forked from Mirrors/wine-wine
opengl32: Sync with the latest opengl 3.1 extensions and don't export opengl32 1.2 functions.
parent
c495df6883
commit
16439a430c
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@ -5,8 +5,6 @@
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@ stdcall glBegin( long ) wine_glBegin
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@ stdcall glBindTexture( long long ) wine_glBindTexture
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@ stdcall glBitmap( long long long long long long ptr ) wine_glBitmap
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@ stdcall glBlendColor( long long long long ) wine_glBlendColor
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@ stdcall glBlendEquation( long ) wine_glBlendEquation
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@ stdcall glBlendFunc( long long ) wine_glBlendFunc
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@ stdcall glCallList( long ) wine_glCallList
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@ stdcall glCallLists( long long ptr ) wine_glCallLists
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@ -52,26 +50,11 @@
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@ stdcall glColorMask( long long long long ) wine_glColorMask
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@ stdcall glColorMaterial( long long ) wine_glColorMaterial
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@ stdcall glColorPointer( long long long ptr ) wine_glColorPointer
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@ stdcall glColorSubTable( long long long long long ptr ) wine_glColorSubTable
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@ stdcall glColorTable( long long long long long ptr ) wine_glColorTable
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@ stdcall glColorTableParameterfv( long long ptr ) wine_glColorTableParameterfv
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@ stdcall glColorTableParameteriv( long long ptr ) wine_glColorTableParameteriv
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@ stdcall glConvolutionFilter1D( long long long long long ptr ) wine_glConvolutionFilter1D
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@ stdcall glConvolutionFilter2D( long long long long long long ptr ) wine_glConvolutionFilter2D
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@ stdcall glConvolutionParameterf( long long long ) wine_glConvolutionParameterf
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@ stdcall glConvolutionParameterfv( long long ptr ) wine_glConvolutionParameterfv
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@ stdcall glConvolutionParameteri( long long long ) wine_glConvolutionParameteri
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@ stdcall glConvolutionParameteriv( long long ptr ) wine_glConvolutionParameteriv
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@ stdcall glCopyColorSubTable( long long long long long ) wine_glCopyColorSubTable
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@ stdcall glCopyColorTable( long long long long long ) wine_glCopyColorTable
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@ stdcall glCopyConvolutionFilter1D( long long long long long ) wine_glCopyConvolutionFilter1D
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@ stdcall glCopyConvolutionFilter2D( long long long long long long ) wine_glCopyConvolutionFilter2D
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@ stdcall glCopyPixels( long long long long long ) wine_glCopyPixels
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@ stdcall glCopyTexImage1D( long long long long long long long ) wine_glCopyTexImage1D
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@ stdcall glCopyTexImage2D( long long long long long long long long ) wine_glCopyTexImage2D
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@ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D
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@ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D
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@ stdcall glCopyTexSubImage3D( long long long long long long long long long ) wine_glCopyTexSubImage3D
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@ stdcall glCullFace( long ) wine_glCullFace
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@ stdcall glDeleteLists( long long ) wine_glDeleteLists
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@ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
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@ -84,7 +67,6 @@
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@ stdcall glDrawBuffer( long ) wine_glDrawBuffer
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@ stdcall glDrawElements( long long long ptr ) wine_glDrawElements
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@ stdcall glDrawPixels( long long long long ptr ) wine_glDrawPixels
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@ stdcall glDrawRangeElements( long long long long long ptr ) wine_glDrawRangeElements
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@ stdcall glEdgeFlag( long ) wine_glEdgeFlag
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@ stdcall glEdgeFlagPointer( long ptr ) wine_glEdgeFlagPointer
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@ stdcall glEdgeFlagv( ptr ) wine_glEdgeFlagv
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@ -117,21 +99,10 @@
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@ stdcall glGenTextures( long ptr ) wine_glGenTextures
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@ stdcall glGetBooleanv( long ptr ) wine_glGetBooleanv
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@ stdcall glGetClipPlane( long ptr ) wine_glGetClipPlane
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@ stdcall glGetColorTable( long long long ptr ) wine_glGetColorTable
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@ stdcall glGetColorTableParameterfv( long long ptr ) wine_glGetColorTableParameterfv
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@ stdcall glGetColorTableParameteriv( long long ptr ) wine_glGetColorTableParameteriv
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@ stdcall glGetConvolutionFilter( long long long ptr ) wine_glGetConvolutionFilter
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@ stdcall glGetConvolutionParameterfv( long long ptr ) wine_glGetConvolutionParameterfv
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@ stdcall glGetConvolutionParameteriv( long long ptr ) wine_glGetConvolutionParameteriv
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@ stdcall glGetDoublev( long ptr ) wine_glGetDoublev
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@ stdcall glGetError( ) wine_glGetError
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@ stdcall glGetFloatv( long ptr ) wine_glGetFloatv
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@ stdcall glGetHistogram( long long long long ptr ) wine_glGetHistogram
