wine-wine/dlls/d3d11/Makefile.in

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Makefile
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MODULE = d3d11.dll
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IMPORTLIB = d3d11
IMPORTS = dxguid uuid dxgi wined3d
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C_SRCS = \
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async.c \
buffer.c \
d3d11_main.c \
device.c \
inputlayout.c \
shader.c \
state.c \
texture.c \
utils.c \
view.c
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RC_SRCS = version.rc