d3drm: Implement IDirect3DRMDevice*::GetDirect3DDevice.

oldstable
Aaryaman Vasishta 2015-08-07 03:17:54 +05:30 committed by Alexandre Julliard
parent 1075d71135
commit 0041c56004
2 changed files with 17 additions and 19 deletions

View File

@ -1273,7 +1273,15 @@ static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDev
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device)
{
FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
if (device->device)
{
*d3d_device = device->device;
IDirect3DDevice_AddRef(*d3d_device);
return D3DRM_OK;
}
return E_NOTIMPL;
}

View File

@ -2012,9 +2012,7 @@ static void test_create_device_from_clipper1(void)
/* Fetch immediate mode device in order to access render target */
hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2088,7 +2086,7 @@ static void test_create_device_from_clipper1(void)
ref2 = get_refcount((IUnknown *)d3drm1);
ok(ref1 == ref2, "expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
cref2 = get_refcount((IUnknown *)clipper);
todo_wine ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
/* Test if render target format follows the screen format */
hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
@ -2104,9 +2102,7 @@ static void test_create_device_from_clipper1(void)
ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
@ -2120,20 +2116,14 @@ static void test_create_device_from_clipper1(void)
hr = IDirectDraw2_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
cleanup:
if (ds)
IDirectDrawSurface_Release(ds);
if (surface)
IDirectDrawSurface_Release(surface);
if (d3ddevice1)
IDirect3DDevice_Release(d3ddevice1);
IDirectDrawSurface_Release(surface);
IDirect3DDevice_Release(d3ddevice1);
IDirect3DRMDevice_Release(device1);
if (d3drm1)
IDirect3DRM_Release(d3drm1);
if (clipper)
IDirectDrawClipper_Release(clipper);
if (ddraw)
IDirectDraw_Release(ddraw);
IDirect3DRM_Release(d3drm1);
IDirectDrawClipper_Release(clipper);
IDirectDraw_Release(ddraw);
DestroyWindow(window);
}