/*-- CollectStatistics.c Authors: Luchs Global entry point for statistics collection for the masterserver. --*/ // This function is called after the round ends. The return value is passed to // the masterserver. global func CollectStatistics() { var result = {}; var i = 0, def, stats; while (def = GetDefinition(i++)) { stats = def->~CollectStats(); if (stats != nil) result[def->GetName(true)] = stats; } stats = Scenario->~CollectStats(); if (stats != nil) result.Scenario = stats; if (GetLength(GetProperties(result))) return result; return nil; }