d3d10core/tests: Test the creation of textures with invalid multisample settings.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Matteo Bruni 2016-02-04 20:10:48 +01:00 committed by Alexandre Julliard
parent be669c32fe
commit 054ca9d7ca
1 changed files with 20 additions and 0 deletions

View File

@ -305,6 +305,7 @@ static void test_create_texture2d(void)
ID3D10Device *device, *tmp;
D3D10_TEXTURE2D_DESC desc;
ID3D10Texture2D *texture;
UINT quality_level_count;
IDXGISurface *surface;
HRESULT hr;
@ -389,6 +390,25 @@ static void test_create_texture2d(void)
if (SUCCEEDED(hr)) IDXGISurface_Release(surface);
ID3D10Texture2D_Release(texture);
ID3D10Device_CheckMultisampleQualityLevels(device, DXGI_FORMAT_R8G8B8A8_UNORM, 2, &quality_level_count);
desc.ArraySize = 1;
desc.SampleDesc.Count = 2;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
if (quality_level_count)
{
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ID3D10Texture2D_Release(texture);
desc.SampleDesc.Quality = quality_level_count;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
}
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
/* We assume 15 samples multisampling is never supported in practice. */
desc.SampleDesc.Count = 15;
desc.SampleDesc.Quality = 0;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
refcount = ID3D10Device_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
}