opengl32: No display driver supports windowless opengl3 rendering and likely no driver will ever will.

oldstable
Roderick Colenbrander 2009-11-18 21:25:47 +01:00 committed by Alexandre Julliard
parent 52100e9620
commit 1874f314e2
1 changed files with 6 additions and 3 deletions

View File

@ -641,10 +641,13 @@ static void test_opengl3(HDC hdc)
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 3.0 context failed!\n");
/* OpenGL 3.0 allows offscreen rendering WITHOUT a drawable */
/* NOTE: Nvidia's 177.89 beta drivers don't allow this yet */
/* OpenGL 3.0 allows offscreen rendering WITHOUT a drawable
* Neither AMD or Nvidia support it at this point. The WGL_ARB_create_context specs also say that
* it is hard because drivers use the HDC to enter the display driver and it sounds like they don't
* expect drivers to ever offer it.
*/
res = wglMakeCurrent(0, gl3Ctx);
todo_wine ok(res == TRUE, "OpenGL 3.0 should allow windowless rendering, but the test failed!\n");
ok(res == FALSE, "Wow, OpenGL 3.0 windowless rendering passed while it was expected not to!\n");
if(res)
wglMakeCurrent(0, 0);