gameux: Fix release/free of uninitialized pointers (Coverity).

oldstable
Nikolay Sivov 2013-04-02 21:47:32 +04:00 committed by Alexandre Julliard
parent ab8cc4acdb
commit 0bbd6cb050
2 changed files with 11 additions and 8 deletions

View File

@ -681,7 +681,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
HRESULT hr;
GAME_INSTALL_SCOPE installScope;
LPWSTR lpRegistryPath;
LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
LPWSTR lpGDFBinaryPath;
TRACE("(%s)\n", debugstr_guid(InstanceID));
@ -702,6 +702,8 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
if(SUCCEEDED(hr))
{
WCHAR *lpGameInstallDirectory = NULL;
/* game found, it's registry path is in lpRegistryPath and install
* scope in installScope */
TRACE("game found in registry (path %s), updating\n", debugstr_w(lpRegistryPath));

View File

@ -112,7 +112,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
HRESULT hr = S_OK;
IXMLDOMDocument *document;
IXMLDOMElement *root, *categoryElement, *statisticsElement;
IXMLDOMElement *root, *statisticsElement;
IXMLDOMNode *categoryNode, *statisticsNode;
VARIANT vStatsFilePath, vValue;
BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
@ -178,6 +178,8 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
if(SUCCEEDED(hr))
for(i=0; i<MAX_CATEGORIES; ++i)
{
IXMLDOMElement *categoryElement = NULL;
if(lstrlenW(stats->categories[i].sName)==0)
continue;
@ -187,7 +189,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode);
if(SUCCEEDED(hr))
hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (void**)&categoryElement);
V_INT(&vValue) = i;
if(SUCCEEDED(hr))
@ -207,6 +209,9 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue);
}
if (categoryElement)
IXMLDOMElement_Release(categoryElement);
SysFreeString(V_BSTR(&vValue));
if(SUCCEEDED(hr))
@ -269,7 +274,6 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
if(SUCCEEDED(hr))
hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode);
IXMLDOMElement_Release(categoryElement);
IXMLDOMNode_Release(categoryNode);
if(FAILED(hr))
@ -939,16 +943,13 @@ static HRESULT WINAPI GameStatisticsImpl_Save(
BOOL trackChanges)
{
GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
HRESULT hr = S_OK;
TRACE("(%p, %d)\n", This, trackChanges);
if(trackChanges)
FIXME("tracking changes not yet implemented\n");
hr = GAMEUX_updateStatisticsFile(&This->stats);
return hr;
return GAMEUX_updateStatisticsFile(&This->stats);
}
static HRESULT WINAPI GameStatisticsImpl_SetLastPlayedCategory(