, tolerance %.8e, contains %p stub!\n",
iface, debug_d2d_point_2f(&point), stroke_width, stroke_style, transform, tolerance, contains);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_FillContainsPoint(ID2D1RoundedRectangleGeometry *iface,
D2D1_POINT_2F point, const D2D1_MATRIX_3X2_F *transform, float tolerance, BOOL *contains)
{
FIXME("iface %p, point %s, transform %p, tolerance %.8e, contains %p stub!\n",
iface, debug_d2d_point_2f(&point), transform, tolerance, contains);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_CompareWithGeometry(
ID2D1RoundedRectangleGeometry *iface, ID2D1Geometry *geometry,
const D2D1_MATRIX_3X2_F *transform, float tolerance, D2D1_GEOMETRY_RELATION *relation)
{
FIXME("iface %p, geometry %p, transform %p, tolerance %.8e, relation %p stub!\n",
iface, geometry, transform, tolerance, relation);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Simplify(ID2D1RoundedRectangleGeometry *iface,
D2D1_GEOMETRY_SIMPLIFICATION_OPTION option, const D2D1_MATRIX_3X2_F *transform, float tolerance,
ID2D1SimplifiedGeometrySink *sink)
{
FIXME("iface %p, option %#x, transform %p, tolerance %.8e, sink %p stub!\n",
iface, option, transform, tolerance, sink);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Tessellate(ID2D1RoundedRectangleGeometry *iface,
const D2D1_MATRIX_3X2_F *transform, float tolerance, ID2D1TessellationSink *sink)
{
FIXME("iface %p, transform %p, tolerance %.8e, sink %p stub!\n", iface, transform, tolerance, sink);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_CombineWithGeometry(
ID2D1RoundedRectangleGeometry *iface, ID2D1Geometry *geometry, D2D1_COMBINE_MODE combine_mode,
const D2D1_MATRIX_3X2_F *transform, float tolerance, ID2D1SimplifiedGeometrySink *sink)
{
FIXME("iface %p, geometry %p, combine_mode %#x, transform %p, tolerance %.8e, sink %p stub!\n",
iface, geometry, combine_mode, transform, tolerance, sink);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Outline(ID2D1RoundedRectangleGeometry *iface,
const D2D1_MATRIX_3X2_F *transform, float tolerance, ID2D1SimplifiedGeometrySink *sink)
{
FIXME("iface %p, transform %p, tolerance %.8e, sink %p stub!\n", iface, transform, tolerance, sink);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_ComputeArea(ID2D1RoundedRectangleGeometry *iface,
const D2D1_MATRIX_3X2_F *transform, float tolerance, float *area)
{
FIXME("iface %p, transform %p, tolerance %.8e, area %p stub!\n", iface, transform, tolerance, area);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_ComputeLength(ID2D1RoundedRectangleGeometry *iface,
const D2D1_MATRIX_3X2_F *transform, float tolerance, float *length)
{
FIXME("iface %p, transform %p, tolerance %.8e, length %p stub!\n", iface, transform, tolerance, length);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_ComputePointAtLength(
ID2D1RoundedRectangleGeometry *iface, float length, const D2D1_MATRIX_3X2_F *transform,
float tolerance, D2D1_POINT_2F *point, D2D1_POINT_2F *tangent)
{
FIXME("iface %p, length %.8e, transform %p, tolerance %.8e, point %p, tangent %p stub!\n",
iface, length, transform, tolerance, point, tangent);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Widen(ID2D1RoundedRectangleGeometry *iface,
float stroke_width, ID2D1StrokeStyle *stroke_style, const D2D1_MATRIX_3X2_F *transform,
float tolerance, ID2D1SimplifiedGeometrySink *sink)
{
FIXME("iface %p, stroke_width %.8e, stroke_style %p, transform %p, tolerance %.8e, sink %p stub!\n",
iface, stroke_width, stroke_style, transform, tolerance, sink);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_GetRoundedRect(ID2D1RoundedRectangleGeometry *iface,
D2D1_ROUNDED_RECT *rounded_rect)
{
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
TRACE("iface %p, rounded_rect %p.\n", iface, rounded_rect);
*rounded_rect = geometry->u.rounded_rectangle.rounded_rect;
}
static const struct ID2D1RoundedRectangleGeometryVtbl d2d_rounded_rectangle_geometry_vtbl =
{
d2d_rounded_rectangle_geometry_QueryInterface,
d2d_rounded_rectangle_geometry_AddRef,
d2d_rounded_rectangle_geometry_Release,
d2d_rounded_rectangle_geometry_GetFactory,
d2d_rounded_rectangle_geometry_GetBounds,
d2d_rounded_rectangle_geometry_GetWidenedBounds,
d2d_rounded_rectangle_geometry_StrokeContainsPoint,
d2d_rounded_rectangle_geometry_FillContainsPoint,
d2d_rounded_rectangle_geometry_CompareWithGeometry,
d2d_rounded_rectangle_geometry_Simplify,
d2d_rounded_rectangle_geometry_Tessellate,
d2d_rounded_rectangle_geometry_CombineWithGeometry,
d2d_rounded_rectangle_geometry_Outline,
d2d_rounded_rectangle_geometry_ComputeArea,
d2d_rounded_rectangle_geometry_ComputeLength,
d2d_rounded_rectangle_geometry_ComputePointAtLength,
d2d_rounded_rectangle_geometry_Widen,
d2d_rounded_rectangle_geometry_GetRoundedRect,
};
HRESULT d2d_rounded_rectangle_geometry_init(struct d2d_geometry *geometry,
ID2D1Factory *factory, const D2D1_ROUNDED_RECT *rounded_rect)
{
D2D1_POINT_2F *v, v1, v2, v3, v4;
struct d2d_face *f;
float l, r, t, b;
float rx, ry;
d2d_geometry_init(geometry, factory, &identity, (ID2D1GeometryVtbl *)&d2d_rounded_rectangle_geometry_vtbl);
geometry->u.rounded_rectangle.rounded_rect = *rounded_rect;
if (!(geometry->fill.vertices = heap_alloc(8 * sizeof(*geometry->fill.vertices))))
goto fail;
if (!d2d_array_reserve((void **)&geometry->fill.faces,
&geometry->fill.faces_size, 6, sizeof(*geometry->fill.faces)))
goto fail;
l = min(rounded_rect->rect.left, rounded_rect->rect.right);
r = max(rounded_rect->rect.left, rounded_rect->rect.right);
t = min(rounded_rect->rect.top, rounded_rect->rect.bottom);
b = max(rounded_rect->rect.top, rounded_rect->rect.bottom);
rx = min(rounded_rect->radiusX, 0.5f * (r - l));
ry = min(rounded_rect->radiusY, 0.5f * (b - t));
d2d_point_set(&v1, r, t);
d2d_point_set(&v2, r, b);
d2d_point_set(&v3, l, b);
d2d_point_set(&v4, l, t);
v = geometry->fill.vertices;
d2d_point_set(&v[0], l + rx, t);
d2d_point_set(&v[1], r - rx, t);
d2d_point_set(&v[2], r, t + ry);
d2d_point_set(&v[3], r, b - ry);
d2d_point_set(&v[4], r - rx, b);
d2d_point_set(&v[5], l + rx, b);
d2d_point_set(&v[6], l, b - ry);
d2d_point_set(&v[7], l, t + ry);
geometry->fill.vertex_count = 8;
f = geometry->fill.faces;
d2d_face_set(&f[0], 0, 7, 6);
d2d_face_set(&f[1], 0, 6, 5);
d2d_face_set(&f[2], 0, 5, 4);
d2d_face_set(&f[3], 0, 4, 1);
d2d_face_set(&f[4], 1, 4, 3);
d2d_face_set(&f[5], 1, 3, 2);
geometry->fill.face_count = 6;
if (!d2d_geometry_fill_add_arc_triangle(geometry, &v[1], &v1, &v[2]))
goto fail;
if (!d2d_geometry_fill_add_arc_triangle(geometry, &v[3], &v2, &v[4]))
goto fail;
if (!d2d_geometry_fill_add_arc_triangle(geometry, &v[5], &v3, &v[6]))
goto fail;
if (!d2d_geometry_fill_add_arc_triangle(geometry, &v[7], &v4, &v[0]))
goto fail;
if (!d2d_geometry_outline_add_line_segment(geometry, &v[0], &v[1]))
goto fail;
if (!d2d_geometry_outline_add_arc_quadrant(geometry, &v[1], &v1, &v[2]))
goto fail;
if (!d2d_geometry_outline_add_line_segment(geometry, &v[2], &v[3]))
goto fail;
if (!d2d_geometry_outline_add_arc_quadrant(geometry, &v[3], &v2, &v[4]))
goto fail;
if (!d2d_geometry_outline_add_line_segment(geometry, &v[4], &v[5]))
goto fail;
if (!d2d_geometry_outline_add_arc_quadrant(geometry, &v[5], &v3, &v[6]))
goto fail;
if (!d2d_geometry_outline_add_line_segment(geometry, &v[6], &v[7]))
goto fail;
if (!d2d_geometry_outline_add_arc_quadrant(geometry, &v[7], &v4, &v[0]))
goto fail;
return S_OK;
fail:
d2d_geometry_cleanup(geometry);
return E_OUTOFMEMORY;
}
static inline struct d2d_geometry *impl_from_ID2D1TransformedGeometry(ID2D1TransformedGeometry *iface)
{
return CONTAINING_RECORD(iface, struct d2d_geometry, ID2D1Geometry_iface);
@ -4376,6 +4700,7 @@ struct d2d_geometry *unsafe_impl_from_ID2D1Geometry(ID2D1Geometry *iface)
return NULL;
assert(iface->lpVtbl == (const ID2D1GeometryVtbl *)&d2d_path_geometry_vtbl
|| iface->lpVtbl == (const ID2D1GeometryVtbl *)&d2d_rectangle_geometry_vtbl
|| iface->lpVtbl == (const ID2D1GeometryVtbl *)&d2d_rounded_rectangle_geometry_vtbl
|| iface->lpVtbl == (const ID2D1GeometryVtbl *)&d2d_transformed_geometry_vtbl
|| iface->lpVtbl == (const ID2D1GeometryVtbl *)&d2d_geometry_group_vtbl);
return CONTAINING_RECORD(iface, struct d2d_geometry, ID2D1Geometry_iface);

View File

@ -3790,13 +3790,7 @@ static void test_rounded_rectangle_geometry(void)
set_rounded_rect(&rect, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
hr = ID2D1Factory_CreateRoundedRectangleGeometry(factory, &rect, &geometry);
todo_wine
ok(SUCCEEDED(hr), "Failed to create geometry, hr %#x.\n", hr);
if (FAILED(hr))
{
ID2D1Factory_Release(factory);
return;
}
ID2D1RoundedRectangleGeometry_GetRoundedRect(geometry, &rect2);
ok(!memcmp(&rect, &rect2, sizeof(rect)), "Got unexpected rectangle {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",