wine-wine/dlls/ddraw/tests/visual.c

220 lines
7.4 KiB
C
Raw Normal View History

2007-02-16 18:08:28 +00:00
/*
* Copyright (C) 2007 Stefan D<EFBFBD>singer(for CodeWeavers)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* See comment in dlls/d3d9/tests/visual.c for general guidelines */
#include <assert.h>
#include "wine/test.h"
#include "ddraw.h"
#include "d3d.h"
HWND window;
IDirectDraw7 *DirectDraw = NULL;
IDirectDrawSurface7 *Surface;
IDirect3D7 *Direct3D = NULL;
IDirect3DDevice7 *Direct3DDevice = NULL;
static HRESULT (WINAPI *pDirectDrawCreateEx)(LPGUID,LPVOID*,REFIID,LPUNKNOWN);
static BOOL createObjects()
{
HRESULT hr;
HMODULE hmod = GetModuleHandleA("ddraw.dll");
WNDCLASS wc = {0};
DDSURFACEDESC2 ddsd;
if(!hmod) return FALSE;
pDirectDrawCreateEx = (void*)GetProcAddress(hmod, "DirectDrawCreateEx");
if(!pDirectDrawCreateEx) return FALSE;
hr = pDirectDrawCreateEx(NULL, (void **) &DirectDraw, &IID_IDirectDraw7, NULL);
ok(hr==DD_OK || hr==DDERR_NODIRECTDRAWSUPPORT, "DirectDrawCreateEx returned: %x\n", hr);
if(!DirectDraw) goto err;
wc.lpfnWndProc = &DefWindowProc;
wc.lpszClassName = "d3d7_test_wc";
RegisterClass(&wc);
window = CreateWindow("d3d7_test_wc", "d3d7_test", WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
hr = IDirectDraw7_SetCooperativeLevel(DirectDraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "IDirectDraw7_SetCooperativeLevel failed with %08x\n", hr);
if(FAILED(hr)) goto err;
hr = IDirectDraw7_SetDisplayMode(DirectDraw, 640, 480, 32, 0, 0);
if(FAILED(hr)) {
/* 24 bit is fine too */
hr = IDirectDraw7_SetDisplayMode(DirectDraw, 640, 480, 24, 0, 0);
}
ok(hr == DD_OK, "IDirectDraw7_SetDisplayMode failed with %08x\n", hr);
if(FAILED(hr)) goto err;
hr = IDirectDraw7_QueryInterface(DirectDraw, &IID_IDirect3D7, (void**) &Direct3D);
if (hr == E_NOINTERFACE) goto err;
ok(hr==DD_OK, "QueryInterface returned: %08x\n", hr);
/* DirectDraw Flipping behavior doesn't seem that well-defined. The reference rasterizer behaves differently
* than hardware implementations. Request single buffering, that seems to work everywhere
*/
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE;
ddsd.dwBackBufferCount = 1;
hr = IDirectDraw7_CreateSurface(DirectDraw, &ddsd, &Surface, NULL);
ok(hr==DD_OK, "CreateSurface returned: %08x\n", hr);
if(!Surface) goto err;
hr = IDirect3D7_CreateDevice(Direct3D, &IID_IDirect3DTnLHalDevice, Surface, &Direct3DDevice);
if(FAILED(hr))
{
trace("Creating a TnLHal Device failed, trying HAL\n");
hr = IDirect3D7_CreateDevice(Direct3D, &IID_IDirect3DHALDevice, Surface, &Direct3DDevice);
if(FAILED(hr))
{
trace("Creating a HAL device failed, trying Ref\n");
hr = IDirect3D7_CreateDevice(Direct3D, &IID_IDirect3DRefDevice, Surface, &Direct3DDevice);
}
}
ok(hr == D3D_OK, "IDirect3D7_CreateDevice failed with %08x\n", hr);
if(!Direct3DDevice) goto err;
return TRUE;
err:
if(DirectDraw) IDirectDraw7_Release(DirectDraw);
if(Surface) IDirectDrawSurface7_Release(Surface);
if(Direct3D) IDirect3D7_Release(Direct3D);
if(Direct3DDevice) IDirect3DDevice7_Release(Direct3DDevice);
if(window) DestroyWindow(window);
return FALSE;
}
static void releaseObjects()
{
IDirect3DDevice7_Release(Direct3DDevice);
IDirect3D7_Release(Direct3D);
IDirectDrawSurface7_Release(Surface);
IDirectDraw7_Release(DirectDraw);
DestroyWindow(window);
}
static DWORD getPixelColor(IDirect3DDevice7 *device, UINT x, UINT y)
{
DWORD ret;
HRESULT hr;
DDSURFACEDESC2 ddsd;
RECT rectToLock = {x, y, x+1, y+1};
IDirectDrawSurface7 *surf = NULL;
/* Some implementations seem to dislike direct locking on the front buffer. Thus copy the front buffer
* to an offscreen surface and lock it instead of the front buffer
*/
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.dwWidth = 640;
ddsd.dwHeight = 480;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
hr = IDirectDraw7_CreateSurface(DirectDraw, &ddsd, &surf, NULL);
ok(hr == DD_OK, "IDirectDraw7_CreateSurface failed with %08x\n", hr);
if(!surf)
{
trace("cannot create helper surface\n");
return 0xdeadbeef;
}
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
hr = IDirectDrawSurface_BltFast(surf, 0, 0, Surface, NULL, 0);
ok(hr == DD_OK, "IDirectDrawSurface7_BltFast returned %08x\n", hr);
if(FAILED(hr))
{
trace("Cannot blit\n");
ret = 0xdeadbee;
goto out;
}
hr = IDirectDrawSurface7_Lock(surf, &rectToLock, &ddsd, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
if(FAILED(hr))
{
trace("Can't lock the offscreen surface, hr=%08x\n", hr);
ret = 0xdeadbeec;
goto out;
}
/* Remove the X channel for now. DirectX and OpenGL have different ideas how to treat it apparently, and it isn't
* really important for these tests
*/
ret = ((DWORD *) ddsd.lpSurface)[0] & 0x00ffffff;
hr = IDirectDrawSurface7_Unlock(surf, &rectToLock);
if(FAILED(hr))
{
trace("Can't unlock the offscreen surface, hr=%08x\n", hr);
}
out:
IDirectDrawSurface7_Release(surf);
return ret;
}
START_TEST(visual)
{
HRESULT hr;
DWORD color;
if(!createObjects())
{
skip("Cannot initialize DirectDraw and Direct3D, skipping\n");
return;
}
/* Check for the reliability of the returned data */
hr = IDirect3DDevice7_Clear(Direct3DDevice, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0, 0);
if(FAILED(hr))
{
trace("Clear failed, can't assure correctness of the test results, skipping\n");
goto cleanup;
}
color = getPixelColor(Direct3DDevice, 1, 1);
if(color !=0x00ff0000)
{
trace("Sanity check returned an incorrect color(%08x), can't assure the correctness of the tests, skipping\n", color);
goto cleanup;
}
hr = IDirect3DDevice7_Clear(Direct3DDevice, 0, NULL, D3DCLEAR_TARGET, 0xff00ddee, 0.0, 0);
if(FAILED(hr))
{
trace("Clear failed, can't assure correctness of the test results, skipping\n");
goto cleanup;
}
color = getPixelColor(Direct3DDevice, 639, 479);
if(color != 0x0000ddee)
{
trace("Sanity check returned an incorrect color(%08x), can't assure the correctness of the tests, skipping\n", color);
goto cleanup;
}
cleanup:
releaseObjects();
}