Requirements ============ OSX 10.6 or higher (might also work with 10.5) an Intel mac brew (https://github.com/mxcl/homebrew) or macports (http://www.macports.org/) Xcode Apple X11 CMake (http://www.cmake.org/) Build ===== -Install dependencies using brew or port (libjpeg, libpng, freetype, glew, libogg, libvorbis, libvorbisfile) -Launch the CMake GUI application -Click Browse Sourceā€¦ button, navigate to your openclonk repository folder -Also Specify location where you want to build -Click Configure and use default native compilers -Wait - -If you want 64-bit builds set the CMAKE_OSX_ARCHITECTURES setting to "x86_64" -For universal builds set it to "x86_64 i386", but then you'll also need universal versions of the dependencies -Click Configure button again for good measure -Click Generate -Launch xcode and load the project. Select the desired configuration and build. It should be pretty straight forward, hopefully. Additional CMake hints ===================== FREETYPE_LIBRARY should be set to /usr/X11/lib/libfreetype.6.dylib ZLIB_LIBRARY to /usr/lib/libz.dylib ZLIB_INCLUDE_DIR to /usr/include