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@ stdcall glGetHistogramParameterfv( long long ptr ) wine_glGetHistogramParameterfv
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@ stdcall glGetHistogramParameteriv( long long ptr ) wine_glGetHistogramParameteriv
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@ stdcall glGetIntegerv( long ptr ) wine_glGetIntegerv
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@ stub glGetLevelParameterfv
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@ stub glGetLevelParameteriv
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@ stdcall glGetLightfv( long long ptr ) wine_glGetLightfv
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@ stdcall glGetLightiv( long long ptr ) wine_glGetLightiv
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@ stdcall glGetMapdv( long long ptr ) wine_glGetMapdv
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@ -139,15 +110,11 @@
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@ stdcall glGetMapiv( long long ptr ) wine_glGetMapiv
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@ stdcall glGetMaterialfv( long long ptr ) wine_glGetMaterialfv
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@ stdcall glGetMaterialiv( long long ptr ) wine_glGetMaterialiv
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@ stdcall glGetMinmax( long long long long ptr ) wine_glGetMinmax
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@ stdcall glGetMinmaxParameterfv( long long ptr ) wine_glGetMinmaxParameterfv
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@ stdcall glGetMinmaxParameteriv( long long ptr ) wine_glGetMinmaxParameteriv
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@ stdcall glGetPixelMapfv( long ptr ) wine_glGetPixelMapfv
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@ stdcall glGetPixelMapuiv( long ptr ) wine_glGetPixelMapuiv
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@ stdcall glGetPixelMapusv( long ptr ) wine_glGetPixelMapusv
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@ stdcall glGetPointerv( long ptr ) wine_glGetPointerv
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@ stdcall glGetPolygonStipple( ptr ) wine_glGetPolygonStipple
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@ stdcall glGetSeparableFilter( long long long ptr ptr ptr ) wine_glGetSeparableFilter
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@ stdcall glGetString( long ) wine_glGetString
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@ stdcall glGetTexEnvfv( long long ptr ) wine_glGetTexEnvfv
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@ stdcall glGetTexEnviv( long long ptr ) wine_glGetTexEnviv
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@ -160,7 +127,6 @@
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@ stdcall glGetTexParameterfv( long long ptr ) wine_glGetTexParameterfv
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@ stdcall glGetTexParameteriv( long long ptr ) wine_glGetTexParameteriv
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@ stdcall glHint( long long ) wine_glHint
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@ stdcall glHistogram( long long long long ) wine_glHistogram
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@ stdcall glIndexMask( long ) wine_glIndexMask
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@ stdcall glIndexPointer( long long ptr ) wine_glIndexPointer
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@ stdcall glIndexd( double ) wine_glIndexd
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@ -207,7 +173,6 @@
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@ stdcall glMateriali( long long long ) wine_glMateriali
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@ stdcall glMaterialiv( long long ptr ) wine_glMaterialiv
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@ stdcall glMatrixMode( long ) wine_glMatrixMode
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@ stdcall glMinmax( long long long ) wine_glMinmax
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@ stdcall glMultMatrixd( ptr ) wine_glMultMatrixd
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@ stdcall glMultMatrixf( ptr ) wine_glMultMatrixf
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@ stdcall glNewList( long long ) wine_glNewList
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@ -280,15 +245,12 @@
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@ stdcall glRects( long long long long ) wine_glRects
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@ stdcall glRectsv( ptr ptr ) wine_glRectsv
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@ stdcall glRenderMode( long ) wine_glRenderMode
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@ stdcall glResetHistogram( long ) wine_glResetHistogram
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@ stdcall glResetMinmax( long ) wine_glResetMinmax
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@ stdcall glRotated( double double double double ) wine_glRotated
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@ stdcall glRotatef( long long long long ) wine_glRotatef
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@ stdcall glScaled( double double double ) wine_glScaled
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@ stdcall glScalef( long long long ) wine_glScalef
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@ stdcall glScissor( long long long long ) wine_glScissor
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@ stdcall glSelectBuffer( long ptr ) wine_glSelectBuffer
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@ stdcall glSeparableFilter2D( long long long long long long ptr ptr ) wine_glSeparableFilter2D
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@ stdcall glShadeModel( long ) wine_glShadeModel
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@ stdcall glStencilFunc( long long long ) wine_glStencilFunc
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@ stdcall glStencilMask( long ) wine_glStencilMask
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@ -338,14 +300,12 @@
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@ stdcall glTexGeniv( long long ptr ) wine_glTexGeniv
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@ stdcall glTexImage1D( long long long long long long long ptr ) wine_glTexImage1D
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@ stdcall glTexImage2D( long long long long long long long long ptr ) wine_glTexImage2D
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@ stdcall glTexImage3D( long long long long long long long long long ptr ) wine_glTexImage3D
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@ stdcall glTexParameterf( long long long ) wine_glTexParameterf
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@ stdcall glTexParameterfv( long long ptr ) wine_glTexParameterfv
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@ stdcall glTexParameteri( long long long ) wine_glTexParameteri
