material LavaCoreMat: NormalMap { receive_shadows off technique 0 { pass 0 { cull_hardware none ambient 0.500000 0.500000 0.500000 1.000000 diffuse 1.000000 1.000000 1.000000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend alpha_blend depth_write off texture_unit base { texture LavaCore.png tex_address_mode wrap filtering trilinear } texture_unit normal { texture LavaCoreNormals.png tex_address_mode wrap } } } } material LavaCoreStoneMat: NormalMap { receive_shadows off technique 0 { pass 0 { cull_hardware none ambient 0.500000 0.500000 0.500000 1.000000 diffuse 1.000000 1.000000 1.000000 1.000000 specular 0.500000 0.500000 0.500000 1.000000 12.500000 scene_blend alpha_blend depth_write off texture_unit base { texture LavaCoreStone.png tex_address_mode wrap filtering trilinear } texture_unit normal { texture LavaCoreNormals.png tex_address_mode wrap } } } }