/*-- Yet Another Coniferous Tree --*/ #include Library_Plant #include Library_Tree private func SeedChance() { return 500; } private func SeedArea() { return 400; } private func SeedAmount() { return 10; } local lib_tree_burned = Tree_Coniferous3_Burned; public func GetTreetopPosition(pos) { return Shape->Rectangle(-10,-8, 20,10)->GetRandomPoint(pos); } private func Definition(def) { SetProperty("PictureTransformation", Trans_Mul(Trans_Translate(-25000, -8000, 22000), Trans_Rotate(40,0,0,1), Trans_Rotate(-10,1)), def); } local Name = "$Name$"; local Touchable = 0; local BlastIncinerate = 2; local ContactIncinerate = 6; local NoBurnDecay = 1;