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@ stdcall glTexParameteriv( long long ptr ) wine_glTexParameteriv
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@ stdcall glTexSubImage1D( long long long long long long ptr ) wine_glTexSubImage1D
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@ stdcall glTexSubImage2D( long long long long long long long long ptr ) wine_glTexSubImage2D
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@ stdcall glTexSubImage3D( long long long long long long long long long long ptr ) wine_glTexSubImage3D
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@ stdcall glTranslated( double double double ) wine_glTranslated
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@ stdcall glTranslatef( long long long ) wine_glTranslatef
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@ stdcall glVertex2d( double double ) wine_glVertex2d
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@ -374,6 +334,8 @@
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@ stdcall glVertex4sv( ptr ) wine_glVertex4sv
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@ stdcall glVertexPointer( long long long ptr ) wine_glVertexPointer
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@ stdcall glViewport( long long long long ) wine_glViewport
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@ stub glGetLevelParameterfv
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@ stub glGetLevelParameteriv
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@ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
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@ stdcall wglCopyContext(long long long) gdi32.wglCopyContext
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@ stdcall wglCreateContext(long) gdi32.wglCreateContext
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File diff suppressed because it is too large
Load Diff
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@ -79,26 +79,6 @@ void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat
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LEAVE_GL();
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}
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/***********************************************************************
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* glBlendColor (OPENGL32.@)
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*/
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void WINAPI wine_glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
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TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
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ENTER_GL();
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glBlendColor( red, green, blue, alpha );
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LEAVE_GL();
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}
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/***********************************************************************
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* glBlendEquation (OPENGL32.@)
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*/
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void WINAPI wine_glBlendEquation( GLenum mode ) {
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TRACE("(%d)\n", mode );
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ENTER_GL();
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glBlendEquation( mode );
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LEAVE_GL();
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}
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/***********************************************************************
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* glBlendFunc (OPENGL32.@)
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*/
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@ -549,146 +529,6 @@ void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid
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LEAVE_GL();
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}
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/***********************************************************************
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* glColorSubTable (OPENGL32.@)
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*/
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void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
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TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
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ENTER_GL();
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glColorSubTable( target, start, count, format, type, data );
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LEAVE_GL();
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}
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/***********************************************************************
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* glColorTable (OPENGL32.@)
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*/
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void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
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TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
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ENTER_GL();
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glColorTable( target, internalformat, width, format, type, table );
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LEAVE_GL();
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}
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/***********************************************************************
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* glColorTableParameterfv (OPENGL32.@)
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*/
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void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
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TRACE("(%d, %d, %p)\n", target, pname, params );
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ENTER_GL();
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glColorTableParameterfv( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glColorTableParameteriv (OPENGL32.@)
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*/
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void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
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TRACE("(%d, %d, %p)\n", target, pname, params );
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ENTER_GL();
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glColorTableParameteriv( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionFilter1D (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
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TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
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ENTER_GL();
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glConvolutionFilter1D( target, internalformat, width, format, type, image );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionFilter2D (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
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TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
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ENTER_GL();
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glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionParameterf (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
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TRACE("(%d, %d, %f)\n", target, pname, params );
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ENTER_GL();
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glConvolutionParameterf( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionParameterfv (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
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TRACE("(%d, %d, %p)\n", target, pname, params );
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ENTER_GL();
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glConvolutionParameterfv( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionParameteri (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
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TRACE("(%d, %d, %d)\n", target, pname, params );
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ENTER_GL();
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glConvolutionParameteri( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glConvolutionParameteriv (OPENGL32.@)
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*/
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void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
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TRACE("(%d, %d, %p)\n", target, pname, params );
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ENTER_GL();
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glConvolutionParameteriv( target, pname, params );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyColorSubTable (OPENGL32.@)
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*/
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void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
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TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
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ENTER_GL();
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glCopyColorSubTable( target, start, x, y, width );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyColorTable (OPENGL32.@)
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*/
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void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
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TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
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ENTER_GL();
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glCopyColorTable( target, internalformat, x, y, width );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyConvolutionFilter1D (OPENGL32.@)
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*/
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void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
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TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
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ENTER_GL();
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glCopyConvolutionFilter1D( target, internalformat, x, y, width );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyConvolutionFilter2D (OPENGL32.@)
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*/
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void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
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TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
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ENTER_GL();
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glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyPixels (OPENGL32.@)
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*/
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@ -739,16 +579,6 @@ void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset,
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LEAVE_GL();
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}
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/***********************************************************************
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* glCopyTexSubImage3D (OPENGL32.@)
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*/
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void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
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TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
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ENTER_GL();
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glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
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LEAVE_GL();
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}
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/***********************************************************************
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* glCullFace (OPENGL32.@)
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*/
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@ -869,16 +699,6 @@ void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLe
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LEAVE_GL();
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}
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/***********************************************************************
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* glDrawRangeElements (OPENGL32.@)
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*/
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void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
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TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
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ENTER_GL();
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glDrawRangeElements( mode, start, end, count, type, indices );
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LEAVE_GL();
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}
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/***********************************************************************
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* glEdgeFlag (OPENGL32.@)
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*/
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@ -1181,66 +1001,6 @@ void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) {
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LEAVE_GL();
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}
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/***********************************************************************
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* glGetColorTable (OPENGL32.@)
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*/
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void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
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TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
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ENTER_GL();
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glGetColorTable( target, format, type, table );
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LEAVE_GL();
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}
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/***********************************************************************
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* glGetColorTableParameterfv (OPENGL32.@)
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*/
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void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
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TRACE("(%d, %d, %p)\n", target, pname, params );
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||||
ENTER_GL();
|
||||
glGetColorTableParameterfv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetColorTableParameteriv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetColorTableParameteriv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetConvolutionFilter (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
|
||||
TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
|
||||
ENTER_GL();
|
||||
glGetConvolutionFilter( target, format, type, image );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetConvolutionParameterfv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetConvolutionParameterfv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetConvolutionParameteriv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetConvolutionParameteriv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetDoublev (OPENGL32.@)
|
||||
*/
|
||||
|
@ -1273,36 +1033,6 @@ void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetHistogram (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
|
||||
TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
|
||||
ENTER_GL();
|
||||
glGetHistogram( target, reset, format, type, values );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetHistogramParameterfv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetHistogramParameterfv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetHistogramParameteriv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetHistogramParameteriv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetLightfv (OPENGL32.@)
|
||||
*/
|
||||
|
@ -1373,36 +1103,6 @@ void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetMinmax (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
|
||||
TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
|
||||
ENTER_GL();
|
||||
glGetMinmax( target, reset, format, type, values );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetMinmaxParameterfv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetMinmaxParameterfv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetMinmaxParameteriv (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
|
||||
TRACE("(%d, %d, %p)\n", target, pname, params );
|
||||
ENTER_GL();
|
||||
glGetMinmaxParameteriv( target, pname, params );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetPixelMapfv (OPENGL32.@)
|
||||
*/
|
||||
|
@ -1453,16 +1153,6 @@ void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetSeparableFilter (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
|
||||
TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
|
||||
ENTER_GL();
|
||||
glGetSeparableFilter( target, format, type, row, column, span );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glGetTexEnvfv (OPENGL32.@)
|
||||
*/
|
||||
|
@ -1573,16 +1263,6 @@ void WINAPI wine_glHint( GLenum target, GLenum mode ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glHistogram (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
|
||||
TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
|
||||
ENTER_GL();
|
||||
glHistogram( target, width, internalformat, sink );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glIndexMask (OPENGL32.@)
|
||||
*/
|
||||
|
@ -2049,16 +1729,6 @@ void WINAPI wine_glMatrixMode( GLenum mode ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glMinmax (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
|
||||
TRACE("(%d, %d, %d)\n", target, internalformat, sink );
|
||||
ENTER_GL();
|
||||
glMinmax( target, internalformat, sink );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glMultMatrixd (OPENGL32.@)
|
||||
*/
|
||||
|
@ -2781,26 +2451,6 @@ GLint WINAPI wine_glRenderMode( GLenum mode ) {
|
|||
return ret_value;
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glResetHistogram (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glResetHistogram( GLenum target ) {
|
||||
TRACE("(%d)\n", target );
|
||||
ENTER_GL();
|
||||
glResetHistogram( target );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glResetMinmax (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glResetMinmax( GLenum target ) {
|
||||
TRACE("(%d)\n", target );
|
||||
ENTER_GL();
|
||||
glResetMinmax( target );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glRotated (OPENGL32.@)
|
||||
*/
|
||||
|
@ -2861,16 +2511,6 @@ void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) {
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glSeparableFilter2D (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
|
||||
TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
|
||||
ENTER_GL();
|
||||
glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glShadeModel (OPENGL32.@)
|
||||
*/
|
||||
|
@ -3361,16 +3001,6 @@ void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat,
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glTexImage3D (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
|
||||
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
|
||||
ENTER_GL();
|
||||
glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glTexParameterf (OPENGL32.@)
|
||||
*/
|
||||
|
@ -3431,16 +3061,6 @@ void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLi
|
|||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glTexSubImage3D (OPENGL32.@)
|
||||
*/
|
||||
void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
|
||||
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
|
||||
ENTER_GL();
|
||||
glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
|
||||
LEAVE_GL();
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* glTranslated (OPENGL32.@)
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue