wined3d: Report ATI1N and ATI2N volume textures as not supported.

oldstable
Matteo Bruni 2015-04-29 23:34:24 +02:00 committed by Alexandre Julliard
parent 10ee3f44b1
commit 15720f09de
1 changed files with 5 additions and 0 deletions

View File

@ -2311,6 +2311,11 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
idx = getFmtIdx(WINED3DFMT_DXT5);
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
/* Similarly with ATI1N / ATI2N and GL_ARB_texture_compression_rgtc. */
idx = getFmtIdx(WINED3DFMT_ATI1N);
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
idx = getFmtIdx(WINED3DFMT_ATI2N);
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
}
static BOOL init_format_vertex_info(struct wined3d_gl_info *gl_info)