d3d10: Fix d3dcommon.h inclusion.

oldstable
Rico Schüller 2010-08-15 17:05:19 +02:00 committed by Alexandre Julliard
parent 1a1ffe60fd
commit 09b347aeda
2 changed files with 3 additions and 1 deletions

View File

@ -19,6 +19,7 @@
import "oaidl.idl";
import "ocidl.idl";
import "dxgi.idl";
import "d3dcommon.idl";
cpp_quote("#ifndef _D3D10_CONSTANTS")
cpp_quote("#define _D3D10_CONSTANTS")

View File

@ -35,12 +35,13 @@ typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO;
interface ID3D10Blob : IUnknown
{
void *GetBufferPointer();
DWORD GetBufferSize();
SIZE_T GetBufferSize();
}
typedef ID3D10Blob* LPD3D10BLOB;
typedef ID3D10Blob ID3DBlob;
typedef ID3DBlob* LPD3DBLOB;
cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob")
typedef enum _D3D_INCLUDE_TYPE
{