wined3d: Properly check if an attribute is used in TRACE_STRIDED.

oldstable
Henri Verbeet 2009-08-21 09:12:30 +02:00 committed by Alexandre Julliard
parent 458afd64bd
commit 0c4201d5fd
1 changed files with 4 additions and 3 deletions

View File

@ -941,10 +941,11 @@ do { \
} while(0)
/* Trace vector and strided data information */
#define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w);
#define TRACE_STRIDED(si, name) TRACE( #name "=(data:%p, stride:%d, format:%#x, vbo %d, stream %u)\n", \
#define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w)
#define TRACE_STRIDED(si, name) do { if (si->use_map & (1 << name)) \
TRACE( #name "=(data:%p, stride:%d, format:%#x, vbo %d, stream %u)\n", \
si->elements[name].data, si->elements[name].stride, si->elements[name].format_desc->format, \
si->elements[name].buffer_object, si->elements[name].stream_idx);
si->elements[name].buffer_object, si->elements[name].stream_idx); } while(0)
/* Defines used for optimizations */