diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index b471612507b..003ce1d2e4d 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -6018,6 +6018,13 @@ static HRESULT d3d_device7_CreateStateBlock(IDirect3DDevice7 *iface, wined3d_mutex_lock(); + if (device->recording) + { + wined3d_mutex_unlock(); + WARN("Trying to apply a stateblock while recording, returning D3DERR_INBEGINSTATEBLOCK.\n"); + return D3DERR_INBEGINSTATEBLOCK; + } + /* The D3DSTATEBLOCKTYPE enum is fine here. */ hr = wined3d_stateblock_create(device->wined3d_device, type, &wined3d_sb); if (FAILED(hr)) diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c index 61042e319bd..5f066a6257b 100644 --- a/dlls/ddraw/tests/ddraw7.c +++ b/dlls/ddraw/tests/ddraw7.c @@ -15872,7 +15872,7 @@ static void test_begin_end_state_block(void) ok(hr == D3DERR_INBEGINSTATEBLOCK, "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice7_CreateStateBlock(device, D3DSBT_ALL, &stateblock2); - todo_wine ok(hr == D3DERR_INBEGINSTATEBLOCK, "Got unexpected hr %#x.\n", hr); + ok(hr == D3DERR_INBEGINSTATEBLOCK, "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_LIGHTING, &value); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);