Include config.h in files that test for constants defined in it.

oldstable
Dimitrie O. Paun 2000-11-25 01:31:17 +00:00 committed by Alexandre Julliard
parent 5bea4f876e
commit 0b7a7bbc06
8 changed files with 17 additions and 2 deletions

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@ -7,6 +7,8 @@
#include <assert.h>
#include <signal.h>
#include "config.h"
#include "winnt.h"
#include "ntddk.h"
#include "global.h"

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@ -17,6 +17,7 @@
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#ifdef HAVE_SYS_IPC_H

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@ -5,6 +5,8 @@
*/
#include <string.h>
#include "config.h"
#include "winerror.h"
#include "wine/winbase16.h"
#include "ldt.h"

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@ -6,6 +6,8 @@
#include <unistd.h>
#include <string.h>
#include "config.h"
#include "windef.h"
#include "wine/winbase16.h"
#include "ldt.h"
@ -110,7 +112,7 @@ DPMI_xfree(LPVOID ptr) {
/* FIXME: perhaps we could grow this mapped area... */
static LPVOID
DPMI_xrealloc(LPVOID ptr,int newsize) {
DPMI_xrealloc(LPVOID ptr,DWORD newsize) {
MEMORY_BASIC_INFORMATION mbi;
LPVOID newptr;
@ -899,7 +901,7 @@ void WINAPI INT_Int31Handler( CONTEXT86 *context )
SET_CFLAG(context);
break;
case 0x0201: /* set real mode interrupt vector */
FIXME("set realmode interupt vector(0x%02x,0x%04x:0x%04x) unimplemented\n", BL_reg(context),CX_reg(context),DX_reg(context));
FIXME("set realmode interrupt vector(0x%02x,0x%04x:0x%04x) unimplemented\n", BL_reg(context),CX_reg(context),DX_reg(context));
SET_CFLAG(context);
break;
case 0x0204: /* Get protected mode interrupt vector */

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@ -3,6 +3,8 @@
*/
#include <stdlib.h>
#include "config.h"
#include "windows.h"
#include "miscemu.h"
#include "msdos.h"

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@ -8,6 +8,8 @@
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include "config.h"
#include "winnt.h"
#include "selectors.h"
#include "stackframe.h"

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@ -8,6 +8,8 @@
#include <errno.h>
#include <stdio.h>
#include <sys/types.h>
#include "config.h"
#include "winerror.h"
#include "winbase.h"
#include "ntddk.h"

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@ -8,6 +8,8 @@
#include <stdio.h>
#include <sys/types.h>
#include <sys/uio.h>
#include "config.h"
#include "winsock2.h"
#include "winnt.h"
#include "winbase.h"