SetPlrKnowledge Player 5.1 OC int int player Player which receives or loses the construction plan. If nil, the function is executed for all players. id definition Id of the definition for which the plan shall be given. bool remove If not false, the plan will be removed from the players knowledge. Gives a player a construction plan resp. removes the plan if remove is given. var i, id; while (id = GetDefinition(i++)) SetPlrKnowledge(nil, id); All players are given plans to all loaded objects. GetPlrKnowledge SetPlrMagic Sven22003-06