Bubble
Environment
Effects
5.1 OC
bool
int
x
X position of the bubble. Offset in local calls.
int
y
Y position of the bubble. Offset in local calls.
Creates a bubble.
The maximum number of bubbles simultaneously present in a game depends on the smoke level configuration. In network games, this value is forced to 150.
Bubble();
Creates a bubble at the calling object.
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