d3dx9: Added D3DXOptimizeFaces test.

oldstable
Michael Mc Donnell 2012-03-30 19:02:51 +02:00 committed by Alexandre Julliard
parent 5a14f5b37e
commit 081b06c012
1 changed files with 155 additions and 0 deletions

View File

@ -10047,6 +10047,160 @@ cleanup:
free_test_context(test_context);
}
static void test_optimize_faces(void)
{
HRESULT hr;
UINT i;
DWORD smallest_face_remap;
/* mesh0
*
* 0--1
* | /
* |/
* 2
*/
const DWORD indices0[] = {0, 1, 2};
const UINT num_faces0 = 1;
const UINT num_vertices0 = 3;
const DWORD exp_face_remap0[] = {0};
/* mesh1
*
* 0--1 3
* | / /|
* |/ / |
* 2 5--4
*/
const DWORD indices1[] = {0, 1, 2, 3, 4, 5};
const UINT num_faces1 = 2;
const UINT num_vertices1 = 6;
const DWORD exp_face_remap1[] = {1, 0};
/* mesh2
*
* 0--1
* | /|
* |/ |
* 2--3
*/
const DWORD indices2[] = {0, 1, 2, 1, 3, 2};
const UINT num_faces2 = 2;
const UINT num_vertices2 = 4;
const DWORD exp_face_remap2[] = {1, 0};
/* mesh3
*
* 0--1
* | /|
* |/ |
* 2--3
* | /|
* |/ |
* 4--5
*/
const DWORD indices3[] = {0, 1, 2, 1, 3, 2, 2, 3, 4, 3, 4, 5};
const UINT num_faces3 = 4;
const UINT num_vertices3 = 6;
const DWORD exp_face_remap3[] = {3, 2, 1, 0};
/* mesh4
*
* 0--1
* | /|
* |/ |
* 2--3
* | /|
* |/ |
* 4--5
*/
const WORD indices4[] = {0, 1, 2, 1, 3, 2, 2, 3, 4, 3, 4, 5};
const UINT num_faces4 = 4;
const UINT num_vertices4 = 6;
const DWORD exp_face_remap4[] = {3, 2, 1, 0};
/* Test cases are stored in the tc array */
struct
{
const VOID *indices;
const UINT num_faces;
const UINT num_vertices;
const BOOL indices_are_32bit;
const DWORD *exp_face_remap;
}
tc[] =
{
{
indices0,
num_faces0,
num_vertices0,
TRUE,
exp_face_remap0
},
{
indices1,
num_faces1,
num_vertices1,
TRUE,
exp_face_remap1
},
{
indices2,
num_faces2,
num_vertices2,
TRUE,
exp_face_remap2
},
{
indices3,
num_faces3,
num_vertices3,
TRUE,
exp_face_remap3
},
{
indices4,
num_faces4,
num_vertices4,
FALSE,
exp_face_remap4
},
};
/* Go through all test cases */
for (i = 0; i < ARRAY_SIZE(tc); i++)
{
DWORD j;
DWORD *face_remap;
face_remap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
tc[i].num_faces*sizeof(face_remap));
hr = D3DXOptimizeFaces(tc[i].indices, tc[i].num_faces,
tc[i].num_vertices, tc[i].indices_are_32bit,
face_remap);
ok(hr == D3D_OK, "D3DXOptimizeFaces test case %d failed. "
"Got %x\n, expected D3D_OK", i, hr);
/* Compare face remap with expected face remap */
for (j = 0; j < tc[i].num_faces; j++)
{
ok(tc[i].exp_face_remap[j] == face_remap[j],
"Test case %d: Got face %d at %d, expected %d\n", i,
face_remap[j], j, tc[i].exp_face_remap[j]);
}
HeapFree(GetProcessHeap(), 0, face_remap);
}
/* face_remap must not be NULL */
hr = D3DXOptimizeFaces(tc[0].indices, tc[0].num_faces,
tc[0].num_vertices, tc[0].indices_are_32bit,
NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces passed NULL face_remap "
"pointer. Got %x\n, expected D3DERR_INVALIDCALL\n", hr);
/* Number of faces must be smaller than 2^15 */
hr = D3DXOptimizeFaces(tc[0].indices, 2 << 15,
tc[0].num_vertices, FALSE,
&smallest_face_remap);
ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces should not accept 2^15 "
"faces when using 16-bit indices. Got %x\n, expected D3DERR_INVALIDCALL\n", hr);
}
START_TEST(mesh)
{
D3DXBoundProbeTest();
@ -10072,4 +10226,5 @@ START_TEST(mesh)
test_weld_vertices();
test_clone_mesh();
test_valid_mesh();
test_optimize_faces();